Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KEIBAL89
Ah Puch
Level 46
God Stats
18W - 26L
1,452 SR
Queue Stats
79W - 134L
1,410 Elo+
Solo
Thor
Thor
Krextive BT
Thor
Level 82
God Stats
14W - 20L
1,514 SR
Queue Stats
83W - 110L
1,478 Elo+
Solo
Team Averages
Level 96
1,488 SR
1,463 Elo+

VS

Team Averages
Level 101
1,443 SR
1,402 Elo+
Vulcan
Vulcan
CristianpiKa
Vulcan
Level 146
God Stats
14W - 14L
1,313 SR
Queue Stats
494W - 593L
1,422 Elo+
Solo
Chaac
Chaac
Omnipotentuba
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,201 Elo+
Solo
Cupid
Cupid
RxParalyze
Cupid
Level 93
God Stats
8W - 6L
1,515 SR
Queue Stats
143W - 131L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 8
8,247
634
5,620
10,592
4,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
KEIBAL89
Ah Puch
15
3 / 1 / 6
9,362
720
11,049
7,447
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 2 / 4
9,176
706
11,919
11,043
4,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 2 / 1
10,164
782
11,385
9,055
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 3 / 4
8,856
681
6,074
13,697
8,511
Cupid
13
0 / 5 / 4
8,301
639
5,267
10,084
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
6
6
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
8
1.67
W
Vulcan
5
2
1
2.75
L
Ah Puch
KEIBAL89
Ah Puch
3
1
6
6
L
6
2
4
4
W
1
3
4
1
W
Cupid
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
22,726
29,082
Taken
32,836
12,174
Mitigated
16,913
4,325
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,620
2,654
0
892
10,592
4,453
612
3,621
6,971
0
21,188
W
Vulcan
11,385
4,901
0
386
9,055
3,735
425
3,259
5,796
40,523
0
L
Ah Puch
KEIBAL89
Ah Puch
11,049
494
0
3,159
7,447
3,150
108
2,288
5,159
43,239
0
L
11,919
576
0
274
11,043
4,571
0
5,683
5,360
0
27,875
W
6,074
473
0
3,137
13,697
8,511
785
4,423
9,274
0
14,786
W
Cupid
5,267
2,236
860
1,669
10,084
4,667
1,334
3,682
6,402
0
24,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
27,321
148
Minions Killed
175
6
Camps Cleared
5
699,540
Distance Traveled
731,121
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,247
634
32
2
1
216,979
1
W
Vulcan
10,164
782
78
6
1
268,715
1
L
Ah Puch
9,362
720
80
6
2
248,290
0
L
Thor
9,176
706
36
3
3
234,271
0
W
Chaac
8,856
681
20
2
0
250,525
3
W
Cupid
8,301
639
77
6
4
211,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role