Player Matchup

Baron Samedi
Baron Samedi
GalaxyBoy127133
Baron Samedi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 155L
1,356 Elo+
Party 3
Set
Set
Hyper_Spektrum
Set
Level 44
God Stats
6W - 5L
1,592 SR
Queue Stats
63W - 66L
1,496 Elo+
Party 1
Izanami
Izanami
LMG demonic
Izanami
Level 66
God Stats
22W - 24L
1,497 SR
Queue Stats
119W - 135L
1,405 Elo+
Party 3
Cerberus
Cerberus
Sillyti
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,406 Elo+
Solo
Achilles
Achilles
glizzieddup
Achilles
Level 119
God Stats
2W - 2L
1,347 SR
Queue Stats
185W - 150L
1,515 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,436 Elo+

VS

Team Averages
Level 45
1,552 SR
1,414 Elo+
Hercules
Hercules
Flacoboi
Hercules
Level 44
God Stats
2W - 2L
1,443 SR
Queue Stats
20W - 26L
1,416 Elo+
Solo
Kali
Kali
TDF-Jao_Marcos_
Kali
Level 65
God Stats
0W - 1L
1,838 SR
Queue Stats
3W - 2L
1,536 Elo+
Solo
Ymir
Ymir
TimeForCrab
Ymir
Level 41
God Stats
5W - 6L
1,575 SR
Queue Stats
13W - 22L
1,376 Elo+
Party 2
Rama
Rama
TimeForPants
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
TurtlePowerp
Danzaburou
Level 48
God Stats
4W - 9L
1,404 SR
Queue Stats
83W - 111L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GalaxyBoy127133
Baron Samedi
15
3 / 4 / 4
9,774
489
10,094
15,363
8,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 1 / 7
10,374
519
18,272
19,031
15,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LMG demonic
Izanami
16
1 / 2 / 3
9,720
486
16,386
11,262
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sillyti
Cerberus
14
0 / 3 / 4
9,040
452
7,564
22,425
31,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
glizzieddup
Achilles
17
10 / 1 / 4
11,065
553
16,587
17,789
23,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flacoboi
Hercules
14
3 / 4 / 2
8,544
427
12,037
17,674
18,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 3 / 0
9,978
499
8,220
18,465
9,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 3
8,479
424
8,758
16,605
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 4
8,735
437
14,299
16,371
7,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
TurtlePowerp
Danzaburou
14
1 / 8 / 4
8,890
445
9,803
20,847
13,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
11
11
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Flacoboi
Hercules
3
4
2
1
W
Baron Samedi
GalaxyBoy127133
Baron Samedi
3
4
4
1.25
W
4
1
7
7.5
W
Izanami
LMG demonic
Izanami
1
2
3
1.25
W
Cerberus
Sillyti
Cerberus
0
3
4
0.67
L
4
3
0
1.33
L
2
1
3
3.5
L
1
2
4
1.5
L
Danzaburou
TurtlePowerp
Danzaburou
1
8
4
0.38
W
Achilles
glizzieddup
Achilles
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,903
Damage
53,117
85,870
Taken
89,962
83,585
Mitigated
66,649
22,553
Healing
26,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Flacoboi
Hercules
12,037
3,477
0
3,412
17,674
18,890
0
3,308
14,366
0
40,769
W
Baron Samedi
GalaxyBoy127133
Baron Samedi
10,094
1,537
644
2,670
15,363
8,402
1,692
0
15,363
63,045
0
W
18,272
9,488
0
3,811
19,031
15,123
2,797
0
19,031
0
95,952
W
Izanami
LMG demonic
Izanami
16,386
9,505
0
5,393
11,262
5,597
421
2,237
9,025
0
111,551
W
Cerberus
Sillyti
Cerberus
7,564
435
0
7,234
22,425
31,238
177
5,389
17,036
40,806
0
L
8,220
3,887
0
4,765
18,465
9,010
0
1,265
17,200
0
80,681
L
8,758
1,588
0
4,195
16,605
18,419
0
2,611
13,994
34,655
0
L
14,299
13,084
0
8,350
16,371
7,288
150
3,993
12,378
0
75,795
L
Danzaburou
TurtlePowerp
Danzaburou
9,803
4,595
0
5,813
20,847
13,042
585
6,481
14,366
0
58,489
W
Achilles
glizzieddup
Achilles
16,587
3,038
0
2,801
17,789
23,225
672
1,132
16,657
0
66,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
44,626
626
Minions Killed
455
0
Camps Cleared
0
1,883,754
Distance Traveled
1,657,962
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,544
427
61
3
0
313,998
5
W
Baron Samedi
9,774
489
98
5
0
333,980
5
W
Set
10,374
519
139
7
0
409,629
0
W
Izanami
9,720
486
182
9
0
351,057
3
W
Cerberus
9,040
452
100
5
0
362,353
0
L
Kali
9,978
499
125
6
0
422,859
5
L
Ymir
8,479
424
42
2
0
307,705
2
L
Rama
8,735
437
134
7
0
318,513
2
L
Danzaburou
8,890
445
93
5
0
294,887
3
W
Achilles
11,065
553
107
5
0
426,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role