Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FerAlvarez
Kukulkan
Level 159
God Stats
7W - 2L
1,769 SR
Queue Stats
152W - 158L
1,518 Elo+
Party 3
King Arthur
King Arthur
Kobekobe
King Arthur
Level 120
God Stats
6W - 5L
1,561 SR
Queue Stats
274W - 284L
1,491 Elo+
Party 2
Atlas
Atlas
MURATALLAA
Atlas
Level 76
God Stats
17W - 18L
1,534 SR
Queue Stats
106W - 129L
1,470 Elo+
Party 3
Medusa
Medusa
xOS_KADETx
Medusa
Level 108
God Stats
8W - 11L
1,439 SR
Queue Stats
331W - 318L
1,459 Elo+
Party 2
Team Averages
Level 101
1,561 SR
1,488 Elo+

VS

Team Averages
Level 86
1,493 SR
1,563 Elo+
Scylla
Scylla
EmoLawn666
Scylla
Level 152
God Stats
7W - 6L
1,579 SR
Queue Stats
232W - 237L
1,465 Elo+
Solo
Cthulhu
Cthulhu
RedEyedEmperor
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,823 Elo+
Party 1
Rama
Rama
UwUPredator
Rama
Level 88
God Stats
5W - 13L
1,694 SR
Queue Stats
500W - 368L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Y0J00
Tsukuyomi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 323L
1,479 Elo+
Solo
Lancelot
Lancelot
l3gendaryp4nda
Lancelot
Level 109
God Stats
1W - 7L
1,194 SR
Queue Stats
54W - 61L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 2 / 2
10,338
608
13,516
13,753
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
FerAlvarez
Kukulkan
16
4 / 1 / 1
9,529
561
7,034
8,329
4,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Kobekobe
King Arthur
16
4 / 1 / 2
9,743
573
13,299
18,169
20,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
14
2 / 3 / 12
8,711
512
6,013
16,950
16,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
xOS_KADETx
Medusa
13
1 / 4 / 2
8,352
491
8,311
12,182
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EmoLawn666
Scylla
13
3 / 3 / 0
8,425
496
5,747
8,112
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 3
7,182
422
5,082
11,173
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 5
9,326
549
8,989
15,700
6,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Y0J00
Tsukuyomi
12
4 / 5 / 1
7,976
469
7,850
14,218
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
14
1 / 3 / 0
8,745
514
13,710
16,732
12,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
11
11
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
2
4.5
L
Scylla
EmoLawn666
Scylla
3
3
0
1
W
Kukulkan
FerAlvarez
Kukulkan
4
1
1
4.5
W
King Arthur
Kobekobe
King Arthur
4
1
2
5
W
Atlas
2
3
12
2.67
L
1
4
3
0.63
L
2
4
5
1.13
L
Tsukuyomi
Y0J00
Tsukuyomi
4
5
1
0.9
L
Lancelot
1
3
0
0.33
W
Medusa
xOS_KADETx
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
41,378
69,383
Taken
65,935
52,222
Mitigated
36,260
20,362
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,516
8,207
0
6,136
13,753
6,574
405
1,032
12,665
0
101,654
L
Scylla
EmoLawn666
Scylla
5,747
988
0
713
8,112
3,130
0
3,806
4,306
57,096
0
W
Kukulkan
FerAlvarez
Kukulkan
7,034
464
0
2,959
8,329
4,032
414
4,652
3,397
85,887
0
W
King Arthur
Kobekobe
King Arthur
13,299
1,950
0
3,340
18,169
20,604
38
1,132
17,037
0
80,068
W
Atlas
6,013
1,996
251
4,170
16,950
16,105
31
3,109
13,837
25,426
0
L
5,082
1,054
114
1,398
11,173
7,687
0
3,596
7,577
11,030
0
L
8,989
7,446
0
6,482
15,700
6,561
1,485
2,518
13,182
0
82,908
L
Tsukuyomi
Y0J00
Tsukuyomi
7,850
1,695
0
3,443
14,218
6,224
0
2,015
12,203
0
55,635
L
Lancelot
13,710
2,289
0
5,494
16,732
12,658
0
1,112
15,620
0
71,918
W
Medusa
xOS_KADETx
Medusa
8,311
4,064
0
3,506
12,182
4,907
1,062
564
11,618
0
69,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
41,654
587
Minions Killed
469
0
Camps Cleared
0
1,676,840
Distance Traveled
1,550,936
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,338
608
162
10
0
380,571
1
L
Scylla
8,425
496
122
7
0
286,759
0
W
Kukulkan
9,529
561
145
9
0
325,005
4
W
King Arthur
9,743
573
131
8
0
330,047
2
W
Atlas
8,711
512
32
2
0
331,746
6
L
Cthulhu
7,182
422
8
0
0
322,255
0
L
Rama
9,326
549
128
8
0
266,223
4
L
Tsukuyomi
7,976
469
78
5
0
354,475
3
L
Lancelot
8,745
514
133
8
0
321,224
0
W
Medusa
8,352
491
117
7
0
309,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role