Player Matchup

Merlin
Merlin
DGhostSlayer
Merlin
Level 49
God Stats
6W - 3L
1,497 SR
Queue Stats
21W - 29L
1,337 Elo+
Party 1
Sol
Sol
Inaka Bible
Sol
Level 88
God Stats
5W - 2L
1,830 SR
Queue Stats
80W - 67L
1,740 Elo+
Party 4
Lancelot
Lancelot
ST6 Demon1971
Lancelot
Level 44
God Stats
6W - 6L
1,413 SR
Queue Stats
75W - 82L
1,338 Elo+
Party 1
Athena
Athena
Zombie Clone
Athena
Level 107
God Stats
32W - 45L
1,383 SR
Queue Stats
196W - 225L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
koralreef11
Sun Wukong
Level 63
God Stats
36W - 23L
1,534 SR
Queue Stats
194W - 165L
1,561 Elo+
Party 4
Team Averages
Level 70
1,531 SR
1,464 Elo+

VS

Team Averages
Level 90
1,571 SR
1,364 Elo+
Mercury
Mercury
 
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
BelieveDat21
Bastet
Level 153
God Stats
45W - 62L
1,471 SR
Queue Stats
648W - 721L
1,366 Elo+
Party 2
Nemesis
Nemesis
BigBoiKletus
Nemesis
Level 108
God Stats
0W - 1L
1,701 SR
Queue Stats
35W - 39L
1,430 Elo+
Solo
Apollo
Apollo
mrgetiton22
Apollo
Level 126
God Stats
17W - 20L
1,683 SR
Queue Stats
395W - 455L
1,406 Elo+
Party 2
Olorun
Olorun
qt_clipz1235
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 0 / 7
5,036
630
4,070
3,641
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 0
3,975
497
1,420
2,680
333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
ST6 Demon1971
Lancelot
9
7 / 0 / 1
5,620
703
3,583
5,235
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
7
0 / 0 / 0
4,487
561
999
4,267
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
koralreef11
Sun Wukong
9
2 / 0 / 0
5,573
697
1,844
3,898
1,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 4 / 0
3,698
462
707
5,174
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
7
1 / 1 / 0
4,043
505
3,089
5,395
1,549
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
BigBoiKletus
Nemesis
1
0 / 1 / 0
3,128
391
599
905
260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
8
0 / 0 / 1
4,090
511
1,974
3,821
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
6
0 / 4 / 0
3,696
462
1,964
4,974
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
L
Bastet
1
1
0
1
L
Nemesis
BigBoiKletus
Nemesis
0
1
0
0
W
Merlin
1
0
7
4.5
W
0
1
0
0
W
Lancelot
ST6 Demon1971
Lancelot
7
0
1
7.5
W
Athena
0
0
0
0
W
Sun Wukong
koralreef11
Sun Wukong
2
0
0
2
L
Apollo
0
0
1
0.5
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,916
Damage
8,333
19,721
Taken
20,269
7,321
Mitigated
6,763
8,237
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
707
189
0
299
5,174
2,000
0
1,976
3,198
0
12,271
L
Bastet
3,089
651
29
1,724
5,395
1,549
69
600
4,795
0
18,977
L
Nemesis
BigBoiKletus
Nemesis
599
396
0
86
905
260
0
0
905
0
2,407
W
Merlin
4,070
673
224
1,287
3,641
1,059
991
777
2,864
23,631
0
W
1,420
481
182
1,058
2,680
333
57
0
2,680
19,366
0
W
Lancelot
ST6 Demon1971
Lancelot
3,583
1,090
133
2,462
5,235
1,955
431
1,187
4,048
0
26,635
W
Athena
999
305
0
1,294
4,267
2,345
70
0
4,267
13,372
0
W
Sun Wukong
koralreef11
Sun Wukong
1,844
418
0
1,597
3,898
1,629
87
0
3,856
0
31,001
L
Apollo
1,974
1,623
0
2,192
3,821
1,256
46
1,819
2,002
0
23,146
L
Olorun
1,964
916
0
753
4,974
1,698
333
2,094
2,880
14,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
18,655
218
Minions Killed
117
0
Camps Cleared
0
724,637
Distance Traveled
535,673
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,698
462
32
4
0
133,577
0
L
Bastet
4,043
505
28
4
0
147,827
0
L
Nemesis
3,128
391
5
1
0
25,021
1
W
Merlin
5,036
630
39
5
0
141,019
0
W
Sol
3,975
497
32
4
0
126,884
3
W
Lancelot
5,620
703
50
6
0
160,099
0
W
Athena
4,487
561
30
4
0
160,659
1
W
Sun Wukong
5,573
697
67
8
0
135,976
2
L
Apollo
4,090
511
38
5
0
122,412
0
L
Olorun
3,696
462
14
2
0
106,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role