Player Matchup

Loki
Loki
DirectJawz
Loki
Level 66
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 38L
1,140 Elo+
Party 1
Scylla
Scylla
Glénn
Scylla
Level 8
God Stats
0W - 1L
1,476 SR
Queue Stats
1W - 5L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
PoenieDestroyer
Cthulhu
Level 3
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 4L
1,095 Elo+
Party 1
Team Averages
Level 26
1,529 SR
1,125 Elo+

VS

Team Averages
Level 82
1,451 SR
1,489 Elo+
King Arthur
King Arthur
SpEcTrU69
King Arthur
Level 108
God Stats
3W - 7L
1,352 SR
Queue Stats
112W - 156L
1,426 Elo+
Solo
Chang'e
Chang'e
aiicraks
Chang'e
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 260L
1,541 Elo+
Solo
Hachiman
Hachiman
isDarko
Hachiman
Level 69
God Stats
57W - 61L
1,500 SR
Queue Stats
119W - 135L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,146
582
6,960
11,633
5,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Glénn
Scylla
13
0 / 4 / 0
8,135
581
9,760
11,000
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
8,153
582
6,771
16,186
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SpEcTrU69
King Arthur
14
4 / 0 / 5
9,946
710
9,374
12,210
12,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
aiicraks
Chang'e
16
4 / 0 / 6
10,477
748
12,060
12,703
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
isDarko
Hachiman
16
3 / 1 / 6
10,003
715
11,397
9,793
4,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Scylla
Glénn
Scylla
0
4
0
0
L
0
3
0
0
W
King Arthur
SpEcTrU69
King Arthur
4
0
5
6.5
W
Chang'e
aiicraks
Chang'e
4
0
6
7
W
Hachiman
isDarko
Hachiman
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
32,831
38,819
Taken
34,706
23,384
Mitigated
21,943
4,821
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,960
1,041
0
448
11,633
5,010
0
4,202
7,431
0
22,981
L
Scylla
Glénn
Scylla
9,760
1,428
0
421
11,000
4,182
0
4,296
6,704
34,307
0
L
6,771
494
294
3,658
16,186
14,192
0
3,763
12,423
17,624
0
W
King Arthur
SpEcTrU69
King Arthur
9,374
626
407
3,137
12,210
12,527
200
6,611
5,599
0
36,550
W
Chang'e
aiicraks
Chang'e
12,060
834
4,577
5,950
12,703
5,168
383
6,573
6,130
42,973
0
W
Hachiman
isDarko
Hachiman
11,397
4,459
0
2,074
9,793
4,248
1,388
4,046
5,747
0
46,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
30,426
111
Minions Killed
184
1
Camps Cleared
12
772,756
Distance Traveled
878,051
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,146
582
25
2
1
273,663
4
L
Scylla
8,135
581
63
5
0
226,864
0
L
Cthulhu
8,153
582
23
2
0
272,229
0
W
King Arthur
9,946
710
30
2
3
306,912
6
W
Chang'e
10,477
748
94
7
7
299,643
5
W
Hachiman
10,003
715
60
4
2
271,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role