Player Matchup

Ra
Ra
Dadledingo
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,678 Elo+
Party 2
Awilix
Awilix
Himairi
Awilix
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,678 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JanManyTimes
Cu Chulainn
Level 118
God Stats
0W - 1L
1,586 SR
Queue Stats
10W - 9L
1,784 Elo+
Party 2
Danzaburou
Danzaburou
SaneAttic16100
Danzaburou
Level 21
God Stats
0W - 1L
1,660 SR
Queue Stats
8W - 8L
1,678 Elo+
Party 2
Yemoja
Yemoja
Trezburgerz
Yemoja
Level 5
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Team Averages
Level 62
1,587 SR
1,699 Elo+

VS

Team Averages
Level 51
1,484 SR
1,631 Elo+
Poseidon
Poseidon
AlwaysPositive
Poseidon
Level 15
God Stats
2W - 0L
1,735 SR
Queue Stats
19W - 19L
1,632 Elo+
Party 3
Mercury
Mercury
FloridaTemp
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,883 Elo+
Party 1
Lancelot
Lancelot
ponyprincess200
Lancelot
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 47L
1,501 Elo+
Party 3
Medusa
Medusa
streitbar
Medusa
Level 47
God Stats
1W - 1L
1,182 SR
Queue Stats
15W - 17L
1,471 Elo+
Solo
Hercules
Hercules
wolfe980
Hercules
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 197L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,377
538
3,648
7,956
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Himairi
Awilix
9
3 / 0 / 0
5,465
547
2,673
7,434
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
JanManyTimes
Cu Chulainn
11
1 / 1 / 0
6,160
616
3,455
8,411
3,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SaneAttic16100
Danzaburou
5
0 / 4 / 0
3,910
391
469
5,380
1,204
Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
0 / 4 / 0
4,467
447
2,257
7,719
3,666
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 1 / 1
5,796
580
4,869
5,091
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FloridaTemp
Mercury
10
0 / 1 / 1
5,558
556
3,249
6,643
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
9
4 / 1 / 3
5,763
576
3,697
5,845
3,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
streitbar
Medusa
11
7 / 0 / 0
6,697
670
8,346
5,502
2,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
wolfe980
Hercules
10
1 / 1 / 0
6,388
639
5,000
5,663
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
12
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
1
1
0.5
L
0
3
2
0.33
W
Mercury
FloridaTemp
Mercury
0
1
1
0.5
L
Awilix
Himairi
Awilix
3
0
0
3
L
Cu Chulainn
JanManyTimes
Cu Chulainn
1
1
0
1
L
Danzaburou
SaneAttic16100
Danzaburou
0
4
0
0
L
Yemoja
0
4
0
0
W
Lancelot
4
1
3
5.5
W
Medusa
streitbar
Medusa
7
0
0
7
W
Hercules
wolfe980
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,502
Damage
25,161
36,900
Taken
28,744
14,276
Mitigated
13,216
6,686
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,869
1,009
0
625
5,091
1,494
326
1,252
3,839
38,529
0
L
3,648
253
182
1,453
7,956
3,105
0
3,298
4,354
29,013
0
W
Mercury
FloridaTemp
Mercury
3,249
1,600
0
560
6,643
2,163
0
527
6,116
0
51,146
L
Awilix
Himairi
Awilix
2,673
999
0
2,852
7,434
2,399
0
1,187
6,167
0
26,035
L
Cu Chulainn
JanManyTimes
Cu Chulainn
3,455
592
0
1,790
8,411
3,902
130
200
7,800
0
39,992
L
Danzaburou
SaneAttic16100
Danzaburou
469
375
0
97
5,380
1,204
0
0
5,380
0
9,433
L
Yemoja
2,257
474
178
134
7,719
3,666
0
0
7,719
10,812
0
W
Lancelot
3,697
585
0
0
5,845
3,557
104
2,372
3,473
0
15,477
W
Medusa
streitbar
Medusa
8,346
4,399
0
1,441
5,502
2,163
1,174
1,754
3,748
0
51,029
W
Hercules
wolfe980
Hercules
5,000
1,834
0
1,652
5,663
3,839
0
0
5,663
977
35,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
30,202
226
Minions Killed
341
0
Camps Cleared
0
1,022,010
Distance Traveled
1,121,593
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,796
580
78
8
0
221,468
4
L
Ra
5,377
538
63
6
0
205,229
3
W
Mercury
5,558
556
88
9
0
264,630
3
L
Awilix
5,465
547
43
4
0
239,033
3
L
Cu Chulainn
6,160
616
89
9
0
241,955
6
L
Danzaburou
3,910
391
19
2
0
133,604
0
L
Yemoja
4,467
447
12
1
0
202,189
1
W
Lancelot
5,763
576
19
2
0
222,218
0
W
Medusa
6,697
670
73
7
0
202,484
1
W
Hercules
6,388
639
83
8
0
210,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role