Player Matchup

Baron Samedi
Baron Samedi
ThugMfb
Baron Samedi
Level 114
God Stats
9W - 8L
1,348 SR
Queue Stats
248W - 222L
1,584 Elo+
Party 2
Skadi
Skadi
Tripkiller
Skadi
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 64L
1,378 Elo+
Solo
Lancelot
Lancelot
halfido
Lancelot
Level 128
God Stats
7W - 9L
1,555 SR
Queue Stats
247W - 198L
1,558 Elo+
Party 2
Team Averages
Level 100
1,467 SR
1,507 Elo+

VS

Team Averages
Level 103
1,500 SR
1,390 Elo+
Eset
Eset
SuperKami_Merc
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 112L
1,381 Elo+
Solo
Horus
Horus
Zohaku
Horus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,410 Elo+
Party 1
Geb
Geb
jayuoii
Geb
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 49L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ThugMfb
Baron Samedi
13
5 / 1 / 7
8,241
824
11,404
10,227
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
5 / 0 / 6
8,566
857
14,979
9,760
3,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
halfido
Lancelot
11
2 / 1 / 10
7,779
778
7,376
10,720
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,975
698
5,755
9,865
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Zohaku
Horus
9
1 / 3 / 0
6,282
628
6,207
13,209
12,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
11
0 / 3 / 2
7,239
724
6,052
18,000
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Baron Samedi
ThugMfb
Baron Samedi
5
1
7
8.5
W
Skadi
5
0
6
8
L
Horus
Zohaku
Horus
1
3
0
0.33
W
Lancelot
halfido
Lancelot
2
1
10
7
L
Geb
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
18,014
30,707
Taken
41,074
17,430
Mitigated
36,594
13,474
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,755
440
867
562
9,865
3,986
0
3,406
6,358
21,605
0
W
Baron Samedi
ThugMfb
Baron Samedi
11,404
1,767
3,411
6,763
10,227
4,529
435
4,877
5,350
35,016
0
W
Skadi
14,979
6,880
77
1,751
9,760
3,972
1,169
4,504
5,256
0
33,125
L
Horus
Zohaku
Horus
6,207
2,896
1,435
2,049
13,209
12,702
0
3,587
9,461
0
12,901
W
Lancelot
halfido
Lancelot
7,376
1,303
0
1,472
10,720
8,929
242
3,571
7,149
0
23,481
L
Geb
6,052
1,162
0
1,108
18,000
19,906
0
4,411
13,323
18,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
20,496
118
Minions Killed
67
9
Camps Cleared
0
570,645
Distance Traveled
566,421
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,975
698
34
3
0
176,382
3
W
Baron Samedi
8,241
824
44
4
5
176,158
2
W
Skadi
8,566
857
47
5
1
174,516
1
L
Horus
6,282
628
16
2
0
195,666
1
W
Lancelot
7,779
778
27
3
3
219,971
0
L
Geb
7,239
724
17
2
0
194,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role