Player Matchup

Neith
Neith
Illfollowu
Neith
Level 100
God Stats
7W - 1L
1,627 SR
Queue Stats
22W - 15L
1,543 Elo+
Party 1
Nox
Nox
ProphetScott
Nox
Level 128
God Stats
4W - 4L
1,696 SR
Queue Stats
65W - 69L
1,543 Elo+
Party 1
Atlas
Atlas
RushingAsian
Atlas
Level 25
God Stats
6W - 2L
1,777 SR
Queue Stats
20W - 21L
1,412 Elo+
Party 1
Team Averages
Level 84
1,700 SR
1,499 Elo+

VS

Team Averages
Level 63
1,677 SR
1,568 Elo+
Ah Puch
Ah Puch
JulenJR
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cupid
Cupid
MyTXxFuture
Cupid
Level 114
God Stats
4W - 4L
1,809 SR
Queue Stats
137W - 90L
1,509 Elo+
Party 2
Ymir
Ymir
demmeh
Ymir
Level 29
God Stats
21W - 9L
1,722 SR
Queue Stats
85W - 53L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 0 / 4
7,904
790
8,359
5,112
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 0 / 4
7,343
734
6,000
3,382
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 1 / 6
7,318
732
5,709
9,460
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JulenJR
Ah Puch
10
1 / 3 / 0
6,405
641
6,533
6,024
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
6,083
608
3,653
9,568
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
demmeh
Ymir
10
0 / 2 / 1
6,561
656
2,284
9,245
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
4
7
L
Ah Puch
JulenJR
Ah Puch
1
3
0
0.33
L
0
4
1
0.13
W
3
0
4
5
W
1
1
6
4
L
Ymir
demmeh
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
12,470
17,954
Taken
24,837
12,865
Mitigated
14,439
3,828
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,359
2,788
0
1,938
5,112
2,406
219
2,126
2,986
0
25,658
L
Ah Puch
JulenJR
Ah Puch
6,533
482
0
672
6,024
2,481
0
3,836
2,188
19,177
0
L
3,653
1,418
127
1,272
9,568
4,292
144
4,416
5,068
0
21,103
W
6,000
132
0
1,014
3,382
1,588
84
1,556
1,826
29,912
0
W
5,709
1,918
0
876
9,460
8,871
58
5,413
4,047
12,596
0
L
Ymir
demmeh
Ymir
2,284
196
0
2,352
9,245
7,666
0
3,248
5,683
10,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,565
Gold Earned
19,049
126
Minions Killed
96
5
Camps Cleared
2
526,176
Distance Traveled
515,507
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,904
790
56
6
2
181,626
4
L
Ah Puch
6,405
641
35
4
0
172,717
2
L
Cupid
6,083
608
39
4
2
175,929
3
W
Nox
7,343
734
55
6
3
178,593
2
W
Atlas
7,318
732
15
2
0
165,957
0
L
Ymir
6,561
656
22
2
0
166,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role