Player Matchup

Izanami
Izanami
Darkluffy2013
Izanami
Level 109
God Stats
1W - 1L
1,537 SR
Queue Stats
40W - 55L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
Doktor_Hey
Baron Samedi
Level 89
God Stats
8W - 5L
1,629 SR
Queue Stats
336W - 377L
1,428 Elo+
Party 1
Freya
Freya
Fake_Zug
Freya
Level 89
God Stats
2W - 2L
1,288 SR
Queue Stats
84W - 120L
1,335 Elo+
Party 1
Lancelot
Lancelot
Mr__Niice__Guy
Lancelot
Level 68
God Stats
5W - 6L
1,435 SR
Queue Stats
194W - 246L
1,394 Elo+
Solo
Bastet
Bastet
SonDaniel17
Bastet
Level 95
God Stats
10W - 13L
1,448 SR
Queue Stats
40W - 57L
1,397 Elo+
Party 3
Team Averages
Level 90
1,468 SR
1,395 Elo+

VS

Team Averages
Level 103
1,412 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Dhealeur
Erlang Shen
Level 63
God Stats
2W - 4L
1,245 SR
Queue Stats
43W - 45L
1,434 Elo+
Party 2
Atlas
Atlas
Migellunski
Atlas
Level 107
God Stats
2W - 3L
1,183 SR
Queue Stats
69W - 63L
1,500 Elo+
Solo
Lancelot
Lancelot
X-cooks41-X
Lancelot
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,436 Elo+
Party 2
Hades
Hades
l Pearzton l
Hades
Level 68
God Stats
13W - 5L
1,634 SR
Queue Stats
418W - 397L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 3 / 1
6,825
525
4,454
9,205
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Doktor_Hey
Baron Samedi
9
0 / 3 / 0
6,113
470
4,275
12,742
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Fake_Zug
Freya
11
0 / 4 / 0
6,295
484
7,248
9,815
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
10
0 / 1 / 0
5,907
454
6,003
9,539
3,763
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
10
1 / 2 / 0
6,040
465
3,940
10,886
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 3
6,668
513
6,473
6,561
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Dhealeur
Erlang Shen
10
0 / 0 / 4
6,628
510
5,098
9,232
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 4
7,344
565
5,860
9,397
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
X-cooks41-X
Lancelot
14
3 / 0 / 0
8,140
626
9,229
11,681
5,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 0 / 1
8,266
636
6,374
11,892
6,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
L
Izanami
0
3
1
0.17
W
Erlang Shen
Dhealeur
Erlang Shen
0
0
4
2
L
Baron Samedi
Doktor_Hey
Baron Samedi
0
3
0
0
L
Freya
Fake_Zug
Freya
0
4
0
0
W
4
0
4
6
L
Lancelot
0
1
0
0
L
Bastet
1
2
0
0.5
W
Lancelot
X-cooks41-X
Lancelot
3
0
0
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
33,034
52,187
Taken
48,763
23,103
Mitigated
26,058
18,778
Healing
22,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,473
2,247
0
2,706
6,561
2,714
0
1,035
5,526
0
34,929
L
Izanami
4,454
2,968
250
1,001
9,205
2,967
216
1,358
7,572
0
58,177
W
Erlang Shen
Dhealeur
Erlang Shen
5,098
3,077
0
2,392
9,232
4,912
0
1,081
8,151
0
39,610
L
Baron Samedi
Doktor_Hey
Baron Samedi
4,275
1,010
1,903
4,536
12,742
8,373
0
3,345
9,188
20,644
0
L
Freya
Fake_Zug
Freya
7,248
2,821
0
2,920
9,815
4,186
0
6,234
3,550
48,595
0
W
5,860
2,404
0
2,373
9,397
6,716
170
2,083
7,314
23,165
0
L
Lancelot
6,003
1,572
0
3,022
9,539
3,763
0
0
9,539
0
38,550
L
Bastet
3,940
951
0
5,146
10,886
3,814
0
1,297
9,528
0
38,252
W
Lancelot
X-cooks41-X
Lancelot
9,229
2,583
0
5,834
11,681
5,049
0
574
11,107
0
61,136
W
6,374
770
604
8,279
11,892
6,667
604
6,750
5,142
67,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
37,046
356
Minions Killed
398
0
Camps Cleared
0
1,241,537
Distance Traveled
1,368,263
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,668
513
55
4
0
241,001
2
L
Izanami
6,825
525
106
8
0
219,654
3
W
Erlang Shen
6,628
510
65
5
0
310,081
4
L
Baron Samedi
6,113
470
22
2
0
235,170
0
L
Freya
6,295
484
89
7
0
233,715
0
W
Atlas
7,344
565
36
3
0
269,311
1
L
Lancelot
5,907
454
71
5
0
281,794
2
L
Bastet
6,040
465
68
5
0
271,204
0
W
Lancelot
8,140
626
117
9
0
297,914
4
W
Hades
8,266
636
125
10
0
249,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role