Player Matchup

Shiva
Shiva
JJackson99J
Shiva
Level 47
God Stats
3W - 4L
1,471 SR
Queue Stats
69W - 107L
1,163 Elo+
Party 1
Lancelot
Lancelot
One Cut
Lancelot
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,358 Elo+
Party 1
Sol
Sol
Silky Wilkey380
Sol
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 1
Team Averages
Level 65
1,490 SR
1,241 Elo+

VS

Team Averages
Level 101
1,493 SR
1,484 Elo+
Susano
Susano
Melody Redox
Susano
Level 148
God Stats
0W - 2L
1,520 SR
Queue Stats
99W - 56L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NEY HEISENBERG
Cu Chulainn
Level 129
God Stats
9W - 9L
1,460 SR
Queue Stats
252W - 340L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TwigzCapone
Morgan Le Fay
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
64W - 36L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 9
13,835
728
17,874
20,268
26,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
One Cut
Lancelot
19
8 / 5 / 8
13,996
737
25,462
19,315
10,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 4 / 7
12,477
657
11,149
12,308
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
3 / 7 / 3
11,781
620
14,254
22,266
10,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
NEY HEISENBERG
Cu Chulainn
14
4 / 6 / 3
11,251
592
11,667
26,691
24,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
TwigzCapone
Morgan Le Fay
17
3 / 5 / 5
12,563
661
12,974
16,232
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
10
10
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Susano
3
7
3
0.64
L
Cu Chulainn
NEY HEISENBERG
Cu Chulainn
4
6
3
0.92
W
Lancelot
One Cut
Lancelot
8
5
8
2.4
W
2
4
7
1.38
L
Morgan Le Fay
TwigzCapone
Morgan Le Fay
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,485
Damage
38,895
51,891
Taken
65,189
42,917
Mitigated
41,316
6,759
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,874
2,688
208
2,943
20,268
26,649
62
4,825
15,443
0
38,892
L
Susano
14,254
1,837
0
2,417
22,266
10,254
879
3,459
18,296
0
49,354
L
Cu Chulainn
NEY HEISENBERG
Cu Chulainn
11,667
1,597
0
3,160
26,691
24,246
108
6,687
19,310
6,836
26,261
W
Lancelot
One Cut
Lancelot
25,462
3,576
0
328
19,315
10,101
855
7,297
12,018
0
56,850
W
11,149
3,961
0
3,280
12,308
6,167
1,693
3,641
8,667
49,713
4,337
L
Morgan Le Fay
TwigzCapone
Morgan Le Fay
12,974
1,519
116
2,185
16,232
6,816
136
1,233
14,815
44,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
35,595
193
Minions Killed
171
6
Camps Cleared
8
1,068,464
Distance Traveled
975,020
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,835
728
28
1
0
364,324
3
L
Susano
11,781
620
62
3
4
336,019
8
L
Cu Chulainn
11,251
592
39
2
3
318,425
2
W
Lancelot
13,996
737
70
4
1
367,838
0
W
Sol
12,477
657
95
5
5
336,302
0
L
Morgan Le Fay
12,563
661
70
4
1
320,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role