Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Densetsu-_-otaku
Chang'e
Level 102
God Stats
2W - 0L
1,700 SR
Queue Stats
128W - 117L
1,443 Elo+
Party 3
Loki
Loki
Xyrax45
Loki
Level 43
God Stats
82W - 100L
1,497 SR
Queue Stats
154W - 189L
1,378 Elo+
Party 2
Achilles
Achilles
xHollowShinobi
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 109L
1,448 Elo+
Party 3
Athena
Athena
Сeктоp
Athena
Level 150
God Stats
3W - 10L
1,524 SR
Queue Stats
75W - 84L
1,393 Elo+
Party 2
Team Averages
Level 97
1,544 SR
1,432 Elo+

VS

Team Averages
Level 36
1,495 SR
1,356 Elo+
Cerberus
Cerberus
Aiiras
Cerberus
Level 7
God Stats
20W - 18L
1,478 SR
Queue Stats
48W - 51L
1,283 Elo+
Party 1
Apollo
Apollo
Kerhortka
Apollo
Level 67
God Stats
1W - 5L
1,498 SR
Queue Stats
54W - 58L
1,300 Elo+
Party 1
Atlas
Atlas
Senilnicovek
Atlas
Level 49
God Stats
35W - 18L
1,671 SR
Queue Stats
197W - 212L
1,441 Elo+
Solo
Sol
Sol
Sixtion001
Sol
Level 26
God Stats
0W - 3L
1,326 SR
Queue Stats
3W - 4L
1,256 Elo+
Party 1
Ne Zha
Ne Zha
xAriion
Ne Zha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 2
4,469
559
3,469
3,459
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,194
649
2,098
5,380
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Xyrax45
Loki
8
1 / 0 / 1
4,924
616
1,255
5,364
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
9
2 / 1 / 0
5,506
688
2,906
5,824
3,486
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Сeктоp
Athena
8
2 / 0 / 1
5,093
637
2,963
5,272
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aiiras
Cerberus
6
0 / 1 / 1
4,256
532
2,724
6,738
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Kerhortka
Apollo
6
1 / 2 / 0
4,072
509
2,037
5,814
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,606
576
3,161
5,911
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 0 / 0
5,383
673
3,598
3,929
1,419
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
xAriion
Ne Zha
2
0 / 1 / 0
3,344
418
109
1,319
283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
2
1
L
Cerberus
Aiiras
Cerberus
0
1
1
0.5
W
0
2
0
0
L
Apollo
Kerhortka
Apollo
1
2
0
0.5
L
0
2
1
0.25
L
3
0
0
3
W
Loki
Xyrax45
Loki
1
0
1
1.5
L
Ne Zha
xAriion
Ne Zha
0
1
0
0
W
Achilles
2
1
0
2
W
Athena
Сeктоp
Athena
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,691
Damage
11,629
25,299
Taken
23,711
10,872
Mitigated
8,364
10,109
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,469
1,676
0
1,675
3,459
1,113
0
892
2,567
0
25,333
L
Cerberus
Aiiras
Cerberus
2,724
358
279
2,604
6,738
2,937
0
1,433
5,305
13,853
0
W
2,098
293
0
2,245
5,380
2,080
0
2,552
2,828
35,354
0
L
Apollo
Kerhortka
Apollo
2,037
1,344
0
1,384
5,814
1,354
0
1,530
4,284
0
16,577
L
3,161
879
0
780
5,911
2,371
0
0
5,911
21,871
0
L
3,598
1,656
0
913
3,929
1,419
0
2,098
1,831
29,792
0
W
Loki
Xyrax45
Loki
1,255
487
0
2,578
5,364
1,507
0
504
4,802
0
26,051
L
Ne Zha
xAriion
Ne Zha
109
43
0
324
1,319
283
0
0
1,319
0
3,953
W
Achilles
2,906
1,140
0
974
5,824
3,486
0
2,729
2,705
0
26,994
W
Athena
Сeктоp
Athena
2,963
1,018
98
2,539
5,272
2,686
0
2,358
2,914
15,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
21,661
269
Minions Killed
193
0
Camps Cleared
0
816,039
Distance Traveled
666,623
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,469
559
45
6
0
159,715
1
L
Cerberus
4,256
532
35
4
0
153,646
0
W
Chang'e
5,194
649
66
8
0
163,580
2
L
Apollo
4,072
509
31
4
0
129,415
2
L
Atlas
4,606
576
48
6
0
172,905
5
L
Sol
5,383
673
69
9
0
163,050
1
W
Loki
4,924
616
58
7
0
171,351
0
L
Ne Zha
3,344
418
10
1
0
47,607
0
W
Achilles
5,506
688
62
8
0
139,036
1
W
Athena
5,093
637
38
5
0
182,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role