Player Matchup

Hades
Hades
DragonPsychoCDT
Hades
Level 159
God Stats
29W - 10L
1,447 SR
Queue Stats
1,038W - 1,091L
1,480 Elo+
Party 2
Yu Huang
Yu Huang
JohnAllynMyth
Yu Huang
Level 157
God Stats
22W - 26L
1,338 SR
Queue Stats
1,212W - 1,302L
1,572 Elo+
Party 2
Susano
Susano
Mr Rocket8514
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,412 Elo+
Solo
Lancelot
Lancelot
Snowbunny0311
Lancelot
Level 98
God Stats
11W - 12L
1,480 SR
Queue Stats
593W - 659L
1,510 Elo+
Party 2
Anhur
Anhur
sheluvvmalik
Anhur
Level 109
God Stats
0W - 1L
1,568 SR
Queue Stats
14W - 16L
1,525 Elo+
Solo
Team Averages
Level 112
1,467 SR
1,500 Elo+

VS

Team Averages
Level 94
1,595 SR
1,503 Elo+
Nu Wa
Nu Wa
Adam_Da_Alligato
Nu Wa
Level 117
God Stats
4W - 6L
1,106 SR
Queue Stats
201W - 177L
1,413 Elo+
Party 1
Neith
Neith
AlphaHunter08
Neith
Level 109
God Stats
1W - 0L
1,733 SR
Queue Stats
30W - 23L
1,551 Elo+
Party 1
Mulan
Mulan
Icy Reaper4630
Mulan
Level 64
God Stats
81W - 65L
1,493 SR
Queue Stats
263W - 275L
1,467 Elo+
Solo
Sylvanus
Sylvanus
TIMNAR
Sylvanus
Level 155
God Stats
1W - 0L
1,849 SR
Queue Stats
25W - 23L
1,409 Elo+
Party 3
Freya
Freya
hirrezsuxcox
Freya
Level 25
God Stats
7W - 2L
1,793 SR
Queue Stats
43W - 18L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,605
574
12,200
18,529
9,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
JohnAllynMyth
Yu Huang
11
0 / 2 / 1
6,533
436
5,449
6,996
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 1
6,332
422
6,274
13,452
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Snowbunny0311
Lancelot
11
2 / 4 / 0
6,943
463
3,551
12,569
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 5 / 0
6,430
429
7,339
11,177
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,621
508
8,025
8,593
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 0 / 2
8,911
594
10,175
9,243
2,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 1
7,739
516
14,144
18,924
10,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
TIMNAR
Sylvanus
11
0 / 0 / 6
7,281
485
4,596
9,423
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 4
8,532
569
9,453
12,935
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
16
16
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
7
0
2
8
L
3
1
0
3
W
2
3
1
0.83
L
Yu Huang
JohnAllynMyth
Yu Huang
0
2
1
0.25
L
1
4
1
0.38
L
Lancelot
Snowbunny0311
Lancelot
2
4
0
0.5
W
Sylvanus
TIMNAR
Sylvanus
0
0
6
3
W
6
1
4
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,813
Damage
46,393
62,723
Taken
59,118
31,085
Mitigated
32,484
19,297
Healing
27,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,025
1,355
0
780
8,593
3,626
78
1,960
6,419
54,057
0
W
10,175
5,719
0
2,361
9,243
2,938
2,793
573
8,628
0
67,567
L
12,200
1,236
429
11,613
18,529
9,816
172
2,509
15,918
76,271
0
W
14,144
3,378
143
10,006
18,924
10,277
0
11,624
7,300
0
68,005
L
Yu Huang
JohnAllynMyth
Yu Huang
5,449
149
0
1,500
6,996
2,696
0
4,156
2,632
49,811
0
L
6,274
1,095
0
2,886
13,452
5,048
0
5,899
7,353
0
38,972
L
Lancelot
Snowbunny0311
Lancelot
3,551
341
103
1,750
12,569
9,900
0
6,144
6,257
0
24,777
W
Sylvanus
TIMNAR
Sylvanus
4,596
1,755
2,048
4,933
9,423
9,414
308
1,596
7,639
23,831
0
W
9,453
3,249
0
6,880
12,935
6,229
625
1,386
11,483
64,877
0
L
7,339
4,311
0
1,016
11,177
3,625
0
2,604
8,489
0
46,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
40,084
406
Minions Killed
448
0
Camps Cleared
0
1,390,831
Distance Traveled
1,345,275
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,621
508
103
7
0
254,809
5
W
Neith
8,911
594
107
7
0
268,753
3
L
Hades
8,605
574
136
9
0
261,850
2
W
Mulan
7,739
516
94
6
0
255,299
3
L
Yu Huang
6,533
436
101
7
0
269,125
1
L
Susano
6,332
422
67
4
0
297,487
2
L
Lancelot
6,943
463
45
3
0
312,817
1
W
Sylvanus
7,281
485
38
3
0
264,522
0
W
Freya
8,532
569
106
7
0
301,892
2
L
Anhur
6,430
429
57
4
0
249,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role