Player Matchup

Lancelot
Lancelot
Jarockis
Lancelot
Level 121
God Stats
0W - 2L
1,281 SR
Queue Stats
88W - 89L
1,445 Elo+
Solo
Bastet
Bastet
SirTesta
Bastet
Level 107
God Stats
23W - 17L
1,638 SR
Queue Stats
38W - 30L
1,594 Elo+
Solo
Anubis
Anubis
arttohad
Anubis
Level 109
God Stats
4W - 12L
1,461 SR
Queue Stats
94W - 99L
1,517 Elo+
Solo
Charybdis
Charybdis
migerjack
Charybdis
Level 32
God Stats
1W - 1L
1,718 SR
Queue Stats
59W - 75L
1,493 Elo+
Party 1
Olorun
Olorun
xulry
Olorun
Level 19
God Stats
2W - 1L
1,777 SR
Queue Stats
70W - 86L
1,375 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,485 Elo+

VS

Team Averages
Level 67
1,521 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Atlacoya
Sun Wukong
Level 121
God Stats
12W - 8L
1,402 SR
Queue Stats
101W - 123L
1,474 Elo+
Party 2
Mulan
Mulan
CafeteriaMan
Mulan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,409 Elo+
Solo
Ares
Ares
Squelly
Ares
Level 45
God Stats
21W - 15L
1,616 SR
Queue Stats
42W - 44L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
TheRagingBeep
Gilgamesh
Level 36
God Stats
40W - 24L
1,572 SR
Queue Stats
145W - 117L
1,504 Elo+
Solo
Ravana
Ravana
sunellopez
Ravana
Level 88
God Stats
4W - 5L
1,517 SR
Queue Stats
210W - 236L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jarockis
Lancelot
15
3 / 8 / 4
10,260
1,026
15,509
18,470
8,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
SirTesta
Bastet
15
3 / 4 / 4
9,986
999
12,599
14,339
6,395
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anubis
arttohad
Anubis
15
1 / 6 / 5
9,639
964
8,708
15,144
7,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
migerjack
Charybdis
15
1 / 4 / 4
9,551
955
15,995
13,702
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
xulry
Olorun
15
1 / 3 / 5
9,533
953
11,122
11,003
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

150

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atlacoya
Sun Wukong
17
5 / 0 / 12
11,767
1,177
19,165
16,443
13,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 18
11,018
1,102
17,052
15,354
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Squelly
Ares
17
6 / 2 / 7
11,840
1,184
10,911
16,102
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
TheRagingBeep
Gilgamesh
16
9 / 4 / 8
12,377
1,238
14,457
16,231
10,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
sunellopez
Ravana
16
3 / 0 / 11
10,194
1,019
7,948
6,245
5,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
9
Kills
25
25
Deaths
9
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Atlacoya
Sun Wukong
5
0
12
11
W
2
3
18
3.67
L
Lancelot
Jarockis
Lancelot
3
8
4
0.63
L
Bastet
SirTesta
Bastet
3
4
4
1.25
W
Ares
Squelly
Ares
6
2
7
4.75
W
Gilgamesh
TheRagingBeep
Gilgamesh
9
4
8
3.25
L
Anubis
arttohad
Anubis
1
6
5
0.58
L
Charybdis
migerjack
Charybdis
1
4
4
0.75
W
Ravana
sunellopez
Ravana
3
0
11
8.5
L
Olorun
xulry
Olorun
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,933
Damage
69,533
72,658
Taken
70,375
33,598
Mitigated
69,926
8,780
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Atlacoya
Sun Wukong
19,165
5,577
0
5,289
16,443
13,658
0
4,739
11,704
153
45,669
W
17,052
2,471
0
2,287
15,354
16,928
0
5,867
9,487
0
25,984
L
Lancelot
Jarockis
Lancelot
15,509
2,584
12
530
18,470
8,194
0
3,684
14,600
0
31,314
L
Bastet
SirTesta
Bastet
12,599
2,188
144
2,753
14,339
6,395
0
2,215
11,899
0
20,877
W
Ares
Squelly
Ares
10,911
438
0
750
16,102
23,647
0
3,455
12,647
22,626
0
W
Gilgamesh
TheRagingBeep
Gilgamesh
14,457
4,715
1,373
1,034
16,231
10,366
0
4,631
11,600
0
25,937
L
Anubis
arttohad
Anubis
8,708
2,002
96
2,590
15,144
7,282
0
1,604
13,383
28,166
0
L
Charybdis
migerjack
Charybdis
15,995
8,736
0
690
13,702
6,737
0
2,209
11,350
0
31,920
W
Ravana
sunellopez
Ravana
7,948
1,579
0
288
6,245
5,327
0
1,138
5,107
0
14,737
L
Olorun
xulry
Olorun
11,122
6,163
535
1,430
11,003
4,990
0
1,336
9,556
17,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
57,196
146
Minions Killed
168
5
Camps Cleared
8
964,390
Distance Traveled
1,027,412
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,767
1,177
88
9
2
237,876
1
W
Mulan
11,018
1,102
25
3
1
186,779
1
L
Lancelot
10,260
1,026
34
3
1
195,060
0
L
Bastet
9,986
999
12
1
2
249,013
1
W
Ares
11,840
1,184
18
2
1
197,492
1
W
Gilgamesh
12,377
1,238
19
2
3
168,840
0
L
Anubis
9,639
964
60
6
1
157,026
0
L
Charybdis
9,551
955
29
3
1
194,099
0
W
Ravana
10,194
1,019
18
2
1
236,425
0
L
Olorun
9,533
953
11
1
0
169,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role