Player Matchup

Yu Huang
Yu Huang
Bronze V
Benchol
Yu Huang
Bronze V
Level 109
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Crazy-pump2
Cu Chulainn
Gold IV
Level 129
God Stats
5W - 4L
1,690 SR
Queue Stats
108W - 109L
1,467 MMR
Solo
Ymir
Ymir
Silver III
PHace Darknes
Ymir
Silver III
Level 134
God Stats
4W - 5L
1,448 SR
Queue Stats
18W - 17L
1,367 MMR
Party 1
Artemis
Artemis
Bronze III
XxEpIcHersheysZ
Artemis
Bronze III
Level 69
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze V
iV3LOC17Y
Nemesis
Bronze V
Level 133
God Stats
3W - 3L
1,542 SR
Queue Stats
3W - 3L
1,547 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,543 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,481 SR
1,477 MMR
Ullr
Ullr
Gold III
AquaPenguinBoy3
Ullr
Gold III
Level 78
God Stats
30W - 30L
1,579 SR
Queue Stats
60W - 59L
1,482 MMR
Solo
Ra
Ra
Bronze III
Bolloliso
Ra
Bronze III
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 124L
1,454 MMR
Solo
Mulan
Mulan
Gold III
Haaav-_
Mulan
Gold III
Level 129
God Stats
27W - 26L
1,516 SR
Queue Stats
109W - 106L
1,473 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
OneKingWolf17
Kumbhakarna
Gold IV
Level 123
God Stats
2W - 3L
1,559 SR
Queue Stats
58W - 42L
1,452 MMR
Solo
Ne Zha
Ne Zha
Gold IV
keliykapowski
Ne Zha
Gold IV
Level 158
God Stats
1W - 1L
1,252 SR
Queue Stats
46W - 37L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Benchol
Yu Huang
18
2 / 7 / 9
12,928
446
22,586
21,056
10,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Crazy-pump2
Cu Chulainn
19
2 / 5 / 5
13,058
450
22,203
36,413
41,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 5 / 11
13,692
472
16,982
30,852
44,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 8 / 7
13,073
451
13,817
23,328
11,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
iV3LOC17Y
Nemesis
20
11 / 8 / 8
15,118
521
25,612
35,784
18,806
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
MercuryShiva

VS

Bans
ChronosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 7
18,206
628
29,019
23,835
13,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 6 / 19
13,822
477
20,937
23,689
12,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Haaav-_
Mulan
20
10 / 3 / 13
16,474
568
38,241
43,758
51,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kumbhakarna
OneKingWolf17
Kumbhakarna
19
2 / 5 / 22
14,002
483
9,910
38,587
56,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 8 / 11
14,592
503
13,047
35,283
18,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
105
24
Kills
33
33
Deaths
24
40
Assists
72
Player
Kills
Deaths
Assists
KDA
W
16
2
7
9.75
L
Yu Huang
Benchol
Yu Huang
2
7
9
0.93
W
3
6
19
2.08
L
Cu Chulainn
Crazy-pump2
Cu Chulainn
2
5
5
0.9
W
Mulan
Haaav-_
Mulan
10
3
13
5.5
W
Kumbhakarna
OneKingWolf17
Kumbhakarna
2
5
22
2.6
L
7
5
11
2.5
L
2
8
7
0.69
L
Nemesis
iV3LOC17Y
Nemesis
11
8
8
1.88
W
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,200
Damage
111,154
147,433
Taken
165,152
126,820
Mitigated
152,825
27,284
Healing
63,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,019
10,155
0
2,344
23,835
13,674
4,573
5,011
18,716
0
169,695
L
Yu Huang
Benchol
Yu Huang
22,586
1,558
0
2,177
21,056
10,383
588
5,684
15,372
97,107
0
W
20,937
3,208
8,934
7,962
23,689
12,576
2,366
9,641
13,650
120,294
0
L
Cu Chulainn
Crazy-pump2
Cu Chulainn
22,203
4,088
0
7,289
36,413
41,366
20
5,431
30,982
0
109,472
W
Mulan
Haaav-_
Mulan
38,241
6,257
0
22,581
43,758
51,484
2,257
8,534
34,830
0
147,165
W
Kumbhakarna
OneKingWolf17
Kumbhakarna
9,910
1,127
0
5,231
38,587
56,604
194
13,746
24,407
36,919
0
L
16,982
4,700
0
5,725
30,852
44,917
0
10,920
19,932
68,123
0
L
13,817
6,543
0
5,028
23,328
11,348
600
4,445
18,883
0
91,388
L
Nemesis
iV3LOC17Y
Nemesis
25,612
12,548
0
7,065
35,784
18,806
0
5,906
29,878
0
165,345
W
13,047
2,033
0
16,814
35,283
18,487
1,268
7,133
27,848
0
146,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,869
Gold Earned
77,096
674
Minions Killed
735
0
Camps Cleared
0
2,543,667
Distance Traveled
2,762,912
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
18,206
628
181
6
0
597,954
6
L
Yu Huang
12,928
446
140
5
0
482,090
4
W
Ra
13,822
477
161
6
0
522,268
3
L
Cu Chulainn
13,058
450
155
5
0
526,514
8
W
Mulan
16,474
568
179
6
0
535,286
7
W
Kumbhakarna
14,002
483
44
2
0
544,785
5
L
Ymir
13,692
472
52
2
0
485,620
5
L
Artemis
13,073
451
149
5
0
449,754
3
L
Nemesis
15,118
521
178
6
0
599,689
4
W
Ne Zha
14,592
503
170
6
0
562,619
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role