Player Matchup

Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
PremiumSuccess
Ravana
Gold II
Level 156
God Stats
7W - 8L
1,815 SR
Queue Stats
178W - 176L
1,644 MMR
Party 3
Ymir
Ymir
Gold V
SacredWolf1135
Ymir
Gold V
Level 124
God Stats
10W - 4L
1,812 SR
Queue Stats
177W - 170L
1,458 MMR
Party 3
Ullr
Ullr
Silver I
ThirtsyMedic
Ullr
Silver I
Level 157
God Stats
7W - 4L
1,582 SR
Queue Stats
170W - 157L
1,592 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
bluem50
Erlang Shen
Gold V
Level 136
God Stats
0W - 1L
1,762 SR
Queue Stats
12W - 8L
1,587 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,694 SR
1,556 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,747 SR
1,573 MMR
Cthulhu
Cthulhu
Bronze V
El_Draco949
Cthulhu
Bronze V
Level 69
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 2L
1,502 MMR
Party 1
Awilix
Awilix
Silver I
Guevara_E_23
Awilix
Silver I
Level 100
God Stats
1W - 0L
1,831 SR
Queue Stats
7W - 9L
1,595 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
I hunt2kill
Danzaburou
Platinum V
Level 160
God Stats
30W - 22L
1,641 SR
Queue Stats
419W - 413L
1,550 MMR
Solo
Poseidon
Poseidon
Gold II
SSJ Bronson
Poseidon
Gold II
Level 128
God Stats
5W - 1L
1,667 SR
Queue Stats
45W - 36L
1,624 MMR
Party 2
Tyr
Tyr
Silver I
lBobbyWasabi
Tyr
Silver I
Level 143
God Stats
1W - 0L
1,885 SR
Queue Stats
6W - 3L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 5
9,995
435
12,684
11,428
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 8 / 5
11,063
481
12,304
17,550
9,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 7
10,775
468
7,706
23,069
30,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 6 / 0
12,270
533
14,949
20,684
10,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
bluem50
Erlang Shen
18
1 / 6 / 0
11,316
492
14,765
27,549
22,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HadesShivaFreyaBakasuraBastet

VS

Bans
CliodhnaSobekKing ArthurNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El_Draco949
Cthulhu
16
1 / 2 / 13
10,947
476
7,960
17,995
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
20
11 / 5 / 5
13,198
574
16,614
19,278
9,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
I hunt2kill
Danzaburou
19
4 / 3 / 6
12,844
558
14,869
20,588
10,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
SSJ Bronson
Poseidon
20
7 / 5 / 8
12,778
556
16,457
16,310
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 0 / 10
12,891
560
23,560
21,345
26,398
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
14
Kills
28
28
Deaths
15
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
5
1.83
W
Cthulhu
El_Draco949
Cthulhu
1
2
13
3.75
W
Awilix
11
5
5
2.7
W
Danzaburou
I hunt2kill
Danzaburou
4
3
6
2.33
L
2
8
5
0.56
W
Poseidon
SSJ Bronson
Poseidon
7
5
8
2.2
L
1
5
7
0.9
L
7
6
0
1.17
L
Erlang Shen
bluem50
Erlang Shen
1
6
0
0.17
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,408
Damage
79,460
100,280
Taken
95,516
78,487
Mitigated
72,995
20,030
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,684
965
0
719
11,428
5,427
579
4,654
6,774
63,972
0
W
Cthulhu
El_Draco949
Cthulhu
7,960
1,049
244
1,838
17,995
20,372
320
6,977
11,018
42,250
0
W
Awilix
16,614
8,996
0
1,543
19,278
9,144
5,135
6,061
13,217
0
97,990
W
Danzaburou
I hunt2kill
Danzaburou
14,869
8,745
0
10,209
20,588
10,065
4,360
3,975
16,613
0
106,258
L
12,304
2,887
0
4,456
17,550
9,992
408
5,871
11,679
0
80,911
W
Poseidon
SSJ Bronson
Poseidon
16,457
2,521
0
1,358
16,310
7,016
1,288
3,288
13,022
136,266
0
L
7,706
2,203
0
3,178
23,069
30,397
135
7,970
15,099
35,047
0
L
14,949
5,312
0
2,795
20,684
10,189
0
3,677
17,007
0
106,299
L
Erlang Shen
bluem50
Erlang Shen
14,765
8,921
0
8,882
27,549
22,482
869
3,119
24,430
0
104,236
W
23,560
4,283
0
9,793
21,345
26,398
1,280
2,888
18,457
0
101,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,419
Gold Earned
62,658
623
Minions Killed
704
0
Camps Cleared
0
1,926,148
Distance Traveled
2,238,953
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,995
435
101
4
0
309,843
4
W
Cthulhu
10,947
476
56
2
0
454,899
2
W
Awilix
13,198
574
117
5
0
482,375
0
W
Danzaburou
12,844
558
170
7
0
398,318
1
L
Ravana
11,063
481
125
5
0
431,667
4
W
Poseidon
12,778
556
199
9
0
466,668
8
L
Ymir
10,775
468
55
2
0
375,354
7
L
Ullr
12,270
533
157
7
0
387,234
5
L
Erlang Shen
11,316
492
185
8
0
422,050
5
W
Tyr
12,891
560
162
7
0
436,693
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role