Player Matchup

Chaac
Chaac
Silver III
I Tojo I
Chaac
Silver III
Level 153
God Stats
1W - 1L
1,426 SR
Queue Stats
125W - 169L
933 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
SmashAho
Zhong Kui
Silver II
Level 89
God Stats
20W - 33L
1,373 SR
Queue Stats
246W - 383L
1,147 MMR
Solo
Neith
Neith
Silver III
XDestinedxFateX
Neith
Silver III
Level 121
God Stats
4W - 6L
1,464 SR
Queue Stats
62W - 129L
988 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,421 SR
1,023 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,539 SR
1,037 MMR
Osiris
Osiris
Silver V
MaxxGod SNF
Osiris
Silver V
Level 147
God Stats
9W - 18L
1,529 SR
Queue Stats
354W - 488L
816 MMR
Solo
Aphrodite
Aphrodite
Silver V
andrews_987
Aphrodite
Silver V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 91L
680 MMR
Party 1
Arachne
Arachne
Gold II
fpauber
Arachne
Gold II
Level 115
God Stats
7W - 6L
1,589 SR
Queue Stats
42W - 61L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
I Tojo I
Chaac
19
1 / 1 / 10
12,914
717
19,044
19,249
26,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
SmashAho
Zhong Kui
18
10 / 5 / 2
14,340
797
23,725
18,231
11,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 11
11,954
664
15,105
14,635
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
KumbhakarnaHeraBastetCthulhu

VS

Bans
Baron SamediGaneshaZeusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 3 / 6
11,583
644
15,611
24,744
26,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
andrews_987
Aphrodite
14
0 / 6 / 6
10,530
585
7,127
20,186
15,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
fpauber
Arachne
18
8 / 3 / 2
12,704
706
18,465
23,967
14,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
12
Kills
10
10
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
I Tojo I
Chaac
1
1
10
6
L
Osiris
2
3
6
1.67
W
Zhong Kui
SmashAho
Zhong Kui
10
5
2
2.2
W
1
4
11
1.63
L
Aphrodite
andrews_987
Aphrodite
0
6
6
0.5
L
Arachne
fpauber
Arachne
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,874
Damage
41,203
52,115
Taken
68,897
43,839
Mitigated
56,581
21,835
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
I Tojo I
Chaac
19,044
1,904
1,030
10,658
19,249
26,239
1,025
3,468
15,193
0
76,040
L
Osiris
15,611
7,013
0
6,002
24,744
26,697
0
9,278
15,466
0
43,572
W
Zhong Kui
SmashAho
Zhong Kui
23,725
644
0
4,670
18,231
11,312
476
1,979
15,879
49,145
0
W
15,105
5,094
0
5,477
14,635
6,288
1,466
2,623
11,636
0
51,748
L
Aphrodite
andrews_987
Aphrodite
7,127
1,014
6,634
6,888
20,186
15,030
0
6,919
13,267
34,324
0
L
Arachne
fpauber
Arachne
18,465
12,617
0
5,376
23,967
14,854
1,482
7,847
16,120
0
48,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
34,817
269
Minions Killed
159
9
Camps Cleared
5
902,960
Distance Traveled
985,274
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,914
717
114
6
4
349,857
1
L
Osiris
11,583
644
50
3
2
328,141
4
W
Zhong Kui
14,340
797
66
4
3
273,488
4
W
Neith
11,954
664
89
5
2
279,615
3
L
Aphrodite
10,530
585
46
3
0
289,704
0
L
Arachne
12,704
706
63
4
3
367,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role