Player Matchup

Izanami
Izanami
AnFiTaMiN
Izanami
Level 86
God Stats
0W - 1L
1,305 SR
Queue Stats
5W - 8L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
SANYZIG
Kuzenbo
Level 23
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 5L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
cuhyy
Baron Samedi
Level 84
God Stats
31W - 30L
1,464 SR
Queue Stats
285W - 383L
1,286 Elo+
Solo
Team Averages
Level 64
1,492 SR
1,318 Elo+

VS

Team Averages
Level 65
1,302 SR
1,242 Elo+
Ymir
Ymir
JohnHeyward
Ymir
Level 28
God Stats
4W - 8L
1,288 SR
Queue Stats
27W - 80L
1,195 Elo+
Party 2
Olorun
Olorun
McFordisch
Olorun
Level 62
God Stats
1W - 2L
1,312 SR
Queue Stats
7W - 11L
1,308 Elo+
Solo
Ne Zha
Ne Zha
Zeyokaine
Ne Zha
Level 104
God Stats
1W - 1L
1,305 SR
Queue Stats
34W - 82L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnFiTaMiN
Izanami
13
0 / 4 / 0
9,326
549
9,174
12,523
5,853
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SANYZIG
Kuzenbo
14
0 / 3 / 1
10,010
589
10,763
17,991
26,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
cuhyy
Baron Samedi
15
1 / 2 / 0
10,006
589
11,102
10,436
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
10,911
642
8,021
17,120
20,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
McFordisch
Olorun
18
5 / 0 / 4
11,814
695
14,734
10,708
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Zeyokaine
Ne Zha
15
1 / 1 / 8
10,543
620
13,189
13,889
6,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnFiTaMiN
Izanami
0
4
0
0
W
3
0
6
6
W
Olorun
McFordisch
Olorun
5
0
4
7
L
Kuzenbo
SANYZIG
Kuzenbo
0
3
1
0.17
W
Ne Zha
Zeyokaine
Ne Zha
1
1
8
5
L
Baron Samedi
cuhyy
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,039
Damage
35,944
40,950
Taken
41,717
38,198
Mitigated
32,232
7,108
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnFiTaMiN
Izanami
9,174
6,062
177
616
12,523
5,853
115
8,722
3,801
0
37,863
W
8,021
824
792
1,879
17,120
20,287
427
8,662
8,458
22,115
0
W
Olorun
McFordisch
Olorun
14,734
7,514
3,244
6,557
10,708
5,087
2,270
6,345
4,363
75,235
0
L
Kuzenbo
SANYZIG
Kuzenbo
10,763
3,577
33
1,419
17,991
26,592
22
9,691
8,300
16,493
0
W
Ne Zha
Zeyokaine
Ne Zha
13,189
4,458
458
2,451
13,889
6,858
257
7,450
6,439
0
54,223
L
Baron Samedi
cuhyy
Baron Samedi
11,102
129
2,054
2,809
10,436
5,753
0
5,187
5,249
50,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
33,268
162
Minions Killed
217
8
Camps Cleared
7
817,607
Distance Traveled
915,303
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,326
549
68
4
0
246,421
5
W
Ymir
10,911
642
28
2
1
306,213
0
W
Olorun
11,814
695
131
8
4
291,464
4
L
Kuzenbo
10,010
589
13
1
2
307,918
4
W
Ne Zha
10,543
620
58
3
2
317,626
3
L
Baron Samedi
10,006
589
81
5
6
263,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role