Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DrapionHM
Ares
Level 123
God Stats
3W - 1L
1,839 SR
Queue Stats
140W - 170L
1,448 Elo+
Solo
King Arthur
King Arthur
Hímiko
King Arthur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 55L
1,494 Elo+
Solo
Medusa
Medusa
Shein7w7RVNG
Medusa
Level 136
God Stats
22W - 20L
1,397 SR
Queue Stats
197W - 226L
1,431 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,475 Elo+

VS

Team Averages
Level 69
1,483 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JoaoAmaral05
Morgan Le Fay
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
205W - 229L
1,496 Elo+
Solo
Bellona
Bellona
NoobMaster1806
Bellona
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Solo
Thanatos
Thanatos
apoocalypse
Thanatos
Level 41
God Stats
4W - 5L
1,413 SR
Queue Stats
15W - 21L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
4 / 0 / 0
5,418
602
2,474
6,159
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
 
Nox
7
0 / 2 / 0
4,209
468
441
3,176
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
7
0 / 0 / 5
5,255
584
3,920
7,937
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Hímiko
King Arthur
10
1 / 0 / 0
5,663
629
2,623
4,134
2,487
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
3 / 0 / 3
5,393
599
4,578
4,225
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 0
4,224
469
2,770
5,398
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
 
Rama
5
0 / 1 / 0
3,949
439
1,236
2,938
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
JoaoAmaral05
Morgan Le Fay
8
1 / 2 / 1
4,757
529
4,238
4,023
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
3,645
405
922
3,680
1,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
apoocalypse
Thanatos
7
1 / 2 / 1
4,395
488
2,339
5,244
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
0
4
W
Nox
 
Nox
0
2
0
0
L
Chaac
 
Chaac
0
2
0
0
L
Rama
 
Rama
0
1
0
0
W
Ares
0
0
5
2.5
W
King Arthur
Hímiko
King Arthur
1
0
0
1
L
Morgan Le Fay
JoaoAmaral05
Morgan Le Fay
1
2
1
0.75
L
0
1
0
0
W
Medusa
3
0
3
4.5
L
Thanatos
apoocalypse
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
11,505
25,631
Taken
21,283
12,918
Mitigated
9,312
6,874
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,474
903
0
731
6,159
2,118
0
1,031
5,044
0
28,512
W
Nox
 
Nox
441
98
0
500
3,176
1,200
0
1,461
1,543
19,229
0
L
Chaac
 
Chaac
2,770
575
229
1,983
5,398
2,636
0
1,518
3,880
0
15,727
L
Rama
 
Rama
1,236
984
0
688
2,938
835
0
757
2,181
0
14,750
W
Ares
3,920
503
0
2,432
7,937
5,653
0
1,152
6,676
14,600
0
W
King Arthur
Hímiko
King Arthur
2,623
386
0
1,243
4,134
2,487
99
0
4,134
0
39,242
L
Morgan Le Fay
JoaoAmaral05
Morgan Le Fay
4,238
262
0
676
4,023
1,653
29
966
3,057
23,903
0
L
922
456
0
166
3,680
1,903
0
0
3,680
0
8,755
W
Medusa
4,578
2,081
0
1,968
4,225
1,460
0
193
3,996
0
31,592
L
Thanatos
apoocalypse
Thanatos
2,339
252
0
3,745
5,244
2,285
0
1,120
4,124
0
19,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,938
Gold Earned
20,970
209
Minions Killed
137
0
Camps Cleared
0
882,423
Distance Traveled
736,672
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,418
602
56
6
0
192,679
2
W
Nox
4,209
468
26
3
0
166,762
2
L
Chaac
4,224
469
25
3
0
168,246
1
L
Rama
3,949
439
29
3
0
95,408
0
W
Ares
5,255
584
16
2
0
192,611
3
W
King Arthur
5,663
629
70
8
0
164,496
1
L
Morgan Le Fay
4,757
529
48
5
0
166,471
1
L
Bellona
3,645
405
8
1
0
127,480
0
W
Medusa
5,393
599
41
5
0
165,875
6
L
Thanatos
4,395
488
27
3
0
179,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role