Player Matchup

Anubis
Anubis
BlackJackSzn
Anubis
Level 68
God Stats
32W - 39L
1,433 SR
Queue Stats
356W - 364L
1,396 Elo+
Solo
Chronos
Chronos
Kukuljuan108
Chronos
Level 48
God Stats
2W - 1L
1,691 SR
Queue Stats
87W - 108L
1,371 Elo+
Party 2
Khepri
Khepri
L-V-L-9-5
Khepri
Level 147
God Stats
0W - 2L
1,244 SR
Queue Stats
116W - 122L
1,272 Elo+
Solo
Rama
Rama
andresfel22
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Lancelot
Lancelot
xXLeperMessiahXx
Lancelot
Level 66
God Stats
1W - 1L
1,558 SR
Queue Stats
202W - 180L
1,489 Elo+
Solo
Team Averages
Level 71
1,485 SR
1,406 Elo+

VS

Team Averages
Level 86
1,378 SR
1,395 Elo+
Atlas
Atlas
DJ_CrazyAnt
Atlas
Level 47
God Stats
2W - 2L
1,249 SR
Queue Stats
56W - 61L
1,320 Elo+
Solo
Thoth
Thoth
Mr_Fangtastic06
Thoth
Level 41
God Stats
3W - 3L
1,312 SR
Queue Stats
288W - 284L
1,408 Elo+
Party 1
Awilix
Awilix
RUDEBOYPAB
Awilix
Level 160
God Stats
4W - 6L
1,300 SR
Queue Stats
250W - 275L
1,391 Elo+
Solo
Hades
Hades
iZaObrosongo
Hades
Level 119
God Stats
164W - 159L
1,440 SR
Queue Stats
202W - 232L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
terragod48
Cu Chulainn
Level 62
God Stats
55W - 49L
1,588 SR
Queue Stats
237W - 243L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
1 / 5 / 0
10,819
470
10,353
22,534
12,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Kukuljuan108
Chronos
16
0 / 6 / 2
9,120
397
7,460
23,196
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
L-V-L-9-5
Khepri
12
0 / 4 / 2
8,232
358
5,715
16,927
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 6 / 2
8,969
390
11,169
20,657
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 6 / 1
9,766
425
12,384
24,026
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 11
11,567
503
12,110
16,053
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 6
11,915
518
15,281
12,873
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
RUDEBOYPAB
Awilix
20
7 / 0 / 10
12,665
551
18,502
16,291
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 2 / 5
12,227
532
22,260
25,603
13,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
terragod48
Cu Chulainn
20
4 / 0 / 1
13,039
567
15,638
20,064
19,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
26
27
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
0
0.2
W
5
0
11
10.5
L
Chronos
Kukuljuan108
Chronos
0
6
2
0.17
L
Khepri
L-V-L-9-5
Khepri
0
4
2
0.25
W
5
3
6
2.67
W
Awilix
RUDEBOYPAB
Awilix
7
0
10
12
L
0
6
2
0.17
W
5
2
5
3.75
W
Cu Chulainn
terragod48
Cu Chulainn
4
0
1
4.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,081
Damage
83,791
107,340
Taken
90,884
59,777
Mitigated
64,938
38,167
Healing
29,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,353
937
0
11,517
22,534
12,973
249
1,168
21,366
99,097
0
W
12,110
5,130
116
4,254
16,053
17,939
483
4,624
11,429
47,209
0
L
Chronos
Kukuljuan108
Chronos
7,460
2,958
221
6,698
23,196
8,656
1,074
12,313
10,883
64,794
0
L
Khepri
L-V-L-9-5
Khepri
5,715
637
0
3,019
16,927
19,947
0
11,198
5,729
33,529
0
W
15,281
863
0
630
12,873
5,761
814
4,078
8,795
89,262
0
W
Awilix
RUDEBOYPAB
Awilix
18,502
7,312
0
2,481
16,291
8,319
978
2,406
13,885
0
131,778
L
11,169
10,199
0
9,670
20,657
8,382
52
15,659
4,998
0
78,508
W
22,260
4,143
999
16,462
25,603
13,617
2,870
5,087
20,516
110,022
0
W
Cu Chulainn
terragod48
Cu Chulainn
15,638
1,733
0
4,497
20,064
19,302
138
8,896
11,168
0
120,308
L
12,384
2,259
0
7,042
24,026
9,819
0
9,313
14,713
0
71,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
61,413
534
Minions Killed
710
0
Camps Cleared
0
1,863,841
Distance Traveled
2,094,003
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,819
470
189
8
0
312,575
1
W
Atlas
11,567
503
46
2
0
430,345
3
L
Chronos
9,120
397
95
4
0
394,524
4
L
Khepri
8,232
358
26
1
0
306,241
1
W
Thoth
11,915
518
142
6
0
408,404
2
W
Awilix
12,665
551
150
7
0
490,512
2
L
Rama
8,969
390
129
6
0
385,578
5
W
Hades
12,227
532
179
8
0
312,350
0
W
Cu Chulainn
13,039
567
193
8
0
452,392
4
L
Lancelot
9,766
425
95
4
0
464,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role