Player Matchup

Cliodhna
Cliodhna
BRUNO17431
Cliodhna
Level 88
God Stats
6W - 8L
1,415 SR
Queue Stats
19W - 17L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
DKSMoss
Jormungandr
Level 88
God Stats
4W - 3L
1,349 SR
Queue Stats
21W - 20L
1,537 Elo+
Party 1
Agni
Agni
FHEHAWKS15
Agni
Level 150
God Stats
6W - 2L
1,781 SR
Queue Stats
94W - 98L
1,531 Elo+
Party 1
Chiron
Chiron
Reach 3 shot
Chiron
Level 97
God Stats
8W - 4L
1,622 SR
Queue Stats
15W - 13L
1,571 Elo+
Party 1
Cerberus
Cerberus
xposedninja
Cerberus
Level 147
God Stats
4W - 1L
1,729 SR
Queue Stats
78W - 76L
1,555 Elo+
Party 1
Team Averages
Level 114
1,579 SR
1,549 Elo+

VS

Team Averages
Level 101
1,575 SR
1,474 Elo+
Janus
Janus
HeX Snipe
Janus
Level 97
God Stats
0W - 6L
1,467 SR
Queue Stats
174W - 174L
1,516 Elo+
Solo
King Arthur
King Arthur
MilanCaf
King Arthur
Level 96
God Stats
26W - 20L
1,501 SR
Queue Stats
392W - 434L
1,343 Elo+
Solo
Xing Tian
Xing Tian
ThatManDrippyB
Xing Tian
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,527 Elo+
Party 2
Medusa
Medusa
chernobyl_cherry
Medusa
Level 126
God Stats
2W - 6L
1,905 SR
Queue Stats
259W - 260L
1,484 Elo+
Solo
Bakasura
Bakasura
llDecenzyll
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BRUNO17431
Cliodhna
10
0 / 1 / 0
6,111
470
2,297
7,747
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DKSMoss
Jormungandr
11
1 / 1 / 0
6,895
530
6,350
7,638
7,113
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 0
7,241
557
8,714
6,812
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
1 / 1 / 1
6,597
507
5,762
5,498
1,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
xposedninja
Cerberus
10
1 / 1 / 2
6,007
462
2,783
9,236
6,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HeX Snipe
Janus
6
0 / 2 / 0
4,848
373
1,277
3,710
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MilanCaf
King Arthur
10
0 / 2 / 1
6,060
466
1,671
10,323
7,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
ThatManDrippyB
Xing Tian
10
0 / 0 / 1
5,946
457
5,837
11,829
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,573
506
5,074
8,583
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
llDecenzyll
Bakasura
10
1 / 1 / 0
6,028
464
2,259
11,174
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
4
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BRUNO17431
Cliodhna
0
1
0
0
W
Jormungandr
DKSMoss
Jormungandr
1
1
0
1
W
2
0
0
2
L
Janus
HeX Snipe
Janus
0
2
0
0
L
King Arthur
MilanCaf
King Arthur
0
2
1
0.25
W
Chiron
1
1
1
1.5
L
Xing Tian
ThatManDrippyB
Xing Tian
0
0
1
0.5
L
2
2
0
1
L
Bakasura
llDecenzyll
Bakasura
1
1
0
1
W
Cerberus
xposedninja
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
16,118
36,931
Taken
45,619
20,058
Mitigated
24,663
13,366
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BRUNO17431
Cliodhna
2,297
0
0
3,802
7,747
2,590
51
607
7,070
0
40,767
W
Jormungandr
DKSMoss
Jormungandr
6,350
1,696
0
2,555
7,638
7,113
274
1,550
6,013
43,132
0
W
8,714
434
51
3,236
6,812
2,296
1,980
2,091
4,147
59,396
0
L
Janus
HeX Snipe
Janus
1,277
66
0
824
3,710
1,150
0
2,104
1,372
20,355
0
L
King Arthur
MilanCaf
King Arthur
1,671
104
0
1,325
10,323
7,610
0
4,814
5,421
0
34,688
W
Chiron
5,762
2,297
860
2,022
5,498
1,961
408
1,370
4,128
0
42,630
L
Xing Tian
ThatManDrippyB
Xing Tian
5,837
477
0
3,014
11,829
8,487
0
4,903
6,768
24,568
0
L
5,074
2,111
0
3,123
8,583
3,030
630
1,857
6,658
0
51,706
L
Bakasura
llDecenzyll
Bakasura
2,259
1,317
0
1,937
11,174
4,386
0
3,493
7,553
0
38,214
W
Cerberus
xposedninja
Cerberus
2,783
190
0
840
9,236
6,098
0
1,264
7,779
24,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
29,455
348
Minions Killed
311
0
Camps Cleared
0
1,220,236
Distance Traveled
1,114,063
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,111
470
70
5
0
281,909
1
W
Jormungandr
6,895
530
52
4
0
226,942
0
W
Agni
7,241
557
115
9
0
241,689
4
L
Janus
4,848
373
39
3
0
108,805
3
L
King Arthur
6,060
466
72
6
0
243,231
0
W
Chiron
6,597
507
79
6
0
215,127
2
L
Xing Tian
5,946
457
35
3
0
241,019
2
L
Medusa
6,573
506
86
7
0
226,223
4
L
Bakasura
6,028
464
79
6
0
294,785
1
W
Cerberus
6,007
462
32
2
0
254,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role