Player Matchup

Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
DarkestFlames
Medusa
Platinum III
Level 109
God Stats
2W - 4L
1,475 SR
Queue Stats
76W - 67L
1,788 MMR
Party 3
Kukulkan
Kukulkan
Gold II
Foglik94
Kukulkan
Gold II
Level 147
God Stats
7W - 5L
1,720 SR
Queue Stats
211W - 208L
1,580 MMR
Party 1
Fenrir
Fenrir
Platinum II
GoodFoglik
Fenrir
Platinum II
Level 153
God Stats
10W - 12L
1,554 SR
Queue Stats
146W - 134L
1,849 MMR
Party 1
Shiva
Shiva
Gold IV
Shapelesss
Shiva
Gold IV
Level 160
God Stats
9W - 5L
1,693 SR
Queue Stats
402W - 408L
1,537 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,588 SR
1,651 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,578 SR
1,669 MMR
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Legitdogs
Ne Zha
Platinum III
Level 103
God Stats
5W - 4L
1,815 SR
Queue Stats
218W - 208L
1,806 MMR
Solo
Charybdis
Charybdis
Platinum IV
PerfectlyDamaged
Charybdis
Platinum IV
Level 157
God Stats
4W - 4L
1,543 SR
Queue Stats
52W - 41L
1,709 MMR
Party 2
Osiris
Osiris
Gold II
Vrykolakas
Osiris
Gold II
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 42L
1,522 MMR
Party 2
Scylla
Scylla
Platinum III
deafpenguin
Scylla
Platinum III
Level 122
God Stats
78W - 74L
1,532 SR
Queue Stats
206W - 194L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 3 / 0
6,843
526
3,500
9,343
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
6,231
479
3,370
6,527
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Foglik94
Kukulkan
11
0 / 1 / 0
6,459
497
3,579
4,656
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
GoodFoglik
Fenrir
10
1 / 3 / 0
6,038
464
3,704
11,964
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
8
0 / 3 / 1
5,577
429
4,941
11,824
6,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MercuryChernobogArachne

VS

Bans
BellonaAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 1 / 4
7,057
543
4,273
10,111
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Legitdogs
Ne Zha
13
4 / 0 / 2
7,605
585
7,049
10,238
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
13
1 / 0 / 2
7,708
593
6,442
8,853
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Vrykolakas
Osiris
14
2 / 0 / 2
7,985
614
8,043
8,398
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
12
2 / 0 / 3
7,220
555
5,014
3,552
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Fafnir
 
Fafnir
1
1
4
3
L
0
0
1
0.5
L
Kukulkan
Foglik94
Kukulkan
0
1
0
0
L
Fenrir
GoodFoglik
Fenrir
1
3
0
0.33
W
Ne Zha
Legitdogs
Ne Zha
4
0
2
5
W
Charybdis
1
0
2
2
L
Shiva
0
3
1
0.17
W
Osiris
Vrykolakas
Osiris
2
0
2
3
W
Scylla
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
30,821
44,314
Taken
41,152
18,114
Mitigated
23,778
17,553
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,500
452
156
4,435
9,343
2,984
0
0
9,343
52,800
0
W
Fafnir
 
Fafnir
4,273
888
0
4,335
10,111
9,859
0
1,462
8,649
18,394
0
L
3,370
1,788
0
2,420
6,527
2,128
0
1,425
5,102
0
45,307
L
Kukulkan
Foglik94
Kukulkan
3,579
41
0
720
4,656
1,670
0
1,405
3,251
56,515
0
L
Fenrir
GoodFoglik
Fenrir
3,704
1,063
0
4,032
11,964
5,003
0
3,787
8,177
0
35,636
W
Ne Zha
Legitdogs
Ne Zha
7,049
1,714
0
2,185
10,238
4,268
0
1,671
8,567
0
65,609
W
Charybdis
6,442
2,604
0
5,960
8,853
3,399
0
0
8,853
0
70,718
L
Shiva
4,941
877
1,311
4,479
11,824
6,329
0
2,670
9,154
0
29,628
W
Osiris
Vrykolakas
Osiris
8,043
3,187
0
5,463
8,398
4,882
0
3,461
4,937
0
60,420
W
Scylla
5,014
818
0
492
3,552
1,370
138
485
3,067
57,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
37,575
407
Minions Killed
509
0
Camps Cleared
0
1,246,260
Distance Traveled
1,332,260
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,843
526
118
9
0
227,152
5
W
Fafnir
7,057
543
29
2
0
271,670
5
L
Medusa
6,231
479
84
6
0
275,200
2
L
Kukulkan
6,459
497
103
8
0
249,716
4
L
Fenrir
6,038
464
66
5
0
238,905
4
W
Ne Zha
7,605
585
107
8
0
296,046
2
W
Charybdis
7,708
593
136
10
0
227,075
5
L
Shiva
5,577
429
36
3
0
255,287
6
W
Osiris
7,985
614
119
9
0
273,539
3
W
Scylla
7,220
555
118
9
0
263,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role