Player Matchup

Lancelot
Lancelot
ETanLeGreat
Lancelot
Level 7
God Stats
4W - 0L
1,903 SR
Queue Stats
10W - 2L
1,702 Elo+
Party 1
Baron Samedi
Baron Samedi
Muhtaeyus
Baron Samedi
Level 6
God Stats
4W - 0L
1,901 SR
Queue Stats
8W - 2L
1,649 Elo+
Party 1
King Arthur
King Arthur
XxSiMPAnZEE69xX
King Arthur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,689 Elo+
Party 1
Team Averages
Level 38
1,768 SR
1,680 Elo+

VS

Team Averages
Level 60
1,535 SR
1,543 Elo+
The Morrigan
The Morrigan
AnotherB0T
The Morrigan
Level 104
God Stats
1W - 7L
1,339 SR
Queue Stats
127W - 160L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
MikkeBoyo
Kumbhakarna
Level 33
God Stats
12W - 8L
1,661 SR
Queue Stats
58W - 108L
1,425 Elo+
Solo
Lancelot
Lancelot
TheFrostyLich
Lancelot
Level 43
God Stats
0W - 1L
1,604 SR
Queue Stats
3W - 2L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ETanLeGreat
Lancelot
18
11 / 0 / 10
12,567
785
19,019
12,548
6,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Muhtaeyus
Baron Samedi
17
3 / 0 / 17
11,529
721
16,963
11,272
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
XxSiMPAnZEE69xX
King Arthur
16
7 / 2 / 14
11,771
736
17,726
18,181
17,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnotherB0T
The Morrigan
14
1 / 7 / 1
9,961
623
14,527
17,771
15,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
MikkeBoyo
Kumbhakarna
13
1 / 4 / 1
10,036
627
5,302
26,991
35,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
TheFrostyLich
Lancelot
13
0 / 10 / 2
8,986
562
9,344
17,818
8,555
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
21
Kills
2
2
Deaths
21
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnotherB0T
The Morrigan
1
7
1
0.21
W
Lancelot
ETanLeGreat
Lancelot
11
0
10
16
L
Kumbhakarna
MikkeBoyo
Kumbhakarna
1
4
1
0.38
W
Baron Samedi
Muhtaeyus
Baron Samedi
3
0
17
11.5
L
Lancelot
TheFrostyLich
Lancelot
0
10
2
0.1
W
King Arthur
XxSiMPAnZEE69xX
King Arthur
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,708
Damage
29,173
42,001
Taken
62,580
29,738
Mitigated
59,305
12,698
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnotherB0T
The Morrigan
14,527
3,327
515
3,001
17,771
15,320
0
4,591
12,765
58,701
0
W
Lancelot
ETanLeGreat
Lancelot
19,019
3,775
0
750
12,548
6,234
1,420
5,325
7,223
0
48,821
L
Kumbhakarna
MikkeBoyo
Kumbhakarna
5,302
827
0
5,110
26,991
35,430
0
10,127
16,864
17,810
0
W
Baron Samedi
Muhtaeyus
Baron Samedi
16,963
2,432
4,156
4,689
11,272
5,916
543
7,193
4,079
48,472
0
L
Lancelot
TheFrostyLich
Lancelot
9,344
926
0
419
17,818
8,555
0
2,598
15,220
0
21,744
W
King Arthur
XxSiMPAnZEE69xX
King Arthur
17,726
2,325
0
3,103
18,181
17,588
266
7,775
10,406
0
47,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
28,983
189
Minions Killed
135
10
Camps Cleared
3
940,852
Distance Traveled
845,817
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,961
623
89
6
2
232,918
3
W
Lancelot
12,567
785
53
3
2
352,093
4
L
Kumbhakarna
10,036
627
14
1
1
318,646
1
W
Baron Samedi
11,529
721
89
6
3
278,757
0
L
Lancelot
8,986
562
32
2
0
294,253
3
W
King Arthur
11,771
736
47
3
5
310,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role