Player Matchup

Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
JohnGary
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,127 Elo+
Party 1
Raijin
Raijin
Ncharm
Raijin
Level 13
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 10L
1,127 Elo+
Party 1
Team Averages
Level 76
1,436 SR
1,251 Elo+

VS

Team Averages
Level 98
1,572 SR
1,598 Elo+
Pele
Pele
BaronGavnon
Pele
Level 125
God Stats
3W - 0L
1,715 SR
Queue Stats
121W - 84L
1,665 Elo+
Party 2
Chronos
Chronos
eldersmash
Chronos
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Atlas
Atlas
thywyht
Atlas
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 73L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 6 / 1
9,322
717
11,324
21,449
19,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JohnGary
King Arthur
12
1 / 9 / 2
8,270
636
9,635
19,498
17,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Ncharm
Raijin
12
0 / 9 / 4
7,891
607
8,793
13,957
5,194
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 7
12,037
926
27,419
16,293
8,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
eldersmash
Chronos
14
7 / 2 / 12
10,547
811
8,552
9,692
4,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
thywyht
Atlas
13
1 / 2 / 18
9,925
763
9,815
14,347
16,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
24
24
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
6
1
0.92
W
16
2
7
9.75
L
King Arthur
JohnGary
King Arthur
1
9
2
0.22
L
Raijin
Ncharm
Raijin
0
9
4
0.22
W
Chronos
eldersmash
Chronos
7
2
12
6.5
W
Atlas
thywyht
Atlas
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
45,786
54,904
Taken
40,332
41,844
Mitigated
29,488
7,053
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,324
1,808
0
6,415
21,449
19,439
0
7,344
14,105
0
27,054
W
27,419
8,871
0
6,832
16,293
8,280
1,228
4,279
12,014
0
55,507
L
King Arthur
JohnGary
King Arthur
9,635
1,983
0
0
19,498
17,211
0
8,070
11,428
0
27,581
L
Raijin
Ncharm
Raijin
8,793
1,600
0
638
13,957
5,194
99
3,432
10,525
26,924
0
W
Chronos
eldersmash
Chronos
8,552
3,862
0
1,764
9,692
4,294
1,438
1,609
8,083
32,133
0
W
Atlas
thywyht
Atlas
9,815
3,355
1,135
1,485
14,347
16,914
150
3,205
11,142
19,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
32,509
90
Minions Killed
127
4
Camps Cleared
7
615,837
Distance Traveled
731,993
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,322
717
22
2
2
237,818
4
W
Pele
12,037
926
62
5
4
258,880
0
L
King Arthur
8,270
636
30
2
2
213,235
1
L
Raijin
7,891
607
38
3
0
164,784
2
W
Chronos
10,547
811
44
3
3
246,010
3
W
Atlas
9,925
763
21
2
0
227,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role