Player Matchup

King Arthur
King Arthur
Adam200118
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 391L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
Dino_Yeet
Jormungandr
Level 22
God Stats
8W - 10L
1,574 SR
Queue Stats
296W - 304L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
SPILLOUT
Kukulkan
Level 67
God Stats
7W - 14L
1,406 SR
Queue Stats
7W - 15L
1,352 Elo+
Solo
Team Averages
Level 52
1,493 SR
1,377 Elo+

VS

Team Averages
Level 69
1,514 SR
1,428 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
IXI_FuzionX
Vamana
Level 110
God Stats
2W - 2L
1,542 SR
Queue Stats
87W - 117L
1,393 Elo+
Party 2
Olorun
Olorun
broshink
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 112L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adam200118
King Arthur
14
1 / 6 / 5
10,025
590
10,711
24,555
25,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Dino_Yeet
Jormungandr
16
6 / 4 / 1
11,536
679
16,314
22,096
23,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
SPILLOUT
Kukulkan
17
2 / 0 / 4
11,451
674
18,047
6,216
3,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 3 / 3
11,268
663
8,365
13,903
8,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
18
7 / 2 / 1
12,411
730
23,879
26,452
27,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
broshink
Olorun
16
1 / 4 / 8
11,264
663
13,707
15,506
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
10
10
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
3
1.17
L
King Arthur
Adam200118
King Arthur
1
6
5
0.58
L
Jormungandr
Dino_Yeet
Jormungandr
6
4
1
1.63
W
Vamana
7
2
1
3.75
L
Kukulkan
SPILLOUT
Kukulkan
2
0
4
4
W
Olorun
broshink
Olorun
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
45,951
52,867
Taken
55,861
51,644
Mitigated
43,677
9,500
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,365
1,656
3,581
2,319
13,903
8,745
1,669
6,963
6,940
37,945
0
L
King Arthur
Adam200118
King Arthur
10,711
2,243
322
3,377
24,555
25,304
0
10,722
13,416
0
25,062
L
Jormungandr
Dino_Yeet
Jormungandr
16,314
6,537
729
3,593
22,096
23,073
42
7,893
13,994
48,474
0
W
Vamana
23,879
11,717
0
8,821
26,452
27,182
64
16,660
9,792
0
55,365
L
Kukulkan
SPILLOUT
Kukulkan
18,047
1,119
0
1,479
6,216
3,267
0
1,767
4,411
61,174
0
W
Olorun
broshink
Olorun
13,707
6,870
386
3,929
15,506
7,750
1,025
11,551
3,955
33,913
3,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
34,943
198
Minions Killed
201
7
Camps Cleared
7
939,191
Distance Traveled
890,837
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,268
663
88
5
3
307,067
7
L
King Arthur
10,025
590
23
1
3
318,734
1
L
Jormungandr
11,536
679
60
4
0
301,676
2
W
Vamana
12,411
730
56
3
2
308,179
0
L
Kukulkan
11,451
674
115
7
4
318,781
4
W
Olorun
11,264
663
57
3
2
275,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role