Player Matchup

Medusa
Medusa
A Rizzo 44
Medusa
Level 120
God Stats
2W - 1L
1,784 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 2
Khepri
Khepri
Droppedya boi
Khepri
Level 69
God Stats
13W - 11L
1,576 SR
Queue Stats
87W - 89L
1,541 Elo+
Party 3
Lancelot
Lancelot
LilWalrus
Lancelot
Level 85
God Stats
2W - 1L
1,456 SR
Queue Stats
88W - 78L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
SeeR Haro
Kukulkan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
parkrangerdave
Jing Wei
Level 45
God Stats
3W - 1L
1,609 SR
Queue Stats
47W - 70L
1,416 Elo+
Party 3
Team Averages
Level 69
1,585 SR
1,508 Elo+

VS

Team Averages
Level 50
1,583 SR
1,346 Elo+
Ganesha
Ganesha
Joe4755
Ganesha
Level 21
God Stats
2W - 1L
1,811 SR
Queue Stats
7W - 11L
1,286 Elo+
Party 1
Chaac
Chaac
LyricalMango809
Chaac
Level 60
God Stats
2W - 1L
1,753 SR
Queue Stats
55W - 85L
1,331 Elo+
Party 1
Poseidon
Poseidon
Sheldo360
Poseidon
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,365 Elo+
Party 1
Mercury
Mercury
The Bokken
Mercury
Level 85
God Stats
1W - 2L
1,273 SR
Queue Stats
79W - 104L
1,436 Elo+
Party 1
Neith
Neith
editorofprn
Neith
Level 35
God Stats
15W - 16L
1,579 SR
Queue Stats
330W - 359L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A Rizzo 44
Medusa
20
11 / 0 / 6
12,607
600
23,648
12,116
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 9
10,616
506
8,104
15,095
19,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
LilWalrus
Lancelot
17
5 / 2 / 4
10,562
503
17,221
14,382
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SeeR Haro
Kukulkan
17
5 / 3 / 5
11,006
524
9,850
11,871
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
15
0 / 4 / 1
9,701
462
3,913
10,802
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Joe4755
Ganesha
12
0 / 5 / 0
7,837
373
2,416
20,527
19,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 2
10,138
483
8,037
22,822
24,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Sheldo360
Poseidon
16
4 / 8 / 0
10,356
493
11,945
17,004
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
The Bokken
Mercury
15
3 / 4 / 1
9,831
468
13,017
18,186
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 1
8,547
407
5,527
13,726
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
9
9
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
A Rizzo 44
Medusa
11
0
6
14
W
3
0
9
7.5
L
Ganesha
Joe4755
Ganesha
0
5
0
0
W
Lancelot
LilWalrus
Lancelot
5
2
4
3.5
L
2
3
2
1
W
Kukulkan
SeeR Haro
Kukulkan
5
3
5
2.5
L
Poseidon
Sheldo360
Poseidon
4
8
0
0.5
L
Mercury
The Bokken
Mercury
3
4
1
0.88
L
0
4
1
0.13
W
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,736
Damage
40,942
64,266
Taken
92,265
45,699
Mitigated
63,694
13,795
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A Rizzo 44
Medusa
23,648
12,374
0
6,252
12,116
6,836
152
2,561
9,555
0
141,594
W
8,104
950
0
3,624
15,095
19,890
246
5,528
9,397
35,520
0
L
Ganesha
Joe4755
Ganesha
2,416
657
73
1,947
20,527
19,370
0
4,419
16,108
14,295
0
W
Lancelot
LilWalrus
Lancelot
17,221
3,790
0
52
14,382
7,729
0
1,561
12,628
0
93,081
L
8,037
660
174
8,138
22,822
24,776
618
2,114
20,708
0
56,938
W
Kukulkan
SeeR Haro
Kukulkan
9,850
947
0
1,686
11,871
6,456
0
4,493
7,378
74,351
0
L
Poseidon
Sheldo360
Poseidon
11,945
1,062
14
1,126
17,004
6,697
786
4,881
12,123
81,317
0
L
Mercury
The Bokken
Mercury
13,017
6,030
0
1,880
18,186
7,543
0
4,545
13,641
0
88,919
L
5,527
3,078
0
1,894
13,726
5,308
1,407
1,995
11,731
0
55,790
W
Jing Wei
3,913
1,925
0
2,181
10,802
4,788
3,262
533
9,782
0
51,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
46,709
546
Minions Killed
449
0
Camps Cleared
0
2,063,205
Distance Traveled
1,962,273
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,607
600
178
8
0
394,457
6
W
Khepri
10,616
506
49
2
0
427,715
1
L
Ganesha
7,837
373
8
0
0
323,958
0
W
Lancelot
10,562
503
99
5
0
493,225
0
L
Chaac
10,138
483
107
5
0
419,361
1
W
Kukulkan
11,006
524
128
6
0
436,195
1
L
Poseidon
10,356
493
117
6
0
377,208
2
L
Mercury
9,831
468
124
6
0
435,691
0
L
Neith
8,547
407
93
4
0
406,055
3
W
Jing Wei
9,701
462
92
4
0
311,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role