Player Matchup

Neith
Neith
Avaris_Star
Neith
Level 71
God Stats
1W - 3L
1,306 SR
Queue Stats
16W - 16L
1,454 Elo+
Party 1
Vulcan
Vulcan
GronnyBee
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,420 Elo+
Solo
Artemis
Artemis
Tenac-iousD
Artemis
Level 125
God Stats
3W - 2L
1,450 SR
Queue Stats
33W - 58L
1,267 Elo+
Party 1
Tiamat
Tiamat
alldisturbed
Tiamat
Level 123
God Stats
1W - 3L
1,584 SR
Queue Stats
47W - 64L
1,345 Elo+
Party 1
Kuzenbo
Kuzenbo
iMrDuk
Kuzenbo
Level 33
God Stats
0W - 1L
1,461 SR
Queue Stats
31W - 47L
1,299 Elo+
Party 1
Team Averages
Level 72
1,460 SR
1,357 Elo+

VS

Team Averages
Level 38
1,475 SR
1,517 Elo+
Neith
Neith
MankeySliderJr
Neith
Level 8
God Stats
1W - 2L
1,280 SR
Queue Stats
15W - 21L
1,547 Elo+
Solo
Ne Zha
Ne Zha
MohammadIsTrans
Ne Zha
Level 39
God Stats
15W - 8L
1,599 SR
Queue Stats
150W - 133L
1,501 Elo+
Solo
Discordia
Discordia
ReflecTxz__
Discordia
Level 123
God Stats
2W - 6L
1,495 SR
Queue Stats
120W - 142L
1,376 Elo+
Solo
Hercules
Hercules
TartarusSawce
Hercules
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,651 Elo+
Solo
Ganesha
Ganesha
randomonly8
Ganesha
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,442
603
4,682
11,345
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
GronnyBee
Vulcan
14
0 / 4 / 1
8,542
610
4,175
6,804
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Tenac-iousD
Artemis
18
7 / 5 / 0
10,828
773
16,349
14,757
8,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
17
1 / 3 / 4
9,942
710
9,752
12,471
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
iMrDuk
Kuzenbo
15
0 / 5 / 7
9,545
682
8,410
18,622
25,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,472
677
5,282
9,185
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
12 / 3 / 7
13,323
952
24,323
19,770
10,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ReflecTxz__
Discordia
18
6 / 0 / 7
10,706
765
12,195
8,609
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TartarusSawce
Hercules
18
3 / 1 / 7
10,352
739
6,861
13,142
14,643
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
randomonly8
Ganesha
18
0 / 2 / 15
11,310
808
6,737
15,504
12,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
8
Kills
21
21
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Vulcan
GronnyBee
Vulcan
0
4
1
0.13
W
0
2
4
1
W
12
3
7
5.17
W
Discordia
ReflecTxz__
Discordia
6
0
7
9.5
W
Hercules
TartarusSawce
Hercules
3
1
7
6.5
L
Artemis
Tenac-iousD
Artemis
7
5
0
1.4
L
Tiamat
1
3
4
1
L
Kuzenbo
iMrDuk
Kuzenbo
0
5
7
0.7
W
Ganesha
randomonly8
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
55,398
63,999
Taken
66,210
51,067
Mitigated
46,281
7,120
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
1,382
0
1,015
11,345
5,648
176
3,726
7,619
0
23,369
L
Vulcan
GronnyBee
Vulcan
4,175
1,213
0
500
6,804
3,394
0
2,134
4,670
17,708
0
W
5,282
1,247
0
2,382
9,185
4,853
2,424
2,454
6,731
0
29,681
W
24,323
11,766
0
8,207
19,770
10,836
1,817
7,296
12,474
0
80,378
W
Discordia
ReflecTxz__
Discordia
12,195
344
0
1,232
8,609
3,728
1,012
2,857
5,752
27,274
0
W
Hercules
TartarusSawce
Hercules
6,861
1,141
251
6,710
13,142
14,643
457
4,113
9,029
0
32,549
L
Artemis
Tenac-iousD
Artemis
16,349
6,677
222
1,533
14,757
8,464
0
3,167
11,590
0
39,074
L
Tiamat
9,752
286
0
3,011
12,471
7,645
32
3,924
8,547
46,199
0
L
Kuzenbo
iMrDuk
Kuzenbo
8,410
3,329
0
839
18,622
25,916
0
5,981
12,641
14,479
0
W
Ganesha
randomonly8
Ganesha
6,737
746
3,220
2,960
15,504
12,221
463
5,617
9,887
30,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
55,163
222
Minions Killed
337
0
Camps Cleared
0
1,124,402
Distance Traveled
1,421,844
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,442
603
34
2
0
205,683
0
L
Vulcan
8,542
610
37
3
0
161,840
0
W
Neith
9,472
677
66
5
0
263,427
1
W
Ne Zha
13,323
952
139
10
0
299,865
2
W
Discordia
10,706
765
56
4
0
286,299
1
W
Hercules
10,352
739
59
4
0
296,089
0
L
Artemis
10,828
773
54
4
0
221,215
0
L
Tiamat
9,942
710
87
6
0
269,845
1
L
Kuzenbo
9,545
682
10
1
0
265,819
0
W
Ganesha
11,310
808
17
1
0
276,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role