Player Matchup

Heimdallr
Heimdallr
Gabb28
Heimdallr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 20L
903 Elo+
Party 1
Hel
Hel
Giuseppina94
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
892 Elo+
Party 1
Bellona
Bellona
Nicola061234
Bellona
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
staitranqui
Izanami
Level 17
God Stats
0W - 5L
1,092 SR
Queue Stats
1W - 17L
956 Elo+
Party 1
Fenrir
Fenrir
yedrit
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
990 Elo+
Party 1
Team Averages
Level 22
1,418 SR
1,048 Elo+

VS

Team Averages
Level 67
1,468 SR
1,388 Elo+
Ra
Ra
FairerDesert38
Ra
Level 46
God Stats
3W - 4L
1,514 SR
Queue Stats
25W - 26L
1,438 Elo+
Party 2
Neith
Neith
Fxck_Du_Bist_Tot
Neith
Level 59
God Stats
18W - 16L
1,511 SR
Queue Stats
333W - 327L
1,347 Elo+
Solo
Sol
Sol
Sam LaZz
Sol
Level 66
God Stats
22W - 6L
1,734 SR
Queue Stats
138W - 176L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
emeric97231
Gilgamesh
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 46L
1,455 Elo+
Solo
Set
Set
giokraezio99
Set
Level 60
God Stats
1W - 0L
1,079 SR
Queue Stats
7W - 7L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gabb28
Heimdallr
12
0 / 6 / 4
7,159
377
4,256
17,437
9,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 7 / 1
7,464
393
6,748
14,387
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Nicola061234
Bellona
14
1 / 2 / 0
7,778
409
2,698
10,192
9,512
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
staitranqui
Izanami
12
0 / 7 / 1
7,520
396
2,132
15,269
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
yedrit
Fenrir
13
4 / 8 / 4
8,612
453
11,210
20,353
8,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
10,599
558
14,127
14,179
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 4
11,395
600
7,120
11,715
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 0 / 13
10,804
569
18,274
12,766
6,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
emeric97231
Gilgamesh
16
1 / 1 / 5
10,759
566
8,828
13,310
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
12 / 3 / 7
11,099
584
13,059
17,316
10,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
7
Kills
30
30
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
6
0
4
8
L
Heimdallr
Gabb28
Heimdallr
0
6
4
0.33
L
2
7
1
0.36
L
Bellona
Nicola061234
Bellona
1
2
0
0.5
W
6
0
13
12.5
W
Gilgamesh
emeric97231
Gilgamesh
1
1
5
3.5
W
12
3
7
5.17
L
Izanami
staitranqui
Izanami
0
7
1
0.07
L
Fenrir
yedrit
Fenrir
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
61,408
77,638
Taken
69,286
39,237
Mitigated
41,611
10,885
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,127
1,766
2,263
2,533
14,179
6,251
2,193
2,148
12,031
81,466
0
W
7,120
1,814
203
3,996
11,715
5,441
1,391
735
10,980
0
96,795
L
Heimdallr
Gabb28
Heimdallr
4,256
274
0
510
17,437
9,756
159
10,205
7,232
0
38,679
L
6,748
174
909
2,507
14,387
4,988
0
6,646
7,741
32,716
0
L
Bellona
Nicola061234
Bellona
2,698
677
0
113
10,192
9,512
0
2,231
7,235
0
34,832
W
18,274
6,422
257
6,414
12,766
6,660
5,503
3,298
9,468
67,944
0
W
Gilgamesh
emeric97231
Gilgamesh
8,828
1,593
0
2,137
13,310
12,418
384
191
13,119
14,809
56,460
W
13,059
6,882
0
1,624
17,316
10,841
324
1,280
15,910
0
71,984
L
Izanami
staitranqui
Izanami
2,132
971
0
1,837
15,269
6,210
0
8,031
7,194
0
27,719
L
Fenrir
yedrit
Fenrir
11,210
2,046
276
4,733
20,353
8,771
0
6,987
13,152
0
44,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
54,656
226
Minions Killed
536
0
Camps Cleared
0
1,607,569
Distance Traveled
1,963,856
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,599
558
110
6
0
385,465
1
W
Neith
11,395
600
136
7
0
345,428
1
L
Heimdallr
7,159
377
48
3
0
293,591
0
L
Hel
7,464
393
35
2
0
306,203
0
L
Bellona
7,778
409
45
2
0
362,645
2
W
Sol
10,804
569
77
4
0
352,815
3
W
Gilgamesh
10,759
566
125
7
0
369,886
0
W
Set
11,099
584
88
5
0
510,262
0
L
Izanami
7,520
396
44
2
0
305,556
0
L
Fenrir
8,612
453
54
3
0
339,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role