Player Matchup

Chaac
Chaac
Platinum I
EasyZeqho
Chaac
Platinum I
Level 153
God Stats
1W - 1L
1,615 SR
Queue Stats
24W - 10L
2,012 MMR
Party 1
Fenrir
Fenrir
Diamond III
Luffyste
Fenrir
Diamond III
Level 158
God Stats
4W - 0L
1,765 SR
Queue Stats
52W - 16L
2,008 MMR
Party 1
Scylla
Scylla
Diamond II
NN Kong
Scylla
Diamond II
Level 160
God Stats
11W - 1L
1,310 SR
Queue Stats
67W - 21L
2,122 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,563 SR
2,048 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,534 SR
1,689 MMR
Shiva
Shiva
Platinum II
Johnwicksd0g
Shiva
Platinum II
Level 124
God Stats
11W - 14L
1,577 SR
Queue Stats
93W - 75L
1,950 MMR
Solo
Kukulkan
Kukulkan
Silver IV
mrphantomniht
Kukulkan
Silver IV
Level 124
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 7L
1,618 MMR
Solo
Mulan
Mulan
Bronze V
vProphezyy
Mulan
Bronze V
Level 160
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EasyZeqho
Chaac
19
7 / 0 / 8
14,739
819
26,685
24,063
49,924
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Luffyste
Fenrir
18
5 / 2 / 8
12,401
689
13,354
22,565
28,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
NN Kong
Scylla
18
4 / 2 / 9
12,679
704
15,493
10,848
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuAchillesPersephoneAh Muzen CabSobek

VS

Bans
AtlasKumbhakarnaThothGebBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
10,321
573
14,011
23,660
24,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
mrphantomniht
Kukulkan
15
0 / 7 / 2
10,623
590
9,330
12,995
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
16
4 / 5 / 0
11,748
653
18,870
24,821
35,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
EasyZeqho
Chaac
7
0
8
11
L
0
4
3
0.38
W
Fenrir
Luffyste
Fenrir
5
2
8
4.5
W
Scylla
NN Kong
Scylla
4
2
9
4.25
L
Kukulkan
mrphantomniht
Kukulkan
0
7
2
0.14
L
Mulan
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,532
Damage
42,211
57,476
Taken
61,476
85,042
Mitigated
67,323
18,264
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EasyZeqho
Chaac
26,685
5,113
0
13,135
24,063
49,924
822
4,093
19,404
0
60,976
L
14,011
2,128
1,204
4,371
23,660
24,969
0
5,579
18,081
0
36,267
W
Fenrir
Luffyste
Fenrir
13,354
4,126
0
4,479
22,565
28,550
572
2,930
19,022
0
37,961
W
Scylla
NN Kong
Scylla
15,493
1,258
0
650
10,848
6,568
1,277
2,947
7,807
75,487
0
L
Kukulkan
mrphantomniht
Kukulkan
9,330
960
0
1,432
12,995
6,751
0
3,511
9,484
56,952
0
L
Mulan
18,870
1,941
0
2,267
24,821
35,603
0
6,769
18,052
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
32,692
231
Minions Killed
185
13
Camps Cleared
2
1,063,078
Distance Traveled
962,596
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,739
819
62
3
2
371,159
3
L
Shiva
10,321
573
40
2
0
344,924
5
W
Fenrir
12,401
689
35
2
5
357,803
3
W
Scylla
12,679
704
134
7
6
334,116
1
L
Kukulkan
10,623
590
108
6
1
296,519
0
L
Mulan
11,748
653
37
2
1
321,153
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role