Player Matchup

Merlin
Merlin
N1cksUniv8rse
Merlin
Level 147
God Stats
4W - 9L
1,353 SR
Queue Stats
216W - 264L
1,456 Elo+
Party 1
Lancelot
Lancelot
Nyshiq
Lancelot
Level 64
God Stats
1W - 4L
1,283 SR
Queue Stats
36W - 49L
1,417 Elo+
Party 1
Ganesha
Ganesha
XxLEGITxH3ROXxX
Ganesha
Level 132
God Stats
6W - 8L
1,636 SR
Queue Stats
132W - 153L
1,471 Elo+
Party 1
Izanami
Izanami
awokenkj
Izanami
Level 60
God Stats
10W - 15L
1,482 SR
Queue Stats
22W - 40L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
uzumaki1518
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,421 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,434 Elo+

VS

Team Averages
Level 112
1,528 SR
1,452 Elo+
Kali
Kali
AciidRaindrops
Kali
Level 119
God Stats
10W - 11L
1,324 SR
Queue Stats
472W - 470L
1,420 Elo+
Solo
Sylvanus
Sylvanus
DarkonSA
Sylvanus
Level 160
God Stats
89W - 92L
1,500 SR
Queue Stats
735W - 802L
1,499 Elo+
Solo
Geb
Geb
Klassiox
Geb
Level 68
God Stats
6W - 5L
1,781 SR
Queue Stats
591W - 569L
1,481 Elo+
Party 2
Ra
Ra
ShadowNinja1119
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 150L
1,430 Elo+
Solo
Heimdallr
Heimdallr
ttv-dushkeb
Heimdallr
Level 84
God Stats
5W - 8L
1,533 SR
Queue Stats
819W - 859L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,708
484
8,527
12,199
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Nyshiq
Lancelot
13
4 / 5 / 2
8,396
466
11,970
14,425
9,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 7
8,054
447
7,198
17,979
16,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
awokenkj
Izanami
13
1 / 1 / 6
8,193
455
6,005
10,903
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
uzumaki1518
Sun Wukong
14
0 / 5 / 0
8,649
481
7,967
15,550
10,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,116
562
6,011
15,919
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
DarkonSA
Sylvanus
13
1 / 3 / 5
7,903
439
8,431
12,914
10,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 0 / 6
10,032
557
9,213
12,814
7,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 0 / 5
10,712
595
14,297
10,045
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ttv-dushkeb
Heimdallr
14
3 / 4 / 7
8,764
487
13,346
18,036
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
18
18
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Sylvanus
DarkonSA
Sylvanus
1
3
5
1.17
W
3
0
6
6
L
3
5
0
0.6
L
Lancelot
Nyshiq
Lancelot
4
5
2
1
W
6
0
5
8.5
L
0
2
7
1.75
L
Izanami
awokenkj
Izanami
1
1
6
4
W
Heimdallr
ttv-dushkeb
Heimdallr
3
4
7
1.63
L
Sun Wukong
uzumaki1518
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,667
Damage
51,298
71,056
Taken
69,728
46,912
Mitigated
37,982
21,791
Healing
33,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,011
2,645
0
10,376
15,919
7,333
629
1,908
14,011
0
85,914
W
Sylvanus
DarkonSA
Sylvanus
8,431
2,618
3,183
4,022
12,914
10,558
483
3,262
9,652
40,886
13,137
W
9,213
1,613
0
2,987
12,814
7,966
0
1,738
11,076
65,708
0
L
8,527
479
0
3,270
12,199
6,519
0
7,916
4,229
69,635
0
L
Lancelot
Nyshiq
Lancelot
11,970
1,521
0
2,720
14,425
9,284
34
5,040
9,357
0
49,585
W
14,297
1,629
1,216
5,012
10,045
4,840
345
4,793
5,252
95,309
0
L
7,198
742
3,200
5,263
17,979
16,705
0
6,355
11,584
32,244
0
L
Izanami
awokenkj
Izanami
6,005
3,939
0
3,234
10,903
4,287
80
4,032
6,871
0
68,289
W
Heimdallr
ttv-dushkeb
Heimdallr
13,346
6,922
0
6,311
18,036
7,285
538
4,092
13,944
0
55,241
L
Sun Wukong
uzumaki1518
Sun Wukong
7,967
1,721
0
4,104
15,550
10,117
896
6,941
7,991
0
67,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
47,527
456
Minions Killed
598
0
Camps Cleared
0
1,734,587
Distance Traveled
1,789,279
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,116
562
150
8
0
424,804
3
W
Sylvanus
7,903
439
88
5
0
304,380
4
W
Geb
10,032
557
133
7
0
351,594
3
L
Merlin
8,708
484
106
6
0
322,791
2
L
Lancelot
8,396
466
86
5
0
402,998
1
W
Ra
10,712
595
163
9
0
397,689
2
L
Ganesha
8,054
447
10
1
0
342,202
3
L
Izanami
8,193
455
147
8
0
337,042
9
W
Heimdallr
8,764
487
64
4
0
310,812
0
L
Sun Wukong
8,649
481
107
6
0
329,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role