Player Matchup

Ullr
Ullr
Asterion_Nox
Ullr
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 59L
1,452 Elo+
Solo
King Arthur
King Arthur
Cambiament0
King Arthur
Level 45
God Stats
2W - 3L
1,493 SR
Queue Stats
103W - 125L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
Defor2pls
Xing Tian
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 212L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ssj7_mike
Morgan Le Fay
Level 62
God Stats
7W - 8L
1,458 SR
Queue Stats
193W - 174L
1,454 Elo+
Solo
Lancelot
Lancelot
x4ever_803x
Lancelot
Level 86
God Stats
0W - 2L
1,175 SR
Queue Stats
119W - 136L
1,442 Elo+
Solo
Team Averages
Level 64
1,425 SR
1,476 Elo+

VS

Team Averages
Level 108
1,547 SR
1,459 Elo+
Geb
Geb
EviLReN3
Geb
Level 142
God Stats
40W - 25L
1,639 SR
Queue Stats
409W - 441L
1,423 Elo+
Solo
Merlin
Merlin
Myst_Draconic92
Merlin
Level 84
God Stats
27W - 40L
1,421 SR
Queue Stats
151W - 155L
1,472 Elo+
Party 1
Zeus
Zeus
Pluto_12
Zeus
Level 158
God Stats
45W - 37L
1,562 SR
Queue Stats
1,766W - 1,893L
1,497 Elo+
Solo
Lancelot
Lancelot
SeniorAirmen
Lancelot
Level 29
God Stats
3W - 2L
1,611 SR
Queue Stats
3W - 4L
1,447 Elo+
Party 1
Fenrir
Fenrir
TheGreatLandini
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
11,360
1,033
11,250
12,682
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Cambiament0
King Arthur
16
1 / 3 / 2
10,562
960
7,515
18,085
16,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Defor2pls
Xing Tian
16
0 / 2 / 5
10,515
956
6,287
17,230
15,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
ssj7_mike
Morgan Le Fay
17
1 / 0 / 3
11,234
1,021
8,542
9,092
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
x4ever_803x
Lancelot
17
3 / 5 / 4
11,352
1,032
7,346
12,722
5,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

172

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 10
12,378
1,125
13,246
17,441
22,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 1 / 6
11,418
1,038
11,126
4,593
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
18
4 / 0 / 9
12,421
1,129
17,000
1,720
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SeniorAirmen
Lancelot
18
7 / 0 / 4
12,684
1,153
15,094
7,225
3,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 5
10,803
982
8,307
14,419
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
7
Kills
14
14
Deaths
7
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
King Arthur
Cambiament0
King Arthur
1
3
2
0.67
L
Xing Tian
Defor2pls
Xing Tian
0
2
5
1.25
W
1
3
10
2
W
2
1
6
5
W
Zeus
4
0
9
8.5
W
Lancelot
SeniorAirmen
Lancelot
7
0
4
9
W
0
3
5
0.83
L
Morgan Le Fay
ssj7_mike
Morgan Le Fay
1
0
3
2.5
L
Lancelot
x4ever_803x
Lancelot
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
64,773
69,811
Taken
45,398
48,066
Mitigated
37,163
2,275
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,250
6,361
0
615
12,682
6,114
0
6,956
5,628
0
32,822
L
King Arthur
Cambiament0
King Arthur
7,515
961
0
504
18,085
16,830
0
11,899
6,060
0
13,991
L
Xing Tian
Defor2pls
Xing Tian
6,287
749
300
238
17,230
15,382
0
8,755
8,243
9,244
0
W
13,246
779
0
1,852
17,441
22,902
0
4,495
12,347
31,074
0
W
11,126
326
0
0
4,593
1,983
0
1,325
3,222
29,742
0
W
Zeus
17,000
1,050
306
331
1,720
575
0
339
1,349
47,801
0
W
Lancelot
SeniorAirmen
Lancelot
15,094
1,472
0
238
7,225
3,321
0
2,179
4,920
0
23,380
W
8,307
2,919
0
1,460
14,419
8,382
0
5,723
8,048
0
16,501
L
Morgan Le Fay
ssj7_mike
Morgan Le Fay
8,542
267
0
618
9,092
3,967
0
6,157
2,871
51,821
0
L
Lancelot
x4ever_803x
Lancelot
7,346
650
0
0
12,722
5,773
0
7,605
5,073
0
13,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
59,704
203
Minions Killed
211
6
Camps Cleared
8
1,104,061
Distance Traveled
1,227,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,360
1,033
53
5
2
221,289
0
L
King Arthur
10,562
960
16
1
1
236,567
0
L
Xing Tian
10,515
956
8
1
0
220,686
0
W
Geb
12,378
1,125
9
1
0
238,831
0
W
Merlin
11,418
1,038
48
4
1
238,597
0
W
Zeus
12,421
1,129
98
9
1
250,335
0
W
Lancelot
12,684
1,153
16
1
5
263,125
0
W
Fenrir
10,803
982
40
4
1
237,089
0
L
Morgan Le Fay
11,234
1,021
102
9
3
226,008
0
L
Lancelot
11,352
1,032
24
2
0
199,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role