Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 76
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,731 SR
1,500 MMR
Hou Yi
Hou Yi
Bronze III
Jayrabian
Hou Yi
Bronze III
Level 127
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 1 / 0
10,300
1,030
5,741
5,818
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BastetFafnirFreyaUllrOlorun

VS

Bans
SkadiBakasuraKhepriGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jayrabian
Hou Yi
11
0 / 4 / 0
6,759
676
1,539
7,796
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
L
Hou Yi
Jayrabian
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,741
Damage
1,539
5,818
Taken
7,796
3,762
Mitigated
4,450
490
Healing
30
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,741
4,266
0
490
5,818
3,762
2,112
638
5,180
0
67,400
L
Hou Yi
Jayrabian
Hou Yi
1,539
945
0
30
7,796
4,450
0
75
7,721
0
20,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,300
Gold Earned
6,759
136
Minions Killed
49
9
Camps Cleared
0
175,811
Distance Traveled
126,436
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,300
1,030
136
14
9
175,811
1
L
Hou Yi
6,759
676
49
5
0
126,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role