Player Matchup

Hercules
Hercules
BeoWulfz
Hercules
Level 124
God Stats
2W - 2L
1,279 SR
Queue Stats
131W - 130L
1,429 Elo+
Solo
Geb
Geb
Mseifah
Geb
Level 128
God Stats
3W - 2L
1,098 SR
Queue Stats
88W - 77L
1,445 Elo+
Solo
Ra
Ra
kazekage77
Ra
Level 127
God Stats
1W - 2L
1,471 SR
Queue Stats
212W - 229L
1,474 Elo+
Party 3
Rama
Rama
kelvir87
Rama
Level 68
God Stats
19W - 12L
1,624 SR
Queue Stats
415W - 493L
1,458 Elo+
Party 3
Lancelot
Lancelot
西装恶徒
Lancelot
Level 129
God Stats
4W - 4L
1,618 SR
Queue Stats
205W - 219L
1,442 Elo+
Solo
Team Averages
Level 115
1,418 SR
1,450 Elo+

VS

Team Averages
Level 52
1,576 SR
1,440 Elo+
Vulcan
Vulcan
Alex1993
Vulcan
Level 135
God Stats
5W - 6L
1,676 SR
Queue Stats
179W - 189L
1,465 Elo+
Party 1
Nike
Nike
CaesarCN
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
Hosenkz1
Ah Puch
Level 40
God Stats
10W - 7L
1,705 SR
Queue Stats
335W - 349L
1,460 Elo+
Party 1
Hachiman
Hachiman
amer199222alroh
Hachiman
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 108L
1,390 Elo+
Party 1
Ra
Ra
maioseng
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeoWulfz
Hercules
19
4 / 6 / 5
11,324
596
8,950
29,841
32,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
20
3 / 9 / 13
12,514
659
12,748
32,372
50,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 10 / 6
11,249
592
12,995
21,929
12,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
2 / 11 / 2
10,107
532
4,780
23,074
11,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
西装恶徒
Lancelot
20
5 / 8 / 9
11,871
625
15,854
24,563
14,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alex1993
Vulcan
20
8 / 2 / 22
13,816
727
30,395
15,032
8,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
20
9 / 4 / 17
13,830
728
18,758
22,830
29,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Hosenkz1
Ah Puch
20
13 / 3 / 23
15,518
817
42,166
16,097
8,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
20
10 / 6 / 9
13,621
717
16,258
15,357
7,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 3 / 20
12,948
681
17,095
17,114
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
135
17
Kills
44
44
Deaths
18
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Alex1993
Vulcan
8
2
22
9.5
L
Hercules
BeoWulfz
Hercules
4
6
5
1.08
W
Nike
9
4
17
4.38
W
Ah Puch
Hosenkz1
Ah Puch
13
3
23
8.17
L
Geb
3
9
13
1.06
W
Hachiman
10
6
9
2.42
L
3
10
6
0.6
L
Rama
2
11
2
0.27
W
4
3
20
4.67
L
Lancelot
西装恶徒
Lancelot
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,327
Damage
124,672
131,779
Taken
86,430
121,326
Mitigated
62,694
41,085
Healing
38,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Alex1993
Vulcan
30,395
8,530
2,938
3,652
15,032
8,239
1,419
4,638
10,309
49,799
0
L
Hercules
BeoWulfz
Hercules
8,950
1,846
1,285
12,576
29,841
32,054
0
20,902
8,939
0
23,374
W
Nike
18,758
1,714
2,399
3,850
22,830
29,660
345
5,189
17,360
0
33,754
W
Ah Puch
Hosenkz1
Ah Puch
42,166
1,149
2,390
3,457
16,097
8,832
1,561
5,800
10,233
75,567
0
L
Geb
12,748
819
1,030
2,669
32,372
50,740
0
19,725
12,647
30,311
0
W
Hachiman
16,258
11,346
233
2,145
15,357
7,250
3,020
4,588
10,670
0
24,329
L
12,995
607
8,228
5,477
21,929
12,833
0
15,251
6,678
39,102
0
L
Rama
4,780
2,961
762
3,102
23,074
11,658
0
15,883
7,191
0
12,949
W
17,095
916
9,671
7,555
17,114
8,713
1,598
5,528
11,507
46,226
0
L
Lancelot
西装恶徒
Lancelot
15,854
1,108
1,238
4,718
24,563
14,041
0
17,895
6,668
0
31,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,065
Gold Earned
69,733
187
Minions Killed
207
0
Camps Cleared
0
1,523,876
Distance Traveled
1,797,180
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,816
727
32
2
0
407,814
0
L
Hercules
11,324
596
24
1
0
325,836
0
W
Nike
13,830
728
19
1
0
345,836
2
W
Ah Puch
15,518
817
67
4
0
396,449
0
L
Geb
12,514
659
24
1
0
298,050
0
W
Hachiman
13,621
717
15
1
0
301,806
0
L
Ra
11,249
592
67
4
0
263,095
0
L
Rama
10,107
532
40
2
0
286,004
0
W
Ra
12,948
681
74
4
0
345,275
4
L
Lancelot
11,871
625
32
2
0
350,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role