Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond II
MartcheIo
Scylla
Diamond II
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
339W - 337L
2,245 MMR
Solo
Apollo
Apollo
Platinum V
Stαr
Apollo
Platinum V
Level 139
God Stats
7W - 2L
1,335 SR
Queue Stats
150W - 151L
1,795 MMR
Party 2
Nemesis
Nemesis
Masters
aalf10
Nemesis
Masters
Level 158
God Stats
2W - 7L
1,291 SR
Queue Stats
248W - 237L
2,471 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,425 SR
1,902 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,594 SR
2,069 MMR
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond III
MMessias2
Geb
Diamond III
Level 159
God Stats
76W - 70L
1,589 SR
Queue Stats
1,503W - 1,553L
2,318 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Rieness
Nu Wa
Platinum I
Level 160
God Stats
23W - 21L
1,692 SR
Queue Stats
173W - 172L
1,937 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Yenndas
Xbalanque
Platinum III
Level 69
God Stats
89W - 59L
1,690 SR
Queue Stats
294W - 295L
1,811 MMR
Solo
Thanatos
Thanatos
Masters
klbg
Thanatos
Masters
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 22L
2,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 4
3,866
773
1,843
3,007
830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
 
Guan Yu
7
0 / 0 / 0
3,787
757
0
1,284
708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
MartcheIo
Scylla
6
2 / 0 / 0
3,763
753
965
1,631
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Stαr
Apollo
5
2 / 1 / 2
3,399
680
2,632
3,037
748
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
aalf10
Nemesis
6
1 / 0 / 3
3,838
768
1,203
3,109
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BakasuraMercury

VS

Bans
SusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
4
0 / 3 / 1
2,941
588
1,555
3,874
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 1
3,253
651
723
4,573
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Rieness
Nu Wa
6
0 / 0 / 0
3,498
700
796
812
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Yenndas
Xbalanque
5
1 / 1 / 0
3,175
635
1,176
2,009
419
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
klbg
Thanatos
1
0 / 0 / 0
2,472
494
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
4
3
W
Guan Yu
 
Guan Yu
0
0
0
0
L
Bastet
 
Bastet
0
3
1
0.17
L
0
2
1
0.25
W
Scylla
MartcheIo
Scylla
2
0
0
2
L
Nu Wa
Rieness
Nu Wa
0
0
0
0
W
Apollo
Stαr
Apollo
2
1
2
3
L
Xbalanque
Yenndas
Xbalanque
1
1
0
1
W
Nemesis
aalf10
Nemesis
1
0
3
2.5
L
Thanatos
klbg
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,643
Damage
4,250
12,068
Taken
11,268
3,614
Mitigated
3,226
5,500
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,843
1,419
0
1,905
3,007
830
0
412
2,575
0
19,987
W
Guan Yu
 
Guan Yu
0
0
0
358
1,284
708
0
91
1,173
0
18,478
L
Bastet
 
Bastet
1,555
454
0
800
3,874
909
0
301
3,573
0
7,980
L
723
150
0
1,228
4,573
1,721
0
553
4,020
6,353
0
W
Scylla
MartcheIo
Scylla
965
158
0
400
1,631
458
0
292
1,275
17,226
0
L
Nu Wa
Rieness
Nu Wa
796
71
0
250
812
177
46
111
701
15,662
0
W
Apollo
Stαr
Apollo
2,632
1,844
0
849
3,037
748
0
445
2,572
0
11,103
L
Xbalanque
Yenndas
Xbalanque
1,176
296
0
760
2,009
419
0
0
2,009
0
10,926
W
Nemesis
aalf10
Nemesis
1,203
501
0
1,988
3,109
870
0
104
2,954
0
16,431
L
Thanatos
klbg
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,653
Gold Earned
15,339
190
Minions Killed
91
0
Camps Cleared
0
478,617
Distance Traveled
407,198
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,866
773
47
9
0
85,151
0
W
Guan Yu
3,787
757
46
9
0
106,611
1
L
Bastet
2,941
588
15
3
0
118,407
0
L
Geb
3,253
651
13
3
0
113,095
1
W
Scylla
3,763
753
35
7
0
88,748
0
L
Nu Wa
3,498
700
41
8
0
97,902
4
W
Apollo
3,399
680
20
4
0
83,942
2
L
Xbalanque
3,175
635
22
4
0
69,086
0
W
Nemesis
3,838
768
42
8
0
114,165
2
L
Thanatos
2,472
494
0
0
0
8,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role