Player Matchup

Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BartoNarco
Bastet
Level 118
God Stats
7W - 2L
1,638 SR
Queue Stats
40W - 62L
1,514 Elo+
Solo
Bacchus
Bacchus
WHITE N0RTH
Bacchus
Level 104
God Stats
33W - 28L
1,548 SR
Queue Stats
73W - 100L
1,424 Elo+
Party 2
Team Averages
Level 108
1,562 SR
1,479 Elo+

VS

Team Averages
Level 101
1,682 SR
1,506 Elo+
Ares
Ares
 
Ares
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
HsmRetro
Da Ji
Level 80
God Stats
5W - 4L
1,712 SR
Queue Stats
23W - 28L
1,366 Elo+
Solo
Raijin
Raijin
mech_turtl3
Raijin
Level 129
God Stats
11W - 3L
1,834 SR
Queue Stats
704W - 448L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 0
7,575
689
7,867
8,569
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
BartoNarco
Bastet
10
0 / 5 / 2
6,765
615
4,672
10,835
3,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
WHITE N0RTH
Bacchus
11
0 / 1 / 2
7,351
668
3,840
7,267
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 2 / 5
7,875
716
6,331
11,454
9,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
HsmRetro
Da Ji
13
3 / 0 / 4
7,957
723
7,111
6,025
2,921
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
13
2 / 0 / 5
7,959
724
10,055
6,406
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
0
1
W
Ares
 
Ares
3
2
5
2.75
L
Bastet
BartoNarco
Bastet
0
5
2
0.2
W
Da Ji
HsmRetro
Da Ji
3
0
4
5
L
Bacchus
WHITE N0RTH
Bacchus
0
1
2
1
W
Raijin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
23,497
26,671
Taken
23,885
12,943
Mitigated
15,891
3,964
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,867
601
0
254
8,569
3,326
0
5,867
2,510
36,747
0
W
Ares
 
Ares
6,331
340
0
1,920
11,454
9,755
0
5,708
5,746
14,672
0
L
Bastet
BartoNarco
Bastet
4,672
1,012
0
773
10,835
3,709
0
5,932
4,617
0
15,334
W
Da Ji
HsmRetro
Da Ji
7,111
1,419
0
352
6,025
2,921
0
2,487
3,538
0
16,769
L
Bacchus
WHITE N0RTH
Bacchus
3,840
100
0
2,937
7,267
5,908
0
4,366
2,696
7,727
0
W
Raijin
10,055
1,328
0
1,920
6,406
3,215
120
3,923
2,483
41,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
23,791
107
Minions Killed
147
4
Camps Cleared
8
608,533
Distance Traveled
648,934
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,575
689
70
6
1
193,135
0
W
Ares
7,875
716
21
2
0
224,391
2
L
Bastet
6,765
615
28
3
3
214,602
3
W
Da Ji
7,957
723
23
2
4
226,405
2
L
Bacchus
7,351
668
9
1
0
200,796
1
W
Raijin
7,959
724
103
9
4
198,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role