Player Matchup

Achilles
Achilles
DEEJAYMENTOS
Achilles
Level 107
God Stats
27W - 10L
1,799 SR
Queue Stats
210W - 185L
1,582 Elo+
Party 3
Da Ji
Da Ji
Iuvu
Da Ji
Level 47
God Stats
1W - 0L
1,277 SR
Queue Stats
21W - 33L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Sogeking1337
Baron Samedi
Level 126
God Stats
6W - 3L
1,860 SR
Queue Stats
119W - 81L
1,653 Elo+
Party 3
Artemis
Artemis
Sztrájk
Artemis
Level 124
God Stats
1W - 0L
1,209 SR
Queue Stats
1W - 7L
1,128 Elo+
Solo
Mulan
Mulan
TyPeZeRoO
Mulan
Level 29
God Stats
30W - 14L
1,685 SR
Queue Stats
120W - 78L
1,706 Elo+
Party 3
Team Averages
Level 87
1,566 SR
1,504 Elo+

VS

Team Averages
Level 39
1,469 SR
1,458 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AmetieQRaQ
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
DuckVader1234508
Poseidon
Level 63
God Stats
110W - 94L
1,567 SR
Queue Stats
214W - 225L
1,508 Elo+
Party 2
Chaac
Chaac
Raybany
Chaac
Level 35
God Stats
1W - 3L
1,279 SR
Queue Stats
34W - 44L
1,484 Elo+
Party 2
Yemoja
Yemoja
Tessaja
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEEJAYMENTOS
Achilles
20
7 / 3 / 14
13,097
770
22,341
27,944
36,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Iuvu
Da Ji
20
5 / 2 / 9
12,716
748
15,499
18,171
11,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Sogeking1337
Baron Samedi
20
6 / 3 / 17
12,955
762
20,674
13,226
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Sztrájk
Artemis
20
3 / 2 / 9
12,512
736
18,030
13,666
6,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
TyPeZeRoO
Mulan
20
7 / 6 / 14
13,087
770
18,987
28,396
16,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
8 / 4 / 6
14,047
826
18,336
16,889
8,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
AmetieQRaQ
Anubis
18
4 / 9 / 6
11,746
691
18,758
22,444
12,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 5 / 7
12,538
738
15,341
19,033
8,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Raybany
Chaac
17
3 / 5 / 6
11,213
660
17,923
29,184
31,938
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Tessaja
Yemoja
16
0 / 5 / 8
10,795
635
4,199
17,841
19,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
28
Kills
16
16
Deaths
28
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
8
4
6
2.75
L
Anubis
AmetieQRaQ
Anubis
4
9
6
0.78
W
Achilles
DEEJAYMENTOS
Achilles
7
3
14
4.67
L
1
5
7
0.9
W
Da Ji
Iuvu
Da Ji
5
2
9
4.75
L
Chaac
Raybany
Chaac
3
5
6
1.2
W
Baron Samedi
Sogeking1337
Baron Samedi
6
3
17
4.83
W
Artemis
Sztrájk
Artemis
3
2
9
3.75
L
Yemoja
Tessaja
Yemoja
0
5
8
0.8
W
Mulan
TyPeZeRoO
Mulan
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,531
Damage
74,557
101,403
Taken
105,391
77,907
Mitigated
82,016
33,458
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
18,336
8,488
0
1,728
16,889
8,851
0
2,326
14,084
0
61,367
L
Anubis
AmetieQRaQ
Anubis
18,758
363
0
5,008
22,444
12,764
48
2,651
18,977
41,865
0
W
Achilles
DEEJAYMENTOS
Achilles
22,341
3,320
0
7,892
27,944
36,558
814
9,847
18,097
0
48,816
L
15,341
3,916
0
2,190
19,033
8,514
165
1,432
17,173
63,394
0
W
Da Ji
Iuvu
Da Ji
15,499
2,609
0
1,675
18,171
11,122
0
3,949
14,222
0
54,411
L
Chaac
Raybany
Chaac
17,923
4,107
0
3,141
29,184
31,938
0
7,189
20,594
0
35,616
W
Baron Samedi
Sogeking1337
Baron Samedi
20,674
2,923
6,339
4,897
13,226
7,094
1,009
6,779
6,447
51,913
0
W
Artemis
Sztrájk
Artemis
18,030
6,884
171
2,532
13,666
6,237
6,601
5,309
8,357
0
57,922
L
Yemoja
Tessaja
Yemoja
4,199
623
4,262
1,207
17,841
19,949
78
5,483
11,478
12,337
0
W
Mulan
TyPeZeRoO
Mulan
18,987
2,462
0
9,952
28,396
16,896
1,584
12,414
15,982
0
46,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,367
Gold Earned
60,339
310
Minions Killed
312
0
Camps Cleared
0
1,667,605
Distance Traveled
1,580,032
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,047
826
98
6
0
335,892
2
L
Anubis
11,746
691
48
3
0
278,112
3
W
Achilles
13,097
770
42
2
0
347,724
2
L
Poseidon
12,538
738
120
7
0
330,149
2
W
Da Ji
12,716
748
84
5
0
348,823
1
L
Chaac
11,213
660
37
2
0
341,935
3
W
Baron Samedi
12,955
762
68
4
0
315,163
2
W
Artemis
12,512
736
72
4
0
325,003
1
L
Yemoja
10,795
635
9
1
0
293,944
0
W
Mulan
13,087
770
44
3
0
330,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role