Player Matchup

Ullr
Ullr
Diamond III
FaZe Binx01
Ullr
Diamond III
Level 156
God Stats
27W - 19L
1,794 SR
Queue Stats
211W - 192L
2,123 MMR
Solo
Khepri
Khepri
Diamond IV
Lxrdd
Khepri
Diamond IV
Level 109
God Stats
9W - 3L
1,774 SR
Queue Stats
223W - 198L
2,130 MMR
Party 2
Mercury
Mercury
Diamond II
Tactiqul
Mercury
Diamond II
Level 68
God Stats
16W - 7L
1,795 SR
Queue Stats
151W - 114L
2,335 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
bubbafarts
Cabrakan
Diamond IV
Level 160
God Stats
50W - 45L
1,718 SR
Queue Stats
333W - 309L
2,126 MMR
Solo
Kukulkan
Kukulkan
Diamond V
shadow_3000
Kukulkan
Diamond V
Level 146
God Stats
9W - 4L
1,864 SR
Queue Stats
615W - 627L
2,161 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,789 SR
2,175 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,597 SR
2,176 MMR
Ymir
Ymir
Diamond IV
BoM_BaSstiC29
Ymir
Diamond IV
Level 147
God Stats
51W - 38L
1,704 SR
Queue Stats
489W - 474L
2,132 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
Garnfather
Cu Chulainn
Platinum I
Level 125
God Stats
6W - 7L
1,692 SR
Queue Stats
162W - 144L
2,071 MMR
Solo
Freya
Freya
Masters
Rag_Nar2407
Freya
Masters
Level 156
God Stats
2W - 4L
1,229 SR
Queue Stats
295W - 258L
2,222 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
SES44
Morgan Le Fay
Diamond IV
Level 157
God Stats
53W - 36L
1,680 SR
Queue Stats
856W - 828L
2,229 MMR
Solo
Ravana
Ravana
Diamond III
oGanjii
Ravana
Diamond III
Level 160
God Stats
29W - 24L
1,679 SR
Queue Stats
681W - 670L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
15,694
581
23,327
17,887
9,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Lxrdd
Khepri
18
2 / 4 / 15
13,020
482
7,560
24,833
31,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Tactiqul
Mercury
20
10 / 6 / 8
14,733
546
32,078
31,566
16,033
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
bubbafarts
Cabrakan
20
9 / 2 / 8
16,566
614
28,714
31,162
51,176
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
shadow_3000
Kukulkan
20
2 / 1 / 8
13,542
502
18,686
10,085
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GebAh Muzen CabKali

VS

Bans
CliodhnaBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
10,167
377
8,010
31,954
40,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Garnfather
Cu Chulainn
17
2 / 5 / 3
11,607
430
17,174
28,975
24,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 2 / 3
13,683
507
22,324
26,184
12,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
SES44
Morgan Le Fay
20
3 / 5 / 5
13,623
505
20,968
23,226
12,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
oGanjii
Ravana
17
4 / 8 / 3
11,654
432
15,260
25,011
16,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
26
Kills
14
14
Deaths
26
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
3
1
6
6
L
Cu Chulainn
Garnfather
Cu Chulainn
2
5
3
0.7
W
Khepri
Lxrdd
Khepri
2
4
15
2.38
L
5
2
3
3.25
L
Morgan Le Fay
SES44
Morgan Le Fay
3
5
5
1.1
W
Mercury
Tactiqul
Mercury
10
6
8
2.33
W
Cabrakan
bubbafarts
Cabrakan
9
2
8
6.5
L
Ravana
oGanjii
Ravana
4
8
3
0.69
W
Kukulkan
shadow_3000
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,365
Damage
83,736
115,533
Taken
135,350
113,174
Mitigated
106,626
22,669
Healing
30,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,010
1,793
0
6,025
31,954
40,508
0
13,253
18,415
25,312
0
W
23,327
12,587
0
1,480
17,887
9,479
6,430
10,107
7,780
0
181,984
L
Cu Chulainn
Garnfather
Cu Chulainn
17,174
3,562
0
4,205
28,975
24,781
0
17,384
11,479
0
91,637
W
Khepri
Lxrdd
Khepri
7,560
1,028
0
2,888
24,833
31,228
0
14,093
10,740
28,129
0
L
22,324
6,810
0
11,513
26,184
12,457
0
4,040
22,090
162,321
0
L
Morgan Le Fay
SES44
Morgan Le Fay
20,968
1,245
0
3,351
23,226
12,114
0
9,089
13,759
132,359
0
W
Mercury
Tactiqul
Mercury
32,078
22,805
0
2,773
31,566
16,033
0
12,778
18,788
0
168,255
W
Cabrakan
bubbafarts
Cabrakan
28,714
2,278
186
12,254
31,162
51,176
588
10,570
20,592
132,579
0
L
Ravana
oGanjii
Ravana
15,260
5,994
0
4,940
25,011
16,766
0
10,597
14,292
0
103,771
W
Kukulkan
shadow_3000
Kukulkan
18,686
901
0
3,088
10,085
5,258
0
4,242
5,843
113,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,555
Gold Earned
60,734
830
Minions Killed
715
0
Camps Cleared
0
2,732,856
Distance Traveled
2,437,980
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,167
377
32
1
0
436,991
6
W
Ullr
15,694
581
236
9
0
513,665
2
L
Cu Chulainn
11,607
430
145
5
0
551,047
7
W
Khepri
13,020
482
34
1
0
538,792
10
L
Freya
13,683
507
213
8
0
475,647
4
L
Morgan Le Fay
13,623
505
199
7
0
475,206
3
W
Mercury
14,733
546
152
6
0
621,035
1
W
Cabrakan
16,566
614
225
8
0
502,251
6
L
Ravana
11,654
432
126
5
0
499,089
1
W
Kukulkan
13,542
502
183
7
0
557,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role