Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bloodye-Chain
Bastet
Level 108
God Stats
6W - 4L
1,641 SR
Queue Stats
40W - 45L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Stevie3t
Nu Wa
Level 98
God Stats
1W - 1L
1,518 SR
Queue Stats
126W - 144L
1,470 Elo+
Party 1
Team Averages
Level 118
1,553 SR
1,485 Elo+

VS

Team Averages
Level 92
1,381 SR
1,428 Elo+
Thor
Thor
FredoJones
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,448 Elo+
Solo
Cupid
Cupid
MickMinnie
Cupid
Level 88
God Stats
1W - 7L
1,275 SR
Queue Stats
70W - 79L
1,444 Elo+
Solo
Merlin
Merlin
jjjbean
Merlin
Level 82
God Stats
12W - 19L
1,369 SR
Queue Stats
462W - 582L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 0 / 8
8,377
762
8,113
14,352
15,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 7
8,373
761
11,032
9,760
4,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Stevie3t
Nu Wa
13
5 / 2 / 5
8,690
790
9,094
7,870
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,443
677
7,501
13,749
5,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
13
1 / 5 / 3
7,718
702
6,207
11,142
3,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jjjbean
Merlin
12
1 / 1 / 2
7,330
666
7,390
7,224
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
4
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
8
6
W
4
2
7
3.75
L
2
5
2
0.6
L
Cupid
1
5
3
0.5
W
Nu Wa
Stevie3t
Nu Wa
5
2
5
3.75
L
Merlin
jjjbean
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
21,098
31,982
Taken
32,115
22,587
Mitigated
11,311
4,791
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,113
2,121
249
3,272
14,352
15,002
444
3,183
11,169
0
21,504
W
11,032
2,306
0
860
9,760
4,276
0
2,470
7,290
0
23,712
L
7,501
1,875
0
1,591
13,749
5,149
0
4,005
9,454
0
20,293
L
Cupid
6,207
2,739
873
2,912
11,142
3,887
0
2,676
8,270
0
28,176
W
Nu Wa
Stevie3t
Nu Wa
9,094
2,275
0
410
7,870
3,309
1,005
1,951
5,919
33,277
0
L
Merlin
jjjbean
Merlin
7,390
375
0
0
7,224
2,275
0
2,137
4,947
23,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,440
Gold Earned
22,491
124
Minions Killed
123
5
Camps Cleared
5
675,475
Distance Traveled
621,240
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,377
762
34
3
0
230,982
3
W
Bastet
8,373
761
37
3
3
234,161
3
L
Thor
7,443
677
21
2
1
209,452
4
L
Cupid
7,718
702
56
5
2
198,683
2
W
Nu Wa
8,690
790
53
5
2
210,332
3
L
Merlin
7,330
666
46
4
2
213,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role