Player Matchup

Susano
Susano
AkAbyerk
Susano
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 22L
1,656 Elo+
Solo
Hel
Hel
CarlosCatedra
Hel
Level 107
God Stats
4W - 8L
1,242 SR
Queue Stats
252W - 272L
1,400 Elo+
Party 2
Tyr
Tyr
DerDuuDe
Tyr
Level 160
God Stats
20W - 20L
1,591 SR
Queue Stats
638W - 599L
1,589 Elo+
Party 3
Neith
Neith
Keo025879
Neith
Level 14
God Stats
2W - 6L
1,373 SR
Queue Stats
5W - 8L
1,425 Elo+
Party 3
Ra
Ra
Nachetron
Ra
Level 67
God Stats
4W - 10L
1,297 SR
Queue Stats
170W - 193L
1,409 Elo+
Party 2
Team Averages
Level 81
1,401 SR
1,496 Elo+

VS

Team Averages
Level 72
1,521 SR
1,517 Elo+
Ymir
Ymir
GANKTHISGUY
Ymir
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
266W - 185L
1,618 Elo+
Party 1
Shiva
Shiva
GodlikeGreaves
Shiva
Level 73
God Stats
119W - 76L
1,662 SR
Queue Stats
318W - 248L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
GreyHarp69
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 178L
1,561 Elo+
Party 1
Neith
Neith
KayyKonaaPC
Neith
Level 65
God Stats
8W - 4L
1,658 SR
Queue Stats
141W - 119L
1,594 Elo+
Party 1
Thanatos
Thanatos
TheDämon
Thanatos
Level 63
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AkAbyerk
Susano
14
2 / 9 / 2
10,129
405
5,479
18,976
6,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 9 / 3
11,028
441
8,032
22,853
14,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 7 / 2
11,024
441
10,329
33,286
25,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Keo025879
Neith
15
1 / 14 / 2
9,832
393
5,180
22,133
6,642
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 3 / 4
11,533
461
13,278
18,221
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
13,448
538
17,071
25,001
21,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 3 / 13
12,791
512
19,761
21,137
22,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
20
4 / 0 / 15
14,034
561
24,140
10,365
4,530
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 0 / 10
14,216
569
24,144
14,559
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
TheDämon
Thanatos
18
8 / 4 / 5
12,616
505
10,304
18,952
10,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
10
Kills
41
42
Deaths
10
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Susano
AkAbyerk
Susano
2
9
2
0.33
L
1
9
3
0.28
L
6
7
2
1
W
3
3
13
3.17
W
10
3
13
5.5
W
Nu Wa
4
0
15
11.5
W
16
0
10
21
L
Neith
Keo025879
Neith
1
14
2
0.14
L
0
3
4
0.67
W
Thanatos
TheDämon
Thanatos
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
95,420
115,469
Taken
90,014
59,890
Mitigated
65,406
24,392
Healing
39,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AkAbyerk
Susano
5,479
246
0
1,408
18,976
6,132
0
4,557
13,986
0
47,793
L
8,032
481
2,727
6,865
22,853
14,463
1,140
12,230
9,649
84,808
0
L
10,329
779
0
5,936
33,286
25,347
0
9,714
22,300
0
40,086
W
17,071
2,891
0
4,849
25,001
21,419
426
11,018
13,983
99,400
0
W
19,761
2,336
1,402
3,122
21,137
22,257
1,072
4,735
16,402
0
68,576
W
Nu Wa
24,140
3,670
0
3,439
10,365
4,530
1,137
3,476
6,889
128,644
0
W
24,144
10,446
0
5,419
14,559
7,103
6,614
814
13,745
0
109,487
L
Neith
Keo025879
Neith
5,180
1,863
0
2,259
22,133
6,642
0
3,908
17,788
0
48,986
L
13,278
222
1,991
3,206
18,221
7,306
0
8,019
9,455
118,888
0
W
Thanatos
TheDämon
Thanatos
10,304
2,140
0
21,198
18,952
10,097
1,333
3,419
15,533
0
109,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
67,105
572
Minions Killed
675
0
Camps Cleared
0
2,230,630
Distance Traveled
2,340,500
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,129
405
70
3
0
464,072
0
L
Hel
11,028
441
175
7
0
445,710
5
L
Tyr
11,024
441
32
1
0
473,183
3
W
Ymir
13,448
538
159
6
0
423,664
9
W
Shiva
12,791
512
66
3
0
457,123
0
W
Nu Wa
14,034
561
196
8
0
471,878
5
W
Neith
14,216
569
129
5
0
486,700
0
L
Neith
9,832
393
83
3
0
348,287
1
L
Ra
11,533
461
212
8
0
499,378
9
W
Thanatos
12,616
505
125
5
0
501,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role