Player Matchup

Mercury
Mercury
 
Mercury
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AkidoTenachi
Hera
Level 148
God Stats
1W - 2L
1,385 SR
Queue Stats
128W - 121L
1,521 Elo+
Party 1
Artio
Artio
DaFaIIenHero
Artio
Level 113
God Stats
1W - 0L
1,694 SR
Queue Stats
54W - 63L
1,394 Elo+
Party 2
Hachiman
Hachiman
ZIKRAYATI
Hachiman
Level 72
God Stats
3W - 2L
1,611 SR
Queue Stats
97W - 96L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
lagression
Amaterasu
Level 36
God Stats
2W - 2L
1,235 SR
Queue Stats
48W - 50L
1,489 Elo+
Party 1
Team Averages
Level 98
1,485 SR
1,482 Elo+

VS

Team Averages
Level 75
1,507 SR
1,445 Elo+
Eset
Eset
CozyElii
Eset
Level 49
God Stats
0W - 1L
1,402 SR
Queue Stats
27W - 39L
1,450 Elo+
Solo
Ra
Ra
ItzMeD3zzerd
Ra
Level 68
God Stats
9W - 16L
1,453 SR
Queue Stats
43W - 61L
1,411 Elo+
Solo
King Arthur
King Arthur
kindafragile
King Arthur
Level 51
God Stats
1W - 6L
1,506 SR
Queue Stats
129W - 136L
1,457 Elo+
Solo
Nox
Nox
pandabarin
Nox
Level 120
God Stats
134W - 156L
1,434 SR
Queue Stats
855W - 936L
1,435 Elo+
Solo
Discordia
Discordia
sch_fl
Discordia
Level 87
God Stats
1W - 3L
1,741 SR
Queue Stats
33W - 46L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 0 / 5
7,037
880
3,336
5,670
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 5
7,855
982
8,361
6,366
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 8
6,226
778
4,972
12,856
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ZIKRAYATI
Hachiman
14
4 / 3 / 8
7,039
880
8,497
8,456
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
lagression
Amaterasu
12
0 / 2 / 11
6,281
785
2,094
9,668
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 3 / 3
6,528
816
8,578
7,948
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,828
729
1,667
768
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
kindafragile
King Arthur
13
5 / 5 / 1
6,812
852
7,881
10,673
6,713
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 7
6,985
873
6,360
6,065
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
sch_fl
Discordia
12
2 / 4 / 6
6,336
792
7,316
7,824
2,913
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
14
Kills
11
11
Deaths
14
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
5
6.5
W
6
2
5
4.25
L
Eset
1
3
3
0.83
W
0
4
8
1
L
1
0
2
2
W
Hachiman
ZIKRAYATI
Hachiman
4
3
8
2.67
L
King Arthur
kindafragile
King Arthur
5
5
1
1.1
W
Amaterasu
lagression
Amaterasu
0
2
11
2.75
L
2
2
7
2.75
L
Discordia
sch_fl
Discordia
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,260
Damage
31,802
43,016
Taken
33,278
21,287
Mitigated
18,236
10,171
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,336
843
0
545
5,670
2,690
534
1,329
4,315
0
12,869
W
8,361
1,395
0
1,760
6,366
2,620
107
3,060
3,128
32,325
0
L
Eset
8,578
631
14
1,098
7,948
3,264
151
1,587
6,238
23,171
0
W
4,972
87
1,181
3,233
12,856
6,325
255
6,139
6,565
11,833
0
L
1,667
467
360
259
768
272
0
307
451
5,915
0
W
Hachiman
ZIKRAYATI
Hachiman
8,497
4,295
0
1,178
8,456
3,626
248
5,907
2,357
0
24,448
L
King Arthur
kindafragile
King Arthur
7,881
1,311
201
587
10,673
6,713
0
5,307
5,121
0
19,674
W
Amaterasu
lagression
Amaterasu
2,094
915
0
2,274
9,668
6,026
0
6,732
2,730
0
6,088
L
6,360
467
88
602
6,065
5,074
0
2,362
3,538
16,566
0
L
Discordia
sch_fl
Discordia
7,316
809
0
408
7,824
2,913
0
3,135
4,597
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
32,489
157
Minions Killed
115
0
Camps Cleared
0
897,554
Distance Traveled
676,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,037
880
27
3
0
210,524
0
W
Hera
7,855
982
61
8
0
167,207
1
L
Eset
6,528
816
42
5
0
171,937
1
W
Artio
6,226
778
21
3
0
169,506
0
L
Ra
5,828
729
13
2
0
46,263
0
W
Hachiman
7,039
880
34
4
0
164,637
0
L
King Arthur
6,812
852
21
3
0
169,212
1
W
Amaterasu
6,281
785
14
2
0
185,680
0
L
Nox
6,985
873
25
3
0
155,433
0
L
Discordia
6,336
792
14
2
0
134,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role