Player Matchup

Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
A_MCR02
Thoth
Diamond V
Level 83
God Stats
17W - 16L
1,643 SR
Queue Stats
118W - 109L
1,967 MMR
Party 1
Sobek
Sobek
Platinum V
Gibby_Gobson
Sobek
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,916 MMR
Solo
King Arthur
King Arthur
Platinum II
The Mithyx
King Arthur
Platinum II
Level 131
God Stats
10W - 7L
1,535 SR
Queue Stats
273W - 268L
1,938 MMR
Solo
Xbalanque
Xbalanque
Platinum I
wsrabh5tui
Xbalanque
Platinum I
Level 145
God Stats
6W - 3L
1,672 SR
Queue Stats
132W - 121L
1,904 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,570 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,634 SR
1,880 MMR
Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Platinum III
BlOcKINGbAnN3D
Horus
Platinum III
Level 160
God Stats
33W - 24L
1,749 SR
Queue Stats
116W - 105L
1,921 MMR
Party 3
Heimdallr
Heimdallr
Platinum IV
Khajit159
Heimdallr
Platinum IV
Level 58
God Stats
18W - 11L
1,623 SR
Queue Stats
242W - 205L
2,024 MMR
Party 2
The Morrigan
The Morrigan
Platinum V
Mаrty
The Morrigan
Platinum V
Level 114
God Stats
2W - 1L
1,738 SR
Queue Stats
53W - 47L
1,943 MMR
Party 2
Ra
Ra
Diamond V
hurrikane31
Ra
Diamond V
Level 159
God Stats
37W - 46L
1,560 SR
Queue Stats
240W - 228L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 3 / 4
7,960
442
6,586
13,693
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
A_MCR02
Thoth
15
4 / 5 / 1
9,082
505
11,064
10,534
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 5
7,939
441
5,386
15,254
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
The Mithyx
King Arthur
14
0 / 6 / 2
8,304
461
5,266
14,363
8,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
wsrabh5tui
Xbalanque
15
4 / 4 / 3
9,285
516
9,744
15,879
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AchillesAwilixMulanBastet

VS

Bans
Ah Muzen CabPoseidonMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 1 / 6
10,110
562
10,770
15,027
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 8
7,759
431
5,905
9,670
5,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Khajit159
Heimdallr
15
5 / 5 / 4
9,311
517
14,354
15,016
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Mаrty
The Morrigan
17
4 / 1 / 5
10,232
568
8,324
8,012
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
9,090
505
7,906
8,287
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
20
21
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
4
0.67
W
Nemesis
 
Nemesis
8
1
6
11
L
Thoth
A_MCR02
Thoth
4
5
1
0.9
W
0
1
8
4
L
1
3
5
1.17
W
Heimdallr
Khajit159
Heimdallr
5
5
4
1.4
W
The Morrigan
Mаrty
The Morrigan
4
1
5
6.5
L
King Arthur
The Mithyx
King Arthur
0
6
2
0.17
W
3
1
4
5
L
Xbalanque
wsrabh5tui
Xbalanque
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,046
Damage
47,259
69,723
Taken
56,012
41,764
Mitigated
25,965
17,275
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,586
1,535
0
5,064
13,693
5,611
0
1,570
12,123
0
67,585
W
Nemesis
 
Nemesis
10,770
6,139
0
550
15,027
6,287
0
5,189
9,838
0
80,493
L
Thoth
A_MCR02
Thoth
11,064
674
0
140
10,534
4,525
0
3,324
7,210
76,325
0
W
5,905
2,766
3,420
3,294
9,670
5,411
0
2,549
7,121
0
17,681
L
5,386
275
0
5,137
15,254
16,673
0
3,263
11,991
29,347
0
W
Heimdallr
Khajit159
Heimdallr
14,354
5,947
0
3,202
15,016
6,585
0
2,858
12,158
0
70,821
W
The Morrigan
Mаrty
The Morrigan
8,324
2,820
0
571
8,012
4,229
139
2,740
5,272
81,983
3,586
L
King Arthur
The Mithyx
King Arthur
5,266
1,058
0
1,500
14,363
8,604
0
5,179
9,184
0
69,186
W
7,906
307
2,341
3,294
8,287
3,453
0
4,084
4,203
91,623
0
L
Xbalanque
wsrabh5tui
Xbalanque
9,744
5,387
0
5,434
15,879
6,351
0
899
14,980
0
81,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
46,502
528
Minions Killed
577
0
Camps Cleared
0
1,789,593
Distance Traveled
1,823,721
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,960
442
105
6
0
422,860
6
W
Nemesis
10,110
562
125
7
0
438,206
0
L
Thoth
9,082
505
130
7
0
317,034
3
W
Horus
7,759
431
21
1
0
387,006
9
L
Sobek
7,939
441
30
2
0
370,057
6
W
Heimdallr
9,311
517
116
6
0
306,887
4
W
The Morrigan
10,232
568
160
9
0
334,564
4
L
King Arthur
8,304
461
122
7
0
332,583
8
W
Ra
9,090
505
155
9
0
357,058
7
L
Xbalanque
9,285
516
141
8
0
347,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role