Player Matchup

Nemesis
Nemesis
Gold III
Altayr_snake
Nemesis
Gold III
Level 108
God Stats
21W - 7L
1,719 SR
Queue Stats
179W - 173L
1,349 MMR
Solo
Hel
Hel
Silver I
DeepFloo
Hel
Silver I
Level 128
God Stats
7W - 11L
1,391 SR
Queue Stats
23W - 24L
1,315 MMR
Solo
Mulan
Mulan
Gold II
Pro_For_Dayz
Mulan
Gold II
Level 107
God Stats
13W - 8L
1,615 SR
Queue Stats
185W - 180L
1,303 MMR
Solo
Artemis
Artemis
Gold V
Sneakyturtle213
Artemis
Gold V
Level 101
God Stats
330W - 220L
1,706 SR
Queue Stats
1,226W - 1,239L
1,297 MMR
Solo
Geb
Geb
Silver III
xRiiuKeenz I
Geb
Silver III
Level 146
God Stats
1W - 1L
1,242 SR
Queue Stats
10W - 15L
1,304 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,535 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,529 SR
1,310 MMR
Hera
Hera
Silver I
Asapalhsxx492xx
Hera
Silver I
Level 128
God Stats
79W - 63L
1,606 SR
Queue Stats
387W - 375L
1,320 MMR
Solo
Ganesha
Ganesha
Gold V
Escanor29200
Ganesha
Gold V
Level 152
God Stats
5W - 3L
1,681 SR
Queue Stats
76W - 81L
1,368 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Fran5200
Ah Muzen Cab
Silver I
Level 123
God Stats
3W - 2L
1,376 SR
Queue Stats
66W - 74L
1,224 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
KingFishy49
Baron Samedi
Silver I
Level 87
God Stats
1W - 1L
1,484 SR
Queue Stats
32W - 41L
1,277 MMR
Party 2
Susano
Susano
Gold V
Origins-Gold29
Susano
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Altayr_snake
Nemesis
19
2 / 0 / 2
12,315
513
10,518
23,193
11,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 0 / 3
12,771
532
17,199
23,752
13,724
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 0
14,159
590
14,551
22,125
24,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 0 / 1
12,809
534
8,739
14,592
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 6
11,384
474
11,242
22,421
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
LokiIzanamiYu HuangKali

VS

Bans
AthenaKing ArthurArachneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
10,843
452
16,616
16,597
7,583
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Escanor29200
Ganesha
12
0 / 0 / 1
8,625
359
4,652
12,367
12,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Fran5200
Ah Muzen Cab
15
0 / 4 / 0
10,052
419
10,657
17,233
7,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Baron Samedi
KingFishy49
Baron Samedi
17
0 / 3 / 1
10,009
417
7,973
15,421
16,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 1
9,588
400
13,784
22,559
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
2
2
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Altayr_snake
Nemesis
2
0
2
3
L
1
4
1
0.38
W
3
0
3
4.5
L
Ganesha
Escanor29200
Ganesha
0
0
1
0.5
L
Ah Muzen Cab
Fran5200
Ah Muzen Cab
0
4
0
0
L
Baron Samedi
KingFishy49
Baron Samedi
0
3
1
0.17
L
1
3
1
0.5
W
4
1
0
4
W
3
0
1
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,249
Damage
53,682
106,083
Taken
84,177
74,753
Mitigated
54,473
61,375
Healing
30,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Altayr_snake
Nemesis
10,518
3,599
0
9,258
23,193
11,629
569
4,581
17,991
0
135,771
L
16,616
5,650
0
5,773
16,597
7,583
65
8,194
8,183
105,655
0
W
17,199
824
7,631
18,356
23,752
13,724
1,807
7,205
16,547
119,562
0
L
Ganesha
Escanor29200
Ganesha
4,652
228
0
2,088
12,367
12,903
0
5,933
6,434
23,456
0
L
Ah Muzen Cab
Fran5200
Ah Muzen Cab
10,657
4,303
0
7,358
17,233
7,321
976
4,978
12,255
0
82,595
L
Baron Samedi
KingFishy49
Baron Samedi
7,973
353
985
5,973
15,421
16,997
0
3,164
12,257
76,430
0
L
13,784
3,638
0
8,754
22,559
9,669
0
6,172
16,387
0
89,846
W
14,551
2,075
0
11,046
22,125
24,173
243
7,817
14,308
0
123,313
W
8,739
3,881
0
10,115
14,592
6,384
6,640
2,163
12,429
0
126,482
W
11,242
766
0
4,969
22,421
18,843
132
8,506
13,915
40,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,438
Gold Earned
49,117
807
Minions Killed
608
0
Camps Cleared
0
2,442,333
Distance Traveled
2,312,582
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,315
513
167
7
0
537,909
5
L
Hera
10,843
452
183
8
0
424,979
9
W
Hel
12,771
532
202
8
0
506,864
1
L
Ganesha
8,625
359
12
1
0
499,282
12
L
Ah Muzen Cab
10,052
419
173
7
0
475,730
8
L
Baron Samedi
10,009
417
122
5
0
412,595
4
L
Susano
9,588
400
118
5
0
499,996
6
W
Mulan
14,159
590
219
9
0
422,173
4
W
Artemis
12,809
534
183
8
0
419,884
7
W
Geb
11,384
474
36
2
0
555,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role