Player Matchup

Cerberus
Cerberus
Krustndave
Cerberus
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Sol
Sol
TheCrimsonKinggg
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 48L
1,280 Elo+
Party 1
Neith
Neith
XxB1gBuddha420xX
Neith
Level 7
God Stats
2W - 4L
1,460 SR
Queue Stats
9W - 25L
1,271 Elo+
Party 1
Team Averages
Level 36
1,487 SR
1,350 Elo+

VS

Team Averages
Level 61
1,524 SR
1,427 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PESCAYOUTU
Chaac
Level 28
God Stats
15W - 8L
1,551 SR
Queue Stats
46W - 61L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
Level 65
God Stats
15W - 9L
1,520 SR
Queue Stats
76W - 91L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krustndave
Cerberus
12
2 / 2 / 1
7,497
682
5,321
15,026
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 7 / 1
6,779
616
7,518
13,932
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 2
6,559
596
6,694
10,622
4,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 6
7,934
721
3,972
4,749
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
4 / 1 / 8
8,485
771
10,798
12,545
12,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
15
7 / 0 / 6
9,526
866
19,638
8,145
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
14
14
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
6
3
L
Cerberus
Krustndave
Cerberus
2
2
1
1.25
W
Chaac
4
1
8
8
L
1
7
1
0.21
L
0
5
2
0.2
W
Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
34,408
39,580
Taken
25,439
24,277
Mitigated
17,801
5,937
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,972
255
687
808
4,749
1,816
104
2,984
1,765
18,990
0
L
Cerberus
Krustndave
Cerberus
5,321
228
0
3,498
15,026
13,981
0
1,671
13,084
18,895
0
W
Chaac
10,798
1,524
0
6,870
12,545
12,100
643
5,848
6,697
0
17,555
L
7,518
1,445
0
1,528
13,932
5,784
0
1,226
12,285
16,762
992
L
6,694
2,773
0
911
10,622
4,512
0
1,168
9,092
0
22,359
W
Ah Muzen Cab
aSyn iVitae
Ah Muzen Cab
19,638
6,163
0
2,986
8,145
3,885
865
3,752
4,393
0
60,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,835
Gold Earned
25,945
119
Minions Killed
149
0
Camps Cleared
9
563,642
Distance Traveled
614,966
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,934
721
38
3
3
149,532
1
L
Cerberus
7,497
682
56
5
0
220,849
3
W
Chaac
8,485
771
13
1
1
237,250
1
L
Sol
6,779
616
33
3
0
187,027
0
L
Neith
6,559
596
30
3
0
155,766
0
W
Ah Muzen Cab
9,526
866
98
9
5
228,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role