Player Matchup

Ymir
Ymir
GenuineRatBastrd
Ymir
Level 159
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 17L
1,543 Elo+
Party 2
Neith
Neith
MZeroni1900
Neith
Level 69
God Stats
1W - 1L
1,275 SR
Queue Stats
18W - 20L
1,332 Elo+
Party 2
Nox
Nox
Shadowmoaner
Nox
Level 24
God Stats
1W - 1L
1,634 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
Verailis
Serqet
Level 152
God Stats
2W - 1L
1,508 SR
Queue Stats
22W - 20L
1,466 Elo+
Party 2
King Arthur
King Arthur
itacha808
King Arthur
Level 81
God Stats
11W - 6L
1,665 SR
Queue Stats
120W - 114L
1,574 Elo+
Party 2
Team Averages
Level 97
1,477 SR
1,483 Elo+

VS

Team Averages
Level 25
1,612 SR
1,412 Elo+
Lancelot
Lancelot
Bag obees8841
Lancelot
Level 25
God Stats
0W - 1L
1,733 SR
Queue Stats
7W - 17L
1,297 Elo+
Party 1
Hades
Hades
IDaMoonY
Hades
Level 17
God Stats
1W - 1L
1,828 SR
Queue Stats
2W - 4L
1,307 Elo+
Party 1
Ganesha
Ganesha
Lord92_
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,457 Elo+
Solo
Heimdallr
Heimdallr
MarcusFrostheart
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
aimep2
Nu Wa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 10
6,370
910
5,476
9,861
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 2 / 12
7,038
1,005
7,178
6,990
3,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 0 / 12
6,740
963
9,593
4,811
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Verailis
Serqet
13
6 / 3 / 13
6,842
977
7,179
7,397
3,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
itacha808
King Arthur
12
0 / 0 / 8
5,869
838
5,419
5,375
3,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bag obees8841
Lancelot
11
3 / 4 / 1
5,889
841
5,715
8,557
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
IDaMoonY
Hades
9
1 / 4 / 1
5,238
748
3,241
6,256
3,044
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Lord92_
Ganesha
11
0 / 5 / 5
5,765
824
2,994
9,981
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
10
0 / 7 / 2
5,065
724
2,743
10,167
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
aimep2
Nu Wa
11
2 / 4 / 2
5,677
811
7,991
5,789
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
24
Kills
6
7
Deaths
24
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bag obees8841
Lancelot
3
4
1
0.88
W
4
2
10
4.5
L
Hades
IDaMoonY
Hades
1
4
1
0.38
L
Ganesha
Lord92_
Ganesha
0
5
5
0.5
W
7
2
12
6.5
L
Heimdallr
0
7
2
0.14
W
7
0
12
13
W
Serqet
Verailis
Serqet
6
3
13
4.17
L
Nu Wa
aimep2
Nu Wa
2
4
2
0.75
W
King Arthur
itacha808
King Arthur
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
22,684
34,434
Taken
40,750
20,172
Mitigated
21,868
3,116
Healing
1,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bag obees8841
Lancelot
5,715
941
0
480
8,557
3,875
0
3,401
5,056
0
13,109
W
5,476
1,398
0
975
9,861
8,169
0
3,130
6,731
16,281
0
L
Hades
IDaMoonY
Hades
3,241
521
143
415
6,256
3,044
0
2,781
3,247
8,241
0
L
Ganesha
Lord92_
Ganesha
2,994
377
0
374
9,981
8,265
0
3,055
6,901
11,464
0
W
7,178
3,009
0
842
6,990
3,165
446
3,270
3,720
0
21,491
L
Heimdallr
2,743
1,417
0
370
10,167
4,443
0
3,565
6,458
0
6,230
W
9,593
1,206
0
59
4,811
2,030
36
3,109
1,702
20,090
0
W
Serqet
Verailis
Serqet
7,179
2,241
0
740
7,397
3,335
0
3,109
4,288
0
19,749
L
Nu Wa
aimep2
Nu Wa
7,991
3,126
0
0
5,789
2,241
0
2,267
3,522
20,838
0
W
King Arthur
itacha808
King Arthur
5,419
268
0
500
5,375
3,473
0
1,608
3,767
0
20,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
27,634
142
Minions Killed
82
0
Camps Cleared
0
848,802
Distance Traveled
640,568
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,889
841
14
2
0
157,103
0
W
Ymir
6,370
910
21
3
0
180,460
3
L
Hades
5,238
748
7
1
0
81,313
0
L
Ganesha
5,765
824
11
2
0
136,839
0
W
Neith
7,038
1,005
37
5
0
165,948
1
L
Heimdallr
5,065
724
15
2
0
138,071
0
W
Nox
6,740
963
23
3
0
153,584
3
W
Serqet
6,842
977
27
4
0
172,920
3
L
Nu Wa
5,677
811
35
5
0
127,242
1
W
King Arthur
5,869
838
34
5
0
175,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role