Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Duneret
Bacchus
Level 146
God Stats
3W - 0L
1,699 SR
Queue Stats
141W - 159L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
LewisMcLauchlan
Baron Samedi
Level 88
God Stats
4W - 1L
1,796 SR
Queue Stats
187W - 183L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
Terrim
Ne Zha
Level 159
God Stats
24W - 11L
1,605 SR
Queue Stats
1,235W - 1,252L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Toothlessjarl6
Morgan Le Fay
Level 57
God Stats
1W - 2L
1,186 SR
Queue Stats
76W - 88L
1,424 Elo+
Party 1
Team Averages
Level 116
1,557 SR
1,442 Elo+

VS

Team Averages
Level 111
1,445 SR
1,464 Elo+
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Luciy
King Arthur
Level 125
God Stats
0W - 3L
1,251 SR
Queue Stats
210W - 227L
1,449 Elo+
Solo
Medusa
Medusa
hgpa
Medusa
Level 141
God Stats
1W - 4L
1,171 SR
Queue Stats
226W - 257L
1,447 Elo+
Solo
Freya
Freya
killeryugito
Freya
Level 133
God Stats
4W - 4L
1,804 SR
Queue Stats
330W - 319L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
8 / 6 / 17
13,688
760
16,636
25,274
24,383
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Duneret
Bacchus
19
5 / 6 / 16
12,161
676
13,906
26,626
31,228
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
LewisMcLauchlan
Baron Samedi
20
6 / 2 / 20
13,946
775
23,277
16,329
9,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Terrim
Ne Zha
18
6 / 8 / 13
11,991
666
20,203
20,476
9,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Toothlessjarl6
Morgan Le Fay
20
7 / 2 / 12
13,357
742
15,410
16,590
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 2 / 10
13,401
745
32,539
10,542
5,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
 
Olorun
19
2 / 5 / 16
11,013
612
8,567
22,722
19,108
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
Luciy
King Arthur
16
2 / 10 / 12
10,495
583
10,507
24,461
25,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
hgpa
Medusa
20
3 / 9 / 13
12,571
698
17,949
22,824
12,605
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 7 / 9
12,530
696
14,482
21,559
11,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
83
32
Kills
23
24
Deaths
33
78
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
6
17
2.75
L
Vulcan
 
Vulcan
8
2
10
6.5
L
Olorun
 
Olorun
2
5
16
2
W
Bacchus
Duneret
Bacchus
5
6
16
2.17
W
Baron Samedi
LewisMcLauchlan
Baron Samedi
6
2
20
8
L
King Arthur
Luciy
King Arthur
2
10
12
0.8
W
Ne Zha
Terrim
Ne Zha
6
8
13
1.56
W
Morgan Le Fay
Toothlessjarl6
Morgan Le Fay
7
2
12
6.5
L
Medusa
hgpa
Medusa
3
9
13
1.06
L
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,432
Damage
84,044
105,295
Taken
102,108
82,499
Mitigated
74,030
48,144
Healing
30,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,636
4,650
2,070
7,585
25,274
24,383
460
11,635
13,447
0
30,058
L
Vulcan
 
Vulcan
32,539
15,273
2,977
1,943
10,542
5,573
350
4,510
6,032
52,444
0
L
Olorun
 
Olorun
8,567
2,507
6,258
7,725
22,722
19,108
2,271
13,890
8,832
19,286
187
W
Bacchus
Duneret
Bacchus
13,906
1,522
3,146
7,152
26,626
31,228
505
13,249
12,992
20,574
0
W
Baron Samedi
LewisMcLauchlan
Baron Samedi
23,277
1,322
9,881
7,027
16,329
9,858
1,259
8,690
7,381
57,974
0
L
King Arthur
Luciy
King Arthur
10,507
1,359
899
1,451
24,461
25,214
33
13,250
11,211
0
15,724
W
Ne Zha
Terrim
Ne Zha
20,203
5,021
1,682
3,783
20,476
9,460
803
11,953
8,383
0
39,230
W
Morgan Le Fay
Toothlessjarl6
Morgan Le Fay
15,410
1,995
1,296
4,522
16,590
7,570
1,819
8,795
7,615
49,467
0
L
Medusa
hgpa
Medusa
17,949
5,931
308
1,482
22,824
12,605
483
10,365
12,459
0
49,268
L
14,482
4,727
1,516
6,061
21,559
11,530
521
10,578
10,981
31,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,143
Gold Earned
60,010
220
Minions Killed
182
0
Camps Cleared
0
1,641,786
Distance Traveled
1,557,528
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,688
760
33
2
0
312,445
0
L
Vulcan
13,401
745
59
3
0
374,861
3
L
Olorun
11,013
612
22
1
0
305,596
5
W
Bacchus
12,161
676
11
1
0
366,285
2
W
Baron Samedi
13,946
775
93
5
0
337,538
2
L
King Arthur
10,495
583
2
0
0
298,449
2
W
Ne Zha
11,991
666
32
2
0
294,926
1
W
Morgan Le Fay
13,357
742
51
3
0
330,592
5
L
Medusa
12,571
698
69
4
0
267,667
3
L
Freya
12,530
696
30
2
0
310,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role