Player Matchup

Hou Yi
Hou Yi
AngHell666
Hou Yi
Level 156
God Stats
6W - 1L
1,820 SR
Queue Stats
445W - 453L
1,497 Elo+
Solo
Jormungandr
Jormungandr
LuckyLuna64
Jormungandr
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 92L
1,544 Elo+
Solo
Hades
Hades
M0rsa123
Hades
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,764 Elo+
Solo
Camazotz
Camazotz
ThePantyRaider
Camazotz
Level 141
God Stats
4W - 3L
1,668 SR
Queue Stats
328W - 321L
1,514 Elo+
Solo
Xing Tian
Xing Tian
anduray555
Xing Tian
Level 129
God Stats
9W - 8L
1,510 SR
Queue Stats
374W - 384L
1,580 Elo+
Solo
Team Averages
Level 126
1,600 SR
1,580 Elo+

VS

Team Averages
Level 99
1,440 SR
1,559 Elo+
Thoth
Thoth
MrErrorJr
Thoth
Level 51
God Stats
1W - 3L
1,289 SR
Queue Stats
221W - 195L
1,495 Elo+
Party 1
Achilles
Achilles
ShinobUwUツ
Achilles
Level 65
God Stats
7W - 5L
1,605 SR
Queue Stats
137W - 124L
1,575 Elo+
Solo
Sol
Sol
ahurb
Sol
Level 107
God Stats
1W - 5L
1,485 SR
Queue Stats
401W - 410L
1,565 Elo+
Solo
Tiamat
Tiamat
somMelon
Tiamat
Level 124
God Stats
1W - 3L
1,318 SR
Queue Stats
110W - 62L
1,659 Elo+
Party 1
Heimdallr
Heimdallr
zenen39
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AngHell666
Hou Yi
20
11 / 3 / 11
14,561
857
19,050
15,502
8,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
LuckyLuna64
Jormungandr
19
1 / 6 / 20
12,527
737
14,558
24,317
32,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
M0rsa123
Hades
20
6 / 7 / 11
12,416
730
25,064
29,817
24,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
20
10 / 6 / 9
12,835
755
16,226
28,664
25,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
anduray555
Xing Tian
19
2 / 6 / 18
12,608
742
11,862
23,900
35,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MrErrorJr
Thoth
19
4 / 7 / 17
12,139
714
13,611
19,855
8,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ShinobUwUツ
Achilles
20
9 / 5 / 12
13,118
772
22,217
24,747
34,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
ahurb
Sol
20
6 / 5 / 12
12,035
708
21,606
19,942
9,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
somMelon
Tiamat
18
6 / 6 / 10
11,653
685
16,760
15,478
11,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
zenen39
Heimdallr
18
2 / 7 / 19
11,086
652
20,103
19,397
9,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
97
30
Kills
27
28
Deaths
30
69
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AngHell666
Hou Yi
11
3
11
5.5
W
Jormungandr
LuckyLuna64
Jormungandr
1
6
20
1.83
W
Hades
M0rsa123
Hades
6
7
11
1.64
L
Thoth
MrErrorJr
Thoth
4
7
17
1.79
L
Achilles
ShinobUwUツ
Achilles
9
5
12
3
W
Camazotz
10
6
9
2.42
L
Sol
ahurb
Sol
6
5
12
2.4
W
Xing Tian
anduray555
Xing Tian
2
6
18
1.83
L
Tiamat
somMelon
Tiamat
6
6
10
1.83
L
Heimdallr
zenen39
Heimdallr
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,760
Damage
94,297
122,200
Taken
99,419
127,330
Mitigated
73,584
44,358
Healing
34,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AngHell666
Hou Yi
19,050
6,743
2,771
4,875
15,502
8,824
1,143
6,312
8,964
0
49,396
W
Jormungandr
LuckyLuna64
Jormungandr
14,558
2,747
1,458
1,714
24,317
32,857
1,865
7,625
16,349
34,719
0
W
Hades
M0rsa123
Hades
25,064
1,612
1,836
11,497
29,817
24,666
2,974
15,253
14,408
48,880
0
L
Thoth
MrErrorJr
Thoth
13,611
812
1,621
6,142
19,855
8,827
917
9,911
9,944
33,609
0
L
Achilles
ShinobUwUツ
Achilles
22,217
2,166
798
7,394
24,747
34,056
98
10,228
14,519
0
35,420
W
Camazotz
16,226
2,887
1,415
11,646
28,664
25,753
1,083
13,516
14,862
0
27,366
L
Sol
ahurb
Sol
21,606
8,785
655
7,170
19,942
9,230
752
14,297
5,645
45,054
0
W
Xing Tian
anduray555
Xing Tian
11,862
310
3,335
3,811
23,900
35,230
364
9,271
14,290
21,260
0
L
Tiamat
somMelon
Tiamat
16,760
822
373
2,706
15,478
11,985
243
6,088
9,390
31,271
0
L
Heimdallr
zenen39
Heimdallr
20,103
12,615
3,086
4,974
19,397
9,486
1,779
10,960
8,437
0
29,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,947
Gold Earned
60,031
214
Minions Killed
185
0
Camps Cleared
0
1,681,028
Distance Traveled
1,498,413
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,561
857
67
4
0
314,115
1
W
Jormungandr
12,527
737
57
3
0
307,374
4
W
Hades
12,416
730
61
4
0
341,344
0
L
Thoth
12,139
714
39
2
0
286,025
0
L
Achilles
13,118
772
25
1
0
327,181
0
W
Camazotz
12,835
755
11
1
0
332,458
0
L
Sol
12,035
708
60
4
0
272,194
0
W
Xing Tian
12,608
742
18
1
0
385,737
4
L
Tiamat
11,653
685
31
2
0
325,410
2
L
Heimdallr
11,086
652
30
2
0
287,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role