Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Benny1789
Freya
Level 142
God Stats
8W - 18L
1,422 SR
Queue Stats
473W - 540L
1,640 Elo+
Solo
Yemoja
Yemoja
RyujinHawker
Yemoja
Level 156
God Stats
0W - 2L
1,494 SR
Queue Stats
210W - 190L
1,594 Elo+
Solo
Ratatoskr
Ratatoskr
SwagScavver
Ratatoskr
Level 155
God Stats
0W - 2L
1,296 SR
Queue Stats
168W - 178L
1,659 Elo+
Solo
Team Averages
Level 148
1,442 SR
1,579 Elo+

VS

Team Averages
Level 157
1,584 SR
1,643 Elo+
Thor
Thor
AmLycanThat
Thor
Level 160
God Stats
3W - 1L
1,689 SR
Queue Stats
95W - 101L
1,548 Elo+
Solo
Athena
Athena
Courtroom
Athena
Level 160
God Stats
2W - 1L
1,669 SR
Queue Stats
123W - 119L
1,589 Elo+
Solo
Sol
Sol
Magî
Sol
Level 159
God Stats
2W - 0L
1,253 SR
Queue Stats
138W - 101L
1,737 Elo+
Party 1
Hel
Hel
Shibα
Hel
Level 160
God Stats
19W - 9L
1,755 SR
Queue Stats
271W - 193L
1,743 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jasperwegdam
Tsukuyomi
Level 147
God Stats
6W - 6L
1,557 SR
Queue Stats
161W - 191L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 5 / 0
9,212
461
10,901
12,760
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
 
Vamana
15
0 / 1 / 2
8,936
447
6,136
18,052
12,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Benny1789
Freya
15
1 / 7 / 1
9,427
471
10,115
18,301
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
11
0 / 4 / 4
7,681
384
3,054
18,301
13,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
SwagScavver
Ratatoskr
19
2 / 1 / 0
11,457
573
12,096
22,108
17,365
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
11,734
587
12,191
14,809
11,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Courtroom
Athena
15
1 / 1 / 13
10,451
523
10,067
16,004
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Magî
Sol
20
7 / 2 / 1
13,180
659
14,760
16,381
8,899
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Shibα
Hel
18
4 / 1 / 4
11,313
566
16,309
12,590
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
jasperwegdam
Tsukuyomi
17
5 / 2 / 4
10,841
542
11,714
17,061
7,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
18
18
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
0
0.8
L
Vamana
 
Vamana
0
1
2
1
W
1
1
4
3
L
Freya
Benny1789
Freya
1
7
1
0.21
W
Athena
Courtroom
Athena
1
1
13
7.5
W
Sol
Magî
Sol
7
2
1
3.75
L
Yemoja
0
4
4
0.5
W
Hel
Shibα
Hel
4
1
4
6
L
Ratatoskr
SwagScavver
Ratatoskr
2
1
0
2
W
Tsukuyomi
jasperwegdam
Tsukuyomi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,302
Damage
65,041
89,522
Taken
76,845
55,130
Mitigated
44,040
28,278
Healing
35,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,901
630
0
1,186
12,760
5,880
0
7,816
4,772
88,153
0
L
Vamana
 
Vamana
6,136
3,762
2
3,185
18,052
12,216
0
6,394
11,476
0
93,287
W
12,191
4,905
0
750
14,809
11,773
0
220
14,589
0
102,607
L
Freya
Benny1789
Freya
10,115
3,828
0
5,885
18,301
6,397
0
13,732
4,569
79,510
0
W
Athena
Courtroom
Athena
10,067
3,768
0
5,029
16,004
9,749
537
7,568
8,436
32,128
0
W
Sol
Magî
Sol
14,760
10,350
0
11,171
16,381
8,899
1,122
8,661
7,720
145,848
0
L
Yemoja
3,054
1,028
3,172
4,468
18,301
13,272
0
10,590
7,361
11,679
0
W
Hel
Shibα
Hel
16,309
755
4,334
6,625
12,590
5,807
0
5,449
7,141
106,280
0
L
Ratatoskr
SwagScavver
Ratatoskr
12,096
2,505
0
10,380
22,108
17,365
0
1,872
20,208
0
125,437
W
Tsukuyomi
jasperwegdam
Tsukuyomi
11,714
4,098
0
7,703
17,061
7,812
10
2,942
14,119
0
96,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,713
Gold Earned
57,519
635
Minions Killed
783
0
Camps Cleared
0
1,830,219
Distance Traveled
2,091,758
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,212
461
147
7
0
340,072
7
L
Vamana
8,936
447
134
7
0
365,622
5
W
Thor
11,734
587
181
9
0
379,905
9
L
Freya
9,427
471
121
6
0
330,640
6
W
Athena
10,451
523
34
2
0
464,365
12
W
Sol
13,180
659
224
11
0
367,934
2
L
Yemoja
7,681
384
8
0
0
373,111
7
W
Hel
11,313
566
198
10
0
430,317
7
L
Ratatoskr
11,457
573
225
11
0
420,774
5
W
Tsukuyomi
10,841
542
146
7
0
449,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role