Player Matchup

Horus
Horus
Muten-Roshi17
Horus
Level 80
God Stats
2W - 1L
1,754 SR
Queue Stats
12W - 9L
1,651 Elo+
Solo
Aphrodite
Aphrodite
NoTyXx_fana
Aphrodite
Level 99
God Stats
15W - 12L
1,574 SR
Queue Stats
742W - 725L
1,541 Elo+
Solo
Poseidon
Poseidon
PrinzNougat
Poseidon
Level 148
God Stats
2W - 1L
1,354 SR
Queue Stats
76W - 63L
1,568 Elo+
Solo
Sol
Sol
peluka_ESP
Sol
Level 155
God Stats
1W - 0L
1,317 SR
Queue Stats
113W - 99L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
xIFenrir
Erlang Shen
Level 121
God Stats
10W - 8L
1,609 SR
Queue Stats
56W - 63L
1,504 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,561 Elo+

VS

Team Averages
Level 123
1,595 SR
1,534 Elo+
Jing Wei
Jing Wei
KAAKELItheMAN
Jing Wei
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 45L
1,485 Elo+
Solo
Geb
Geb
Kukuro222
Geb
Level 119
God Stats
26W - 22L
1,669 SR
Queue Stats
159W - 152L
1,521 Elo+
Party 1
King Arthur
King Arthur
PopSmokeBPL
King Arthur
Level 156
God Stats
1W - 3L
1,655 SR
Queue Stats
212W - 198L
1,561 Elo+
Party 1
Merlin
Merlin
TheSlyOrca
Merlin
Level 107
God Stats
19W - 20L
1,515 SR
Queue Stats
168W - 174L
1,550 Elo+
Solo
Susano
Susano
benbro657
Susano
Level 112
God Stats
23W - 18L
1,635 SR
Queue Stats
204W - 198L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 7
13,126
486
9,291
24,233
26,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
NoTyXx_fana
Aphrodite
20
4 / 4 / 9
13,857
513
14,908
27,819
32,917
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
PrinzNougat
Poseidon
20
0 / 3 / 7
13,586
503
9,899
15,590
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 6
15,042
557
24,500
25,803
13,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
xIFenrir
Erlang Shen
20
11 / 3 / 5
15,519
575
22,981
32,151
29,618
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KAAKELItheMAN
Jing Wei
19
2 / 3 / 3
11,895
441
10,392
16,575
7,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 6 / 6
9,966
369
7,361
27,659
32,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
PopSmokeBPL
King Arthur
20
4 / 7 / 3
13,501
500
21,452
30,757
21,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TheSlyOrca
Merlin
20
3 / 2 / 5
13,530
501
13,433
14,608
7,612
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
benbro657
Susano
19
6 / 3 / 4
12,784
473
20,273
20,530
9,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
21
Kills
15
15
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
KAAKELItheMAN
Jing Wei
2
3
3
1.17
L
0
6
6
0.5
W
2
3
7
1.83
W
Aphrodite
NoTyXx_fana
Aphrodite
4
4
9
2.13
L
King Arthur
PopSmokeBPL
King Arthur
4
7
3
0.79
W
Poseidon
PrinzNougat
Poseidon
0
3
7
1.17
L
Merlin
TheSlyOrca
Merlin
3
2
5
2.75
L
Susano
benbro657
Susano
6
3
4
2.67
W
4
2
6
3.5
W
Erlang Shen
xIFenrir
Erlang Shen
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,579
Damage
72,911
125,596
Taken
110,129
109,677
Mitigated
78,991
55,936
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
KAAKELItheMAN
Jing Wei
10,392
8,732
0
2,833
16,575
7,390
0
8,674
7,901
0
105,078
L
7,361
786
942
4,699
27,659
32,548
0
11,844
15,815
26,310
0
W
9,291
4,111
3,308
6,363
24,233
26,942
129
4,781
19,202
0
52,545
W
Aphrodite
NoTyXx_fana
Aphrodite
14,908
1,693
5,754
16,819
27,819
32,917
809
3,884
23,727
93,005
0
L
King Arthur
PopSmokeBPL
King Arthur
21,452
4,857
294
5,260
30,757
21,786
500
13,876
16,881
0
129,107
W
Poseidon
PrinzNougat
Poseidon
9,899
1,136
0
1,221
15,590
6,371
0
2,015
13,391
143,345
0
L
Merlin
TheSlyOrca
Merlin
13,433
543
563
2,236
14,608
7,612
0
5,714
8,894
122,312
0
L
Susano
benbro657
Susano
20,273
3,607
0
500
20,530
9,655
0
6,776
13,754
0
103,250
W
24,500
10,069
0
15,033
25,803
13,829
2,016
4,063
21,646
151,872
19,755
W
Erlang Shen
xIFenrir
Erlang Shen
22,981
11,816
0
7,438
32,151
29,618
3,080
6,295
25,624
0
161,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,130
Gold Earned
61,676
843
Minions Killed
736
0
Camps Cleared
0
2,567,535
Distance Traveled
2,543,776
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,895
441
167
6
0
519,642
8
L
Geb
9,966
369
22
1
0
494,564
9
W
Horus
13,126
486
55
2
0
522,386
11
W
Aphrodite
13,857
513
154
6
0
428,949
5
L
King Arthur
13,501
500
184
7
0
496,088
7
W
Poseidon
13,586
503
232
9
0
555,584
6
L
Merlin
13,530
501
241
9
0
491,731
9
L
Susano
12,784
473
122
5
0
541,751
2
W
Sol
15,042
557
228
8
0
457,344
5
W
Erlang Shen
15,519
575
174
6
0
603,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role