Player Matchup

Lancelot
Lancelot
EasyGoing135
Lancelot
Level 114
God Stats
2W - 5L
1,368 SR
Queue Stats
30W - 36L
1,415 Elo+
Solo
Loki
Loki
Ghost-Sniper478
Loki
Level 30
God Stats
9W - 4L
1,500 SR
Queue Stats
52W - 72L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
dye4pizza
Kukulkan
Level 154
God Stats
9W - 15L
1,327 SR
Queue Stats
421W - 493L
1,381 Elo+
Solo
Cthulhu
Cthulhu
oscuro_moni23
Cthulhu
Level 48
God Stats
2W - 1L
1,465 SR
Queue Stats
79W - 101L
1,176 Elo+
Party 1
Hachiman
Hachiman
valorgod1
Hachiman
Level 42
God Stats
30W - 43L
1,223 SR
Queue Stats
166W - 196L
1,224 Elo+
Solo
Team Averages
Level 78
1,377 SR
1,277 Elo+

VS

Team Averages
Level 60
1,474 SR
1,371 Elo+
Bacchus
Bacchus
CocoJambo3302
Bacchus
Level 42
God Stats
1W - 2L
1,443 SR
Queue Stats
17W - 22L
1,322 Elo+
Party 2
Fenrir
Fenrir
JackW_0
Fenrir
Level 81
God Stats
4W - 7L
1,458 SR
Queue Stats
320W - 333L
1,424 Elo+
Solo
Neith
Neith
VariableWool454
Neith
Level 87
God Stats
50W - 58L
1,484 SR
Queue Stats
175W - 181L
1,407 Elo+
Solo
Skadi
Skadi
Vergaso95
Skadi
Level 29
God Stats
2W - 4L
1,458 SR
Queue Stats
16W - 27L
1,306 Elo+
Party 2
Zhong Kui
Zhong Kui
denlen18
Zhong Kui
Level 63
God Stats
24W - 20L
1,528 SR
Queue Stats
118W - 129L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EasyGoing135
Lancelot
18
7 / 3 / 6
11,500
548
14,587
21,925
13,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 4 / 4
11,751
560
12,082
16,383
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dye4pizza
Kukulkan
19
7 / 3 / 9
12,257
584
20,372
14,759
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
2 / 4 / 11
10,308
491
9,996
19,699
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
valorgod1
Hachiman
17
6 / 2 / 6
11,186
533
12,526
16,079
7,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 4 / 5
9,246
440
11,727
15,159
22,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
JackW_0
Fenrir
15
4 / 6 / 2
10,061
479
5,663
18,991
8,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 8 / 4
11,212
534
14,470
20,199
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Vergaso95
Skadi
13
2 / 7 / 4
8,196
390
8,636
16,874
6,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
denlen18
Zhong Kui
15
4 / 6 / 2
9,938
473
19,227
21,992
15,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
31
Kills
16
16
Deaths
31
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
4
5
1.38
W
Lancelot
EasyGoing135
Lancelot
7
3
6
3.33
W
9
4
4
2.75
L
Fenrir
JackW_0
Fenrir
4
6
2
0.83
L
3
8
4
0.63
L
Skadi
Vergaso95
Skadi
2
7
4
0.57
L
Zhong Kui
denlen18
Zhong Kui
4
6
2
0.83
W
Kukulkan
dye4pizza
Kukulkan
7
3
9
3.83
W
Cthulhu
2
4
11
1.88
W
Hachiman
valorgod1
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,563
Damage
59,723
88,845
Taken
93,215
57,254
Mitigated
62,105
27,764
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
11,727
1,194
0
1,802
15,159
22,178
0
7,065
8,094
46,717
0
W
Lancelot
EasyGoing135
Lancelot
14,587
4,323
0
7,344
21,925
13,557
2,062
4,240
17,685
0
71,713
W
12,082
3,878
0
8,306
16,383
7,564
0
3,499
12,884
1
101,346
L
Fenrir
JackW_0
Fenrir
5,663
1,363
0
1,823
18,991
8,489
0
891
18,100
0
64,327
L
14,470
8,507
0
5,054
20,199
8,753
3,140
2,521
17,678
0
71,736
L
Skadi
Vergaso95
Skadi
8,636
4,897
0
2,015
16,874
6,734
0
7,447
9,427
0
40,719
L
Zhong Kui
denlen18
Zhong Kui
19,227
2,517
37
10,051
21,992
15,951
994
12,445
9,547
76,629
0
W
Kukulkan
dye4pizza
Kukulkan
20,372
4,291
0
1,340
14,759
7,789
318
11,662
3,097
109,746
0
W
Cthulhu
9,996
854
257
1,824
19,699
20,889
93
8,239
11,460
48,494
0
W
Hachiman
valorgod1
Hachiman
12,526
7,109
0
8,693
16,079
7,455
2,011
3,314
12,765
0
83,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
48,653
629
Minions Killed
449
0
Camps Cleared
0
1,907,489
Distance Traveled
1,708,769
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,246
440
53
3
0
408,810
2
W
Lancelot
11,500
548
112
5
0
379,265
4
W
Loki
11,751
560
131
6
0
433,636
6
L
Fenrir
10,061
479
92
4
0
309,300
11
L
Neith
11,212
534
124
6
0
293,457
0
L
Skadi
8,196
390
56
3
0
365,813
0
L
Zhong Kui
9,938
473
124
6
0
331,389
2
W
Kukulkan
12,257
584
191
9
0
357,800
7
W
Cthulhu
10,308
491
75
4
0
377,885
2
W
Hachiman
11,186
533
120
6
0
358,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role