Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BillySage
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,209 Elo+
Solo
Arachne
Arachne
xIRisingIx
Arachne
Level 68
God Stats
0W - 2L
1,259 SR
Queue Stats
11W - 18L
1,280 Elo+
Party 1
Team Averages
Level 85
1,452 SR
1,398 Elo+

VS

Team Averages
Level 75
1,562 SR
1,432 Elo+
Baron Samedi
Baron Samedi
Alexgg_26
Baron Samedi
Level 128
God Stats
4W - 3L
1,565 SR
Queue Stats
75W - 80L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Caleidis
Kukulkan
Level 68
God Stats
2W - 2L
1,466 SR
Queue Stats
80W - 86L
1,481 Elo+
Solo
Cerberus
Cerberus
Dranami
Cerberus
Level 13
God Stats
5W - 1L
1,624 SR
Queue Stats
12W - 16L
1,374 Elo+
Party 2
Bastet
Bastet
lorio1
Bastet
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,240 Elo+
Party 2
Tsukuyomi
Tsukuyomi
meldi_892
Tsukuyomi
Level 132
God Stats
3W - 2L
1,655 SR
Queue Stats
98W - 105L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 2 / 5
9,537
681
21,231
20,988
22,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
 
Morgan Le Fay
16
3 / 4 / 2
9,333
667
17,228
12,777
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
15
0 / 3 / 7
9,269
662
9,570
17,303
26,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
BillySage
Jing Wei
15
0 / 1 / 1
8,569
612
4,451
12,696
6,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
xIRisingIx
Arachne
16
2 / 6 / 4
9,116
651
7,286
12,430
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexgg_26
Baron Samedi
18
4 / 0 / 5
10,622
759
13,962
14,726
9,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Caleidis
Kukulkan
19
7 / 0 / 6
11,244
803
23,676
12,555
7,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dranami
Cerberus
15
0 / 4 / 11
9,693
692
5,683
19,240
21,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
lorio1
Bastet
16
2 / 5 / 1
9,219
659
6,813
13,393
6,003
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
meldi_892
Tsukuyomi
18
3 / 0 / 8
10,587
756
13,673
15,734
7,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
9
Kills
16
16
Deaths
9
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
5
3.25
L
Morgan Le Fay
 
Morgan Le Fay
3
4
2
1
L
Kuzenbo
 
Kuzenbo
0
3
7
1.17
W
Baron Samedi
Alexgg_26
Baron Samedi
4
0
5
6.5
L
Jing Wei
BillySage
Jing Wei
0
1
1
0.5
W
Kukulkan
Caleidis
Kukulkan
7
0
6
10
W
Cerberus
Dranami
Cerberus
0
4
11
1.38
W
Bastet
lorio1
Bastet
2
5
1
0.5
W
Tsukuyomi
meldi_892
Tsukuyomi
3
0
8
7
L
Arachne
xIRisingIx
Arachne
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,766
Damage
63,807
76,194
Taken
75,648
67,323
Mitigated
52,383
10,989
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
21,231
1,913
0
4,869
20,988
22,515
0
11,131
9,857
0
47,837
L
Morgan Le Fay
 
Morgan Le Fay
17,228
2,866
77
1,505
12,777
5,293
0
5,754
7,023
37,168
0
L
Kuzenbo
 
Kuzenbo
9,570
3,887
0
1,328
17,303
26,123
0
9,210
8,093
26,755
0
W
Baron Samedi
Alexgg_26
Baron Samedi
13,962
573
3,716
5,905
14,726
9,435
138
4,975
9,270
55,415
0
L
Jing Wei
BillySage
Jing Wei
4,451
3,853
332
1,978
12,696
6,646
0
8,532
4,164
0
22,957
W
Kukulkan
Caleidis
Kukulkan
23,676
2,111
0
1,533
12,555
7,596
364
2,748
9,638
65,892
0
W
Cerberus
Dranami
Cerberus
5,683
514
0
3,360
19,240
21,660
0
6,207
12,533
10,473
0
W
Bastet
lorio1
Bastet
6,813
1,598
0
709
13,393
6,003
34
4,959
7,788
0
24,212
W
Tsukuyomi
meldi_892
Tsukuyomi
13,673
2,848
0
2,516
15,734
7,689
33
6,813
8,607
0
54,345
L
Arachne
xIRisingIx
Arachne
7,286
5,790
0
900
12,430
6,746
1,225
8,694
3,736
0
21,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
51,365
236
Minions Killed
383
0
Camps Cleared
0
1,333,799
Distance Traveled
1,473,136
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,537
681
72
5
0
279,950
2
L
Morgan Le Fay
9,333
667
47
3
0
266,552
4
L
Kuzenbo
9,269
662
27
2
0
292,490
1
W
Baron Samedi
10,622
759
115
8
0
284,251
0
L
Jing Wei
8,569
612
53
4
0
249,430
3
W
Kukulkan
11,244
803
117
8
0
283,910
2
W
Cerberus
9,693
692
24
2
0
275,798
0
W
Bastet
9,219
659
37
3
0
298,170
1
W
Tsukuyomi
10,587
756
90
6
0
331,007
3
L
Arachne
9,116
651
37
3
0
245,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role