Player Matchup

Ares
Ares
BarnacleBoy1319
Ares
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 26L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
scharms
Baron Samedi
Level 19
God Stats
4W - 2L
1,337 SR
Queue Stats
61W - 78L
1,274 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sk tren17
Ah Muzen Cab
Level 53
God Stats
11W - 8L
1,461 SR
Queue Stats
93W - 111L
1,334 Elo+
Party 2
Team Averages
Level 33
1,433 SR
1,297 Elo+

VS

Team Averages
Level 52
1,426 SR
1,340 Elo+
Anhur
Anhur
C PUP L
Anhur
Level 64
God Stats
5W - 6L
1,662 SR
Queue Stats
435W - 423L
1,493 Elo+
Party 1
Chaac
Chaac
FortLeague20
Chaac
Level 4
God Stats
0W - 4L
1,116 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Eset
Eset
Second_Liam
Eset
Level 88
God Stats
0W - 1L
1,501 SR
Queue Stats
39W - 51L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
8,503
773
6,208
8,743
6,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
scharms
Baron Samedi
14
6 / 0 / 6
8,848
804
10,258
7,856
4,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
sk tren17
Ah Muzen Cab
13
7 / 2 / 6
9,016
820
16,391
9,250
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C PUP L
Anhur
11
1 / 4 / 1
6,976
634
5,178
12,809
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 1
6,942
631
5,008
15,728
11,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,790
617
8,762
10,407
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Anhur
C PUP L
Anhur
1
4
1
0.38
L
1
6
1
0.25
L
0
5
2
0.2
W
Baron Samedi
scharms
Baron Samedi
6
0
6
9
W
Ah Muzen Cab
sk tren17
Ah Muzen Cab
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,857
Damage
18,948
25,849
Taken
38,944
14,444
Mitigated
21,632
6,560
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,208
1,173
0
619
8,743
6,460
100
2,758
5,985
18,521
0
L
Anhur
C PUP L
Anhur
5,178
1,572
0
1,565
12,809
5,315
0
4,007
8,802
0
19,657
L
5,008
1,142
0
1,223
15,728
11,772
0
9,040
6,688
0
13,913
L
8,762
212
699
898
10,407
4,545
0
3,573
6,834
19,579
0
W
Baron Samedi
scharms
Baron Samedi
10,258
2,091
1,311
2,996
7,856
4,221
324
4,100
3,756
30,178
0
W
Ah Muzen Cab
sk tren17
Ah Muzen Cab
16,391
5,874
0
1,634
9,250
3,763
1,642
2,570
6,680
0
32,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
20,708
116
Minions Killed
77
4
Camps Cleared
3
596,835
Distance Traveled
573,574
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,503
773
31
3
0
184,028
0
L
Anhur
6,976
634
29
3
0
187,130
1
L
Chaac
6,942
631
17
2
1
189,242
1
L
Eset
6,790
617
31
3
2
197,202
2
W
Baron Samedi
8,848
804
51
5
3
191,464
1
W
Ah Muzen Cab
9,016
820
34
3
1
221,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role